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Fixed MapStructTypes button location
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@@ -152,10 +152,13 @@
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="5" />
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="5" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Button Grid.Column="0" Content="Custom Versions" Click="OpenCustomVersions" />
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<Button Grid.Column="2" Content="Options" Click="OpenOptions" />
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<Button Grid.Column="4" Content="MapStructTypes" Click="OpenMapStructTypes" />
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</Grid>
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<TextBlock Grid.Row="10" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
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@@ -186,13 +189,10 @@
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="5" />
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="5" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Button Grid.Column="0" Content="AES" Click="OpenAesEndpoint" />
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<Button Grid.Column="2" Content="Mapping" Click="OpenMappingEndpoint" />
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<Button Grid.Column="4" Content="MapStructTypes" Click="OpenMapStructTypes" />
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</Grid>
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<TextBlock Grid.Row="13" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
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