Commit Graph

1131 Commits

Author SHA1 Message Date
4sval
6f11d870c3 FModel v4.4.3.2 2023-06-09 21:49:21 +02:00
4sval
d4e2bf187f SwizzleRoughnessToGreen 2023-06-09 21:19:37 +02:00
GMatrixGames
84f5d4d605
Fixes for texture refactor 2023-06-05 17:39:52 -04:00
4sval
6dce30b33f you back 2023-06-04 20:09:48 +02:00
4sval
664054e4b4 FModel v4.4.3.1 2023-06-04 18:10:44 +02:00
GMatrixGames
2ddfdb4fcd
Custom version container 2023-05-28 13:55:26 -04:00
4sval
a9b25f5c0f folder 2023-05-27 21:35:09 +02:00
4sval
fa25b362cc problems 2023-05-23 00:54:56 +02:00
4sval
be061df238 packages bump 2023-05-23 00:38:31 +02:00
4sval
91eb123cc7 FModel v4.4.3 2023-05-21 22:26:15 +02:00
4sval
b5e79ba71c vfc = local | cbm = local if not on demand | live = none 2023-05-20 18:55:13 +02:00
4sval
df66382cf7 vfc = local | cbm = live 2023-05-17 17:42:03 +02:00
4sval
ce4d96bd4a dead game nobody cares 2023-05-16 23:40:23 +02:00
4sval
d774fb7664 cleaned some stuff 2023-05-16 22:41:23 +02:00
GMatrixGames
870e7adeb6
Merge branch 'Kismet' into dev 2023-05-15 21:42:35 -04:00
4sval
b4f29562cd fn live hd texture download 2023-05-10 16:29:18 +02:00
4sval
42ad5ddb7a fortnite hd texture download 2023-05-09 14:27:11 +02:00
4sval
2bf6c245d9 hmm 2023-05-07 03:31:16 +02:00
4sval
2c099efd2b do as much as possible simultaneously without soft locking the UI 2023-05-06 22:45:58 +02:00
4sval
42116766d5 little warning 2023-05-06 17:25:59 +02:00
4sval
550e2b17cb cached fortnite hd textures 2023-05-06 16:27:11 +02:00
GMatrixGames
178184bcee
Forgot 2023-05-05 12:51:22 -04:00
GMatrixGames
4fe00c9a1b
Merge remote-tracking branch 'fc/dev' 2023-05-05 12:33:03 -04:00
4sval
8453692bfe local clean 2023-04-15 14:33:34 +02:00
LongerWarrior
2aaf54c661 Adding Kismet 2023-04-07 22:20:38 +03:00
4sval
0f5aeaad8d vgmstream-cli.exe 2023-03-30 00:00:10 +02:00
4sval
f261dd9043 workaround #372 2023-03-29 23:47:17 +02:00
MountainFlash
7bd3f7da58 Fallen Order 2023-03-29 13:32:11 +05:30
4sval
c530275d84 game display name 2023-03-21 01:00:14 +01:00
Valentin
928834fd4b
Merge pull request #372 from GICodeWarrior/patch-1
Improve TreeView and Export performance
2023-03-18 22:34:49 +01:00
4sval
fdfaddd627 . 2023-03-17 17:08:00 +01:00
Rusty Burchfield
3e20a32bce Fix Visual Studio complaints about Nested Types
https://developercommunity.visualstudio.com/t/xaml-nested-types-are-not-supported/516142
2023-03-16 13:06:26 -07:00
Rusty Burchfield
f9f3eb9f6a Optimize Expand/Collapse for quicker layout 2023-03-16 12:46:00 -07:00
Rusty Burchfield
b0db727426 Enable TreeView UI Virtualization 2023-03-16 11:56:40 -07:00
4sval
26e92238ba cleaned skeleton and bones 2023-03-14 00:51:23 +01:00
Rusty Burchfield
d9e6c1f951
Sleep -> Yield 2023-03-12 18:30:06 -07:00
Rusty Burchfield
84bb78558e
Sleep -> Yield 2023-03-12 18:29:15 -07:00
4sval
39f5855b12 improved CustomRichTextBox + updateUi parameter to speed up savings 2023-03-12 00:11:59 +01:00
4sval
3f57ce6276 #367 2023-03-11 00:50:20 +01:00
4sval
43ff431782 additive 2023-03-08 22:54:27 +01:00
4sval
18f0d3a772 additive ref pose type 2023-03-07 02:48:03 +01:00
4sval
ec026400fc FModel v4.4.2 2023-03-05 17:20:13 +01:00
4sval
a5cbc5b9f5 keep bones in rest pos if there's no track for them 2023-03-04 16:44:11 +01:00
4sval
3f6e46ef82 timeline is dpi scaled 2023-03-04 13:03:57 +01:00
MountainFlash
e44a6a032f dpi scaling 2023-03-04 15:59:06 +05:30
MountainFlash
0343ee3577 better fps limiter 2023-03-04 09:05:11 +05:30
4sval
aca754a517 bug fixes 2023-03-03 03:40:38 +01:00
4sval
edd3a47353 section colors + no empty morph target 2023-02-26 16:39:04 +01:00
4sval
ab13eff151 animation relative retargeting? + covering fmodel's ass 2023-02-26 06:14:05 +01:00
4sval
412c5dd786 proper texture swizzling 2023-02-26 04:35:53 +01:00
4sval
ec2e25153e quality of use 2023-02-25 21:32:01 +01:00
4sval
