4sval
656e1908f2
do not convert mesh if instanced
2022-09-19 06:39:19 +02:00
4sval
7cff932a81
less restriction on emission
2022-09-18 20:26:12 +02:00
4sval
98a40fc2f1
sync with dev
2022-09-18 19:19:21 +02:00
4sval
9196a96981
snooper fix
2022-09-18 18:06:15 +02:00
4sval
cd73bdd70f
no more useless data in buffer
2022-09-17 23:51:35 +02:00
4sval
40500d925f
properly working
2022-09-17 13:04:21 +02:00
4sval
2d73375392
one at a time, take it or leave it.
2022-09-16 06:55:44 +02:00
4sval
24e3d549f5
no fuck you
2022-09-16 00:14:38 +02:00
4sval
569558640a
poc
2022-09-15 00:39:54 +02:00
4sval
926cbec7eb
blinded by the lights
2022-09-13 22:56:45 +02:00
4sval
0295d47eba
mesh morphing POC
2022-09-13 22:29:29 +02:00
4sval
dd963c7cce
ui stuff
2022-09-08 23:22:47 +02:00
4sval
29983c23e3
finally what I was looking for
2022-09-07 22:44:42 +02:00
4sval
807029d211
better
2022-09-07 00:39:56 +02:00
4sval
a45ad49414
object outlining v0.annoying
2022-09-07 00:20:49 +02:00
4sval
a7885b1dbc
instancing + uworld + fixed black normal maps
2022-09-05 23:31:40 +02:00
4sval
c63c1d8434
I thought it was working but no
2022-09-04 18:26:50 +02:00
4sval
355b7f0c3d
don't go faster than the underlying platform can manage
2022-09-04 11:20:42 +02:00
4sval
4710d3afbc
append mode shortcut
2022-09-04 10:18:15 +02:00
4sval
872b01c7ef
imgui stuff
2022-09-03 23:50:02 +02:00
4sval
97b03ed0c7
ok i'll wait the official
2022-09-03 14:30:01 +02:00
4sval
eabf6d9bcf
switch to ImTool
2022-09-03 13:03:21 +02:00
4sval
ac124e8f08
fixed layout
2022-09-03 09:57:11 +02:00
4sval
129f128f90
transforms
2022-09-02 20:38:27 +02:00
4sval
4194052eed
ctrl s
2022-09-01 20:53:05 +02:00
4sval
bb7eaf3e15
frozen events workaround
2022-08-31 23:47:28 +02:00
4sval
fb330e33da
msaa enabled
2022-08-31 23:04:15 +02:00
4sval
5b08fc400d
basically just a non msaa framebuffer
2022-08-31 20:04:59 +02:00
4sval
628570e84d
even less
2022-08-30 21:46:47 +02:00
4sval
6ba553e890
less shader call
2022-08-30 21:11:39 +02:00
4sval
37b5989378
display vertex colors
2022-08-30 19:40:27 +02:00
4sval
009ad9dc55
fixed light without normal map
2022-08-30 17:53:30 +02:00
4sval
b947ac3e96
improved shader
2022-08-30 17:14:32 +02:00
4sval
7b9e53c931
get out
2022-08-30 01:03:56 +02:00
4sval
cfc1a31fc7
there are a lot of new problems
...
it crashes because of Avalon sometimes, ImGui isn't stable sometimes, icon display name is not centered anymore, still mouse and keyboard somtime freeze
2022-08-30 00:58:07 +02:00
4sval
9b5bbd976d
skybox
2022-08-29 23:06:47 +02:00
4sval
0c5ede60af
fuck you skybox
2022-08-29 19:48:31 +02:00
4sval
b2002121ab
fixed material index + wrong gl + draw distance + grid fading
2022-08-29 02:07:56 +02:00
4sval
8597e491e0
get back here
2022-08-29 01:20:28 +02:00
4sval
0b01400493
hmm
2022-08-29 01:10:57 +02:00
4sval
f7c1a764f7
basic layout
2022-08-28 23:43:20 +02:00
4sval
9f3d9b3341
hello imgui
2022-08-28 18:15:15 +02:00
4sval
80e8f3f02d
infinite grid skid but it was pain in the ass
2022-08-28 17:48:05 +02:00
4sval
dde7688f2e
really bad shader
2022-08-28 00:04:28 +02:00
4sval
4edfdabcd0
dynamic camera speed
2022-08-27 18:37:33 +02:00
4sval
2cf40a022c
I have no idea how I made multiple materials work
2022-08-27 17:50:05 +02:00
4sval
0014b6f4ed
good cam position + fixed depth mip mapping + trying to understand shit
2022-08-27 00:42:42 +02:00
4sval
7d775a8dd4
something's wrong
2022-08-26 16:10:42 +02:00
4sval
2c0fee3fd3
proof of concept
2022-08-25 23:38:34 +02:00
4sval
9b967341c2
just ctrl s
2022-08-25 20:27:35 +02:00