Commit Graph

117 Commits

Author SHA1 Message Date
4sval
29f556dc2a uv map poc 2022-10-25 00:45:21 +02:00
4sval
023b68ffae fixed gap between grid and skybox 2022-10-22 00:17:56 +02:00
4sval
41319ad2a3 fmodel { -viewer: save !important; } 2022-10-18 23:54:05 +02:00
4sval
d047b56978 stuff 2022-10-09 23:25:29 +02:00
4sval
b57585a0c6 implemented loading label 2022-10-06 22:59:58 +02:00
4sval
2d73375392 one at a time, take it or leave it. 2022-09-16 06:55:44 +02:00
4sval
0295d47eba mesh morphing POC 2022-09-13 22:29:29 +02:00
4sval
eabf6d9bcf switch to ImTool 2022-09-03 13:03:21 +02:00
4sval
ac124e8f08 fixed layout 2022-09-03 09:57:11 +02:00
4sval
129f128f90 transforms 2022-09-02 20:38:27 +02:00
4sval
fb330e33da msaa enabled 2022-08-31 23:04:15 +02:00
4sval
cfc1a31fc7 there are a lot of new problems
it crashes because of Avalon sometimes, ImGui isn't stable sometimes, icon display name is not centered anymore, still mouse and keyboard somtime freeze
2022-08-30 00:58:07 +02:00
4sval
2cf40a022c I have no idea how I made multiple materials work 2022-08-27 17:50:05 +02:00
4sval
0014b6f4ed good cam position + fixed depth mip mapping + trying to understand shit 2022-08-27 00:42:42 +02:00
4sval
7d775a8dd4 something's wrong 2022-08-26 16:10:42 +02:00
4sval
2c0fee3fd3 proof of concept 2022-08-25 23:38:34 +02:00
4sval
9b967341c2 just ctrl s 2022-08-25 20:27:35 +02:00
4sval
0f120f26ea prout 2022-08-25 20:23:20 +02:00
4sval
8725cdadf5 ctrl s 2022-08-02 00:31:43 +02:00
4sval
57ca9dd813 news per game 2022-07-13 23:12:48 +02:00
GMatrixGames
e21a3be55b
Update/net7 (#290)
* file-scoped namespace & net7.0

* Workflow
2022-06-11 20:07:59 -04:00
iAmAsval
3ad638dd67 proper fix 2022-01-18 01:23:28 +01:00
GMatrixGames
62d9fd8fb7
Fix CTRL+A in text area cycling tabs
There's probably a different fix for this, but it works for now.
2022-01-11 14:05:03 -05:00
iAmAsval
0b22a5b2a3 closed #239 2022-01-07 08:10:46 +01:00
iAmAsval
05208deac7 support for multiple images in one package 2021-12-23 22:29:34 +01:00
iAmAsval
5f1ddce5ed you don't need that anyway 2021-12-09 10:39:23 +01:00
iAmAsval
84160d0a3a FModel v4.1.0.2 2021-12-07 21:59:12 +01:00
iAmAsval
9d2181b260 dedicated model directory 2021-12-06 21:35:55 +01:00
iAmAsval
7f14a5ca05 improved model settings close #222 2021-12-06 13:48:50 +01:00
iAmAsval
c12a393f22 model viewer kinda done 2021-11-21 01:53:18 +01:00
MountainFlash
7d12023618
fixed auto open meshes 2021-11-19 11:39:54 +05:30
iAmAsval
930a49b84b fix #207 2021-10-08 20:50:04 +02:00
iAmAsval
34bca798c2 Auto Save Animations 2021-09-13 00:04:53 +02:00
Not Officer
6ac5fae132 reworked oodle usage 2021-09-11 00:40:15 +02:00
iAmAsval
586d221573 console is back 2021-07-03 12:14:39 +02:00
iAmAsval
37503ec012 code folding 2021-06-24 16:04:17 +02:00
iAmAsval
5eaa6c5c92 just testing 2021-06-08 01:05:36 +02:00
iAmAsval
e575b5fb3b base map viewer v2 2021-06-01 00:10:30 +02:00
GMatrixGames
bfe648f06c
Battle Breakers multiple directory support 2021-05-29 11:00:14 -04:00
Valentin
dd1457b580 pak double click + fixed export 2021-05-23 12:13:39 +02:00
Valentin
c403453cc3 FModel v4.0 2021-05-22 22:10:08 +02:00
iAmAsval
37131d1885 fixed a few things 2021-01-08 20:08:19 +01:00
iAmAsval
841e76d2d7 implemented usmap 2021-01-04 14:12:08 +01:00
iAmAsval
d233349171 new item shop icon support 2020-12-21 01:40:50 +01:00
iAmAsval
1e01f39917 curve table fix 2020-12-18 19:22:38 +01:00
GMatrixGames
023fc1f758
Darn it git 2020-11-14 16:00:45 -05:00
GMatrixGames
0d11af9188
Implement new games and 1 lang
Games: Rogue Company & The Outer Worlds | Languauges: Zulu
2020-11-14 15:58:58 -05:00
iAmAsval
d0afb22bee improvements 2020-11-14 12:48:32 +01:00
iAmAsval
319a3d52b3 removed empty paks + fixed backups and loading modes + improved speed 2020-10-30 11:51:13 +01:00
Fabian
1b2f6c636f Uhm ok so I guess that's the big commit
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
Valentin
a9b8928404 fixed a few things 2020-10-17 23:30:26 +02:00
GMatrixGames
cc6a3dce45
The Cycle is no longer early access despite the install folder saying so 2020-10-16 09:31:39 -04:00
GMatrixGames
98c8894724
Fix commit 7e75fa0309 2020-10-16 09:27:32 -04:00
iAmAsval
b5560d55b9 Added multiple asset support when right clicking + Skip Version button 2020-09-01 22:29:23 +02:00
iAmAsval
0a99506270 added check for updates + checking when closing 2020-08-07 12:17:22 +02:00
iAmAsval
55b168ed8c added Valorant StreamedVideoDataAsset video link 2020-07-27 20:35:55 +02:00
iAmAsval
0bdceb5dd4 hidden vgm + Fortnite 2.4.3 texture support 2020-07-24 23:00:27 +02:00
iAmAsval
cabae55b4d dynamic keys saved 'per game' instead of globally 2020-07-16 11:28:47 +02:00
iAmAsval
ec51b7dd14 added save with path (close #88) 2020-07-05 22:41:57 +02:00
iAmAsval
5439fb8b13 added basic valorant icon support + json type chooser 2020-06-29 00:35:51 +02:00
iAmAsval
3ff24995c0 fixed some audios + fixed cid 776 + fixed pickaxes without images 2020-06-17 22:29:53 +02:00
iAmAsval
343e93a88c export directory 2020-06-02 23:06:34 +02:00
iAmAsval
cc1520b4a7 small bug fixes 2020-05-26 10:36:42 +02:00
MaikyM
8091aa886d Added Spanish language. 2020-05-23 09:16:32 -06:00
iAmAsval
0cb78ee0f2 added pakChunkEarly-WindowsClient.pak support + copy image 2020-05-20 13:24:26 +02:00
iAmAsval
27e9a1da41 added save directory and copy multiple paths / names 2020-05-19 15:29:26 +02:00
iAmAsval
9b1385fdf1 FModel 3.1 2020-05-14 17:12:20 +02:00