94c5bba770 Preview Max Texture Size 2023-02-25 17:11:24 +01:00
4sval
2e1809793b load mat layers from settings 2023-02-25 02:43:35 +01:00
SirCxyrtyx
1b244e6317 exit gracefully if no game is selected during first-time setup 2023-02-21 21:17:54 -08:00
4sval
4247dec633 timeline 2023-02-21 23:21:14 +01:00
4sval
591a2d2336 animate loaded model 2023-02-21 18:06:37 +01:00
4sval
d78df4a953 working mess 2023-02-21 12:38:26 +01:00
4sval
cdb52d096f removed guid from models + bone delta matrix + timeline scroller 2023-02-20 20:06:43 +01:00
4sval
0ed26e1a7d fixed non virtual sockets being deleted on anim change 2023-02-17 16:23:15 +01:00
4sval
4797a4b338 bug fixes 2023-02-17 06:55:23 +01:00
4sval
0db81b8456 socket support for instanced models 2023-02-17 05:52:18 +01:00
4sval
4eb220168e new timeline part 1 2023-02-17 04:58:29 +01:00
4sval
e49216a844 separators 2023-02-16 20:09:04 +01:00
4sval
5b5dd8be53 timeline is world relative - part1 2023-02-16 19:47:19 +01:00
4sval
8438591839 saving this before refactoring 2023-02-16 16:55:48 +01:00
4sval
ad7dc46a0a fully fixed untracked bones parent 2023-02-16 12:57:43 +01:00
4sval
3b3fe6cb95 fixed outliner messing up vertex normal scale 2023-02-15 00:54:12 +01:00
4sval
ffd871b755 fixed outliner + reverse matrix per model + update ssbo only if needed 2023-02-14 23:34:32 +01:00
4sval
a01ef4a792 this is a problem for later me 2023-02-14 19:23:37 +01:00
4sval
a219b5bc7d animation retarget, kinda 2023-02-14 18:57:03 +01:00
4sval
62e619deef everything is now time based 2023-02-14 01:30:45 +01:00
4sval
144cf0eaf2 calculation of frame, frame in sequence, based on actual elapsed time 2023-02-13 20:35:23 +01:00
4sval
9b4c83931b timeline 2023-02-13 01:05:54 +01:00
4sval
c7d532fff9 timeline poc 2023-02-12 00:13:27 +01:00
4sval
a77d76ff34 using canvas in texture inspector 2023-02-11 23:57:42 +01:00
GMatrixGames
995cd25bc4
Fix soft crash on "blank" shop assets 2023-02-09 17:54:49 -05:00
4sval
f3c1103b0c nothing important 2023-02-09 20:06:58 +01:00
4sval
2a6c42d15f fixed outliner 2023-02-08 23:29:28 +01:00
4sval
9da407ea39 using SSBOs for unlimited bones 2023-02-08 22:18:19 +01:00
4sval
1ca18c3958 play anim sequences consecutively 2023-02-08 21:23:55 +01:00
4sval
70d4791b5b only parse bone tracks + anim montage test 2023-02-08 01:58:04 +01:00
4sval
af2fceb9e5 removed any kind of popup asking for a directory
it was more annoying than useful now that you can just click to open the file location
2023-02-07 21:14:00 +01:00
4sval
0b7ed2cf7f rotation only animation 2023-02-06 00:12:46 +01:00
4sval
f288791b71 fix picking texture + static meshes 2023-02-05 03:15:15 +01:00
4sval
a636c1ff84 play anim at the right pace + fixed outliner 2023-02-05 01:03:50 +01:00
4sval
f36a7b79cd some animations work, others do not, awaiting improvements 2023-02-04 01:31:37 +01:00
4sval
bbda1c5c0d close snooper on extract + moonman (marsman?) specular 2023-02-01 18:29:34 +01:00
GMatrixGames
535ffd45ec
vmodule and verse file types 2023-02-01 11:45:36 -05:00
4sval
79399e5db2 usable again 2023-01-27 23:45:55 +01:00
LongerWarrior
b88dda3341 Fixed MapStructTypes button location 2023-01-27 12:47:35 +02:00
LongerWarrior
58d941c91c MapStructTypes dictionary UI 2023-01-27 12:40:01 +02:00
4sval
e96a3b6d4d fu 2023-01-25 00:04:53 +01:00
4sval
09ab40ad37 ctrl s, don't use this commit for tomorrow 2023-01-16 23:16:53 +01:00
4sval
f98c8b34da fixes 2023-01-14 03:09:26 +01:00
4sval
481d9d3032 more world lights 2023-01-14 00:37:51 +01:00
4sval
59e4c7c521 so there's 2 skeletons ok why not 2023-01-12 20:15:14 +01:00
4sval
ed5258895f sockets absolute rotation and scale 2023-01-12 15:53:38 +01:00
4sval
65d80158db don't save umap camera 2023-01-10 00:10:45 +01:00
4sval
c596f85c55 teleport at computed position 2023-01-09 20:08:12 +01:00
4sval
835d5f9d40 IsAttachment 2023-01-09 19:53:28 +01:00