4sval
29f556dc2a
uv map poc
2022-10-25 00:45:21 +02:00
4sval
023b68ffae
fixed gap between grid and skybox
2022-10-22 00:17:56 +02:00
4sval
41319ad2a3
fmodel { -viewer: save !important; }
2022-10-18 23:54:05 +02:00
4sval
d047b56978
stuff
2022-10-09 23:25:29 +02:00
4sval
b57585a0c6
implemented loading label
2022-10-06 22:59:58 +02:00
4sval
2d73375392
one at a time, take it or leave it.
2022-09-16 06:55:44 +02:00
4sval
0295d47eba
mesh morphing POC
2022-09-13 22:29:29 +02:00
4sval
eabf6d9bcf
switch to ImTool
2022-09-03 13:03:21 +02:00
4sval
ac124e8f08
fixed layout
2022-09-03 09:57:11 +02:00
4sval
129f128f90
transforms
2022-09-02 20:38:27 +02:00
4sval
fb330e33da
msaa enabled
2022-08-31 23:04:15 +02:00
4sval
cfc1a31fc7
there are a lot of new problems
...
it crashes because of Avalon sometimes, ImGui isn't stable sometimes, icon display name is not centered anymore, still mouse and keyboard somtime freeze
2022-08-30 00:58:07 +02:00
4sval
2cf40a022c
I have no idea how I made multiple materials work
2022-08-27 17:50:05 +02:00
4sval
0014b6f4ed
good cam position + fixed depth mip mapping + trying to understand shit
2022-08-27 00:42:42 +02:00
4sval
7d775a8dd4
something's wrong
2022-08-26 16:10:42 +02:00
4sval
2c0fee3fd3
proof of concept
2022-08-25 23:38:34 +02:00
4sval
9b967341c2
just ctrl s
2022-08-25 20:27:35 +02:00
4sval
0f120f26ea
prout
2022-08-25 20:23:20 +02:00
4sval
8725cdadf5
ctrl s
2022-08-02 00:31:43 +02:00
4sval
57ca9dd813
news per game
2022-07-13 23:12:48 +02:00
GMatrixGames
e21a3be55b
Update/net7 ( #290 )
...
* file-scoped namespace & net7.0
* Workflow
2022-06-11 20:07:59 -04:00
iAmAsval
3ad638dd67
proper fix
2022-01-18 01:23:28 +01:00
GMatrixGames
62d9fd8fb7
Fix CTRL+A in text area cycling tabs
...
There's probably a different fix for this, but it works for now.
2022-01-11 14:05:03 -05:00
iAmAsval
0b22a5b2a3
closed #239
2022-01-07 08:10:46 +01:00
iAmAsval
05208deac7
support for multiple images in one package
2021-12-23 22:29:34 +01:00
iAmAsval
5f1ddce5ed
you don't need that anyway
2021-12-09 10:39:23 +01:00
iAmAsval
84160d0a3a
FModel v4.1.0.2
2021-12-07 21:59:12 +01:00
iAmAsval
9d2181b260
dedicated model directory
2021-12-06 21:35:55 +01:00
iAmAsval
7f14a5ca05
improved model settings close #222
2021-12-06 13:48:50 +01:00
iAmAsval
c12a393f22
model viewer kinda done
2021-11-21 01:53:18 +01:00
MountainFlash
7d12023618
fixed auto open meshes
2021-11-19 11:39:54 +05:30
iAmAsval
930a49b84b
fix #207
2021-10-08 20:50:04 +02:00
iAmAsval
34bca798c2
Auto Save Animations
2021-09-13 00:04:53 +02:00
Not Officer
6ac5fae132
reworked oodle usage
2021-09-11 00:40:15 +02:00
iAmAsval
586d221573
console is back
2021-07-03 12:14:39 +02:00
iAmAsval
37503ec012
code folding
2021-06-24 16:04:17 +02:00
iAmAsval
5eaa6c5c92
just testing
2021-06-08 01:05:36 +02:00
iAmAsval
e575b5fb3b
base map viewer v2
2021-06-01 00:10:30 +02:00
GMatrixGames
bfe648f06c
Battle Breakers multiple directory support
2021-05-29 11:00:14 -04:00
Valentin
dd1457b580
pak double click + fixed export
2021-05-23 12:13:39 +02:00
Valentin
c403453cc3
FModel v4.0
2021-05-22 22:10:08 +02:00
iAmAsval
37131d1885
fixed a few things
2021-01-08 20:08:19 +01:00
iAmAsval
841e76d2d7
implemented usmap
2021-01-04 14:12:08 +01:00
iAmAsval
d233349171
new item shop icon support
2020-12-21 01:40:50 +01:00
iAmAsval
1e01f39917
curve table fix
2020-12-18 19:22:38 +01:00
GMatrixGames
023fc1f758
Darn it git
2020-11-14 16:00:45 -05:00
GMatrixGames
0d11af9188
Implement new games and 1 lang
...
Games: Rogue Company & The Outer Worlds | Languauges: Zulu
2020-11-14 15:58:58 -05:00
iAmAsval
d0afb22bee
improvements
2020-11-14 12:48:32 +01:00
iAmAsval
319a3d52b3
removed empty paks + fixed backups and loading modes + improved speed
2020-10-30 11:51:13 +01:00
Fabian
1b2f6c636f
Uhm ok so I guess that's the big commit
...
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
Valentin
a9b8928404
fixed a few things
2020-10-17 23:30:26 +02:00
GMatrixGames
cc6a3dce45
The Cycle is no longer early access despite the install folder saying so
2020-10-16 09:31:39 -04:00
GMatrixGames
98c8894724
Fix commit 7e75fa0309
2020-10-16 09:27:32 -04:00
iAmAsval
b5560d55b9
Added multiple asset support when right clicking + Skip Version button
2020-09-01 22:29:23 +02:00
iAmAsval
0a99506270
added check for updates + checking when closing
2020-08-07 12:17:22 +02:00
iAmAsval
55b168ed8c
added Valorant StreamedVideoDataAsset video link
2020-07-27 20:35:55 +02:00
iAmAsval
0bdceb5dd4
hidden vgm + Fortnite 2.4.3 texture support
2020-07-24 23:00:27 +02:00
iAmAsval
cabae55b4d
dynamic keys saved 'per game' instead of globally
2020-07-16 11:28:47 +02:00
iAmAsval
ec51b7dd14
added save with path ( close #88 )
2020-07-05 22:41:57 +02:00
iAmAsval
5439fb8b13
added basic valorant icon support + json type chooser
2020-06-29 00:35:51 +02:00
iAmAsval
3ff24995c0
fixed some audios + fixed cid 776 + fixed pickaxes without images
2020-06-17 22:29:53 +02:00
iAmAsval
343e93a88c
export directory
2020-06-02 23:06:34 +02:00
iAmAsval
cc1520b4a7
small bug fixes
2020-05-26 10:36:42 +02:00
MaikyM
8091aa886d
Added Spanish language.
2020-05-23 09:16:32 -06:00
iAmAsval
0cb78ee0f2
added pakChunkEarly-WindowsClient.pak support + copy image
2020-05-20 13:24:26 +02:00
iAmAsval
27e9a1da41
added save directory and copy multiple paths / names
2020-05-19 15:29:26 +02:00
iAmAsval
9b1385fdf1
FModel 3.1
2020-05-14 17:12:20 +02:00