Commit Graph

1044 Commits

Author SHA1 Message Date
4sval
88fa0dfd82 default layout + switches + no more scroll flicker 2022-12-02 01:51:14 +01:00
4sval
1ae75d36d2 fixed clamp + meow roughness + ui stuff 2022-11-30 02:03:07 +01:00
4sval
fd7b1226b5 merged options and cache + imgui lights + roughness parameter 2022-11-29 21:58:42 +01:00
4sval
9926d0de7c meow lights 2022-11-27 22:19:39 +01:00
GMatrixGames
2173ac01fb
Core's engine version is wrong 2022-11-26 09:17:45 -05:00
GMatrixGames
932f295fd3
efootball game detection for extra path 2022-11-26 00:11:13 -05:00
4sval
53dd500e03 System.Numerics + cached uniforms location 2022-11-24 19:09:15 +01:00
4sval
e7ff5c41a6 well, I guess spots always points to the ground 2022-11-24 03:34:49 +01:00
4sval
8b072e39fc umap lights 2022-11-24 02:44:01 +01:00
4sval
ce529c41ec ui stuff 2022-11-17 23:53:40 +01:00
4sval
38b6371a81 ui stuff 2022-11-17 01:27:26 +01:00
4sval
d0963bd018 imgui icons + material inspector v.final +/- 2022-11-16 01:35:30 +01:00
GMatrixGames
9d7e491bf3
Improve IsExpired with proper auth check 2022-11-15 11:18:20 -05:00
GMatrixGames
ede6628a2d
Update cosmetic season parsing. (Manual update each chapter)
Feel free to update the initial implementation, I'm not dealing with math rn 🤷
2022-11-14 21:48:01 -05:00
4sval
ad6c4b9474 fuck you bones position
that's a problem for future me
2022-11-13 22:10:22 +01:00
4sval
25de50818d pbr lights + gamma correction 2022-11-11 04:45:38 +01:00
4sval
65d20fbde8 :blobglareannoyed: 2022-11-09 02:14:44 +01:00
4sval
f14da04c05 fixed some keys not being forwarded to imgui 2022-11-09 01:51:41 +01:00
4sval
0a5862a0ca code clean up 2022-11-07 18:47:33 +01:00
4sval
86c3eba85f refactored & improved shaders and materials 2022-11-07 02:10:41 +01:00
4sval
b8d731c3ae relative to the parent 2022-11-05 01:39:34 +01:00
4sval
c2bb0ead88 additional worlds + hierarchical transformation matrix 2022-11-05 01:03:21 +01:00
4sval
556a27577d socket format 2022-11-04 11:35:11 +01:00
4sval
481078cbca fixed EULER rotation 2022-11-04 11:18:07 +01:00
4sval
2f3b076aa4 fix texture misalignment + negative far plane 2022-11-03 00:42:05 +01:00
4sval
cc89becb4c picking texture, not pixel perfect but good enough 2022-11-02 23:16:38 +01:00
4sval
a267c6233f ui 2022-11-02 02:16:44 +01:00
4sval
216e8b069c morphing is back 2022-11-02 00:03:04 +01:00
4sval
3e41fba8b0 bump 2022-11-01 14:09:06 +01:00
4sval
525718d35c gui 2022-11-01 05:23:53 +01:00
4sval
321b82b458 material improvements 2022-11-01 03:56:40 +01:00
4sval
b4df69fbeb junky cam movements 2022-10-31 01:56:29 +01:00
4sval
4e321d74c9 docking gets saved now wtf 2022-10-30 04:05:33 +01:00
4sval
c6dcd921d8 slowly getting better 2022-10-29 23:55:57 +02:00
4sval
59dd045a42 not perfect but better 2022-10-28 03:16:39 +02:00
4sval
86bd205878 I guess I can't get away so easily for now 2022-10-27 21:10:34 +02:00
4sval
3d1d125e40 per used material render call 2022-10-27 20:44:03 +02:00
4sval
12eba5e730 good enough for now 2022-10-27 15:50:15 +02:00
4sval
dfea705c5e nop 2022-10-25 22:53:51 +02:00
4sval
edfa3276cf submodule 2022-10-25 22:13:59 +02:00
GMatrixGames
70c2754bd1
Fix Fortnite [LIVE] 2022-10-25 15:00:57 -04:00
4sval
29f556dc2a uv map poc 2022-10-25 00:45:21 +02:00
4sval
023b68ffae fixed gap between grid and skybox 2022-10-22 00:17:56 +02:00
4sval
b32d77601e cached textures 2022-10-21 23:13:20 +02:00
4sval
4da6b2d775 somewhat usable 2022-10-19 23:54:38 +02:00
4sval
59973f95d6 only setup the needed one 2022-10-19 00:12:34 +02:00
4sval
41319ad2a3 fmodel { -viewer: save !important; } 2022-10-18 23:54:05 +02:00
4sval
c8f0d9f014 POC 2022-10-14 23:13:28 +02:00
4sval
e3e5689fce ctrl s 2022-10-12 02:18:54 +02:00
4sval
d047b56978 stuff 2022-10-09 23:25:29 +02:00