Commit Graph

1031 Commits

Author SHA1 Message Date
GMatrixGames
ede6628a2d
Update cosmetic season parsing. (Manual update each chapter)
Feel free to update the initial implementation, I'm not dealing with math rn 🤷
2022-11-14 21:48:01 -05:00
4sval
ad6c4b9474 fuck you bones position
that's a problem for future me
2022-11-13 22:10:22 +01:00
4sval
25de50818d pbr lights + gamma correction 2022-11-11 04:45:38 +01:00
4sval
65d20fbde8 :blobglareannoyed: 2022-11-09 02:14:44 +01:00
4sval
f14da04c05 fixed some keys not being forwarded to imgui 2022-11-09 01:51:41 +01:00
4sval
0a5862a0ca code clean up 2022-11-07 18:47:33 +01:00
4sval
86c3eba85f refactored & improved shaders and materials 2022-11-07 02:10:41 +01:00
4sval
b8d731c3ae relative to the parent 2022-11-05 01:39:34 +01:00
4sval
c2bb0ead88 additional worlds + hierarchical transformation matrix 2022-11-05 01:03:21 +01:00
4sval
556a27577d socket format 2022-11-04 11:35:11 +01:00
4sval
481078cbca fixed EULER rotation 2022-11-04 11:18:07 +01:00
4sval
2f3b076aa4 fix texture misalignment + negative far plane 2022-11-03 00:42:05 +01:00
4sval
cc89becb4c picking texture, not pixel perfect but good enough 2022-11-02 23:16:38 +01:00
4sval
a267c6233f ui 2022-11-02 02:16:44 +01:00
4sval
216e8b069c morphing is back 2022-11-02 00:03:04 +01:00
4sval
3e41fba8b0 bump 2022-11-01 14:09:06 +01:00
4sval
525718d35c gui 2022-11-01 05:23:53 +01:00
4sval
321b82b458 material improvements 2022-11-01 03:56:40 +01:00
4sval
b4df69fbeb junky cam movements 2022-10-31 01:56:29 +01:00
4sval
4e321d74c9 docking gets saved now wtf 2022-10-30 04:05:33 +01:00
4sval
c6dcd921d8 slowly getting better 2022-10-29 23:55:57 +02:00
4sval
59dd045a42 not perfect but better 2022-10-28 03:16:39 +02:00
4sval
86bd205878 I guess I can't get away so easily for now 2022-10-27 21:10:34 +02:00
4sval
3d1d125e40 per used material render call 2022-10-27 20:44:03 +02:00
4sval
12eba5e730 good enough for now 2022-10-27 15:50:15 +02:00
4sval
dfea705c5e nop 2022-10-25 22:53:51 +02:00
4sval
edfa3276cf submodule 2022-10-25 22:13:59 +02:00
GMatrixGames
70c2754bd1
Fix Fortnite [LIVE] 2022-10-25 15:00:57 -04:00
4sval
29f556dc2a uv map poc 2022-10-25 00:45:21 +02:00
4sval
023b68ffae fixed gap between grid and skybox 2022-10-22 00:17:56 +02:00
4sval
b32d77601e cached textures 2022-10-21 23:13:20 +02:00
4sval
4da6b2d775 somewhat usable 2022-10-19 23:54:38 +02:00
4sval
59973f95d6 only setup the needed one 2022-10-19 00:12:34 +02:00
4sval
41319ad2a3 fmodel { -viewer: save !important; } 2022-10-18 23:54:05 +02:00
4sval
c8f0d9f014 POC 2022-10-14 23:13:28 +02:00
4sval
e3e5689fce ctrl s 2022-10-12 02:18:54 +02:00
4sval
d047b56978 stuff 2022-10-09 23:25:29 +02:00
GMatrixGames
a664f34bec
CUE4Parse changes 2022-10-09 13:36:17 -04:00
4sval
b57585a0c6 implemented loading label 2022-10-06 22:59:58 +02:00
4sval
41d93177b5 swap before vacation 2022-09-21 20:21:28 +02:00
4sval
c98634df80 preparation 2022-09-21 01:17:32 +02:00
4sval
656e1908f2 do not convert mesh if instanced 2022-09-19 06:39:19 +02:00
4sval
7cff932a81 less restriction on emission 2022-09-18 20:26:12 +02:00
4sval
98a40fc2f1 sync with dev 2022-09-18 19:19:21 +02:00
4sval
9196a96981 snooper fix 2022-09-18 18:06:15 +02:00
4sval
cd73bdd70f no more useless data in buffer 2022-09-17 23:51:35 +02:00
4sval
40500d925f properly working 2022-09-17 13:04:21 +02:00
4sval
2d73375392 one at a time, take it or leave it. 2022-09-16 06:55:44 +02:00
4sval
24e3d549f5 no fuck you 2022-09-16 00:14:38 +02:00
4sval
569558640a poc 2022-09-15 00:39:54 +02:00