LongerWarrior
7fab3e2ead
Titan Quest 2 update, Windrose support
FModel QA Builder / build (push) Has been cancelled
2026-02-22 16:47:06 +02:00
Masusder
669b07f807
Overall improvements ( #633 )
2026-01-25 17:49:44 +01:00
LongerWarrior
5b13bb0b46
Skip emissive
2025-11-12 12:57:14 +02:00
Asval
364df7f402
fixed opengl being triggered when not needed
2025-07-15 22:30:46 +02:00
Marcel K.
556ae6e036
Texture Changes & HDR Preview/Export ( #559 )
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FModel QA Builder / build (push) Has been cancelled
* texture refactor
* fix bgra in opengl
Co-authored-by: Asval <asval.contactme@gmail.com>
2025-04-26 23:01:01 +02:00
Asval
1707f41197
preview anims without pre-loading a mesh
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FModel QA Builder / build (push) Has been cancelled
the anim's default skeleton will act as the loaded mesh if none was provided
added links to mesh importers in the settings
2025-02-27 17:38:23 +01:00
Asval
e1b9529d6f
pagination qa
2025-02-14 17:31:29 +01:00
Asval
3d0bdf05e1
full patched archive support
FModel QA Builder / build (push) Has been cancelled
2025-02-04 23:12:12 +01:00
LongerWarrior
0882062a96
UTexture2DArray support
FModel QA Builder / build (push) Has been cancelled
2024-12-08 23:01:33 +02:00
Asval
eb9983bb18
improvements
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- custom imgui settings directory
- viewport icons (not finished)
- can read ue version project name, number of archives, number of aes from logs
- bug fixes
2024-04-06 20:38:45 +02:00
Asval
cf512a3d3d
default checker texture instead of red + same vertex color texture
2023-08-30 18:47:18 +02:00
Asval
841f40e32b
skeleton tree + fixed skeleton bones incorrect relation
2023-08-20 03:54:39 +02:00
Asval
5dc90e6ec8
virtual textures preview
2023-08-03 04:39:15 +02:00
4sval
8fa027737b
c'est ciao
2023-06-18 22:21:29 +02:00
4sval
011046aa22
and this is where problems begin
2023-06-14 21:39:27 +02:00
GMatrixGames
84f5d4d605
Fixes for texture refactor
2023-06-05 17:39:52 -04:00
4sval
412c5dd786
proper texture swizzling
2023-02-26 04:35:53 +01:00
4sval
94c5bba770
Preview Max Texture Size
2023-02-25 17:11:24 +01:00
4sval
2e1809793b
load mat layers from settings
2023-02-25 02:43:35 +01:00
4sval
4247dec633
timeline
2023-02-21 23:21:14 +01:00
4sval
d78df4a953
working mess
2023-02-21 12:38:26 +01:00
4sval
cdb52d096f
removed guid from models + bone delta matrix + timeline scroller
2023-02-20 20:06:43 +01:00
4sval
0ed26e1a7d
fixed non virtual sockets being deleted on anim change
2023-02-17 16:23:15 +01:00
4sval
4797a4b338
bug fixes
2023-02-17 06:55:23 +01:00
4sval
0db81b8456
socket support for instanced models
2023-02-17 05:52:18 +01:00
4sval
4eb220168e
new timeline part 1
2023-02-17 04:58:29 +01:00
4sval
5b5dd8be53
timeline is world relative - part1
2023-02-16 19:47:19 +01:00
4sval
835d5f9d40
IsAttachment
2023-01-09 19:53:28 +01:00
4sval
8d986c4dc6
socket frontend
2023-01-09 19:06:50 +01:00
4sval
b068e446d0
kinda cleaned the big mess
2022-12-27 19:26:41 +01:00
4sval
fd709d08b7
texture viewer
2022-12-16 01:14:15 +01:00
4sval
21f39cc472
close #338
2022-12-15 19:06:37 +01:00
4sval
91858ca5ca
valorant specular
2022-12-11 23:00:00 +01:00
4sval
8ad48736f0
improved shader light reflection
2022-12-11 01:29:57 +01:00
4sval
1ae75d36d2
fixed clamp + meow roughness + ui stuff
2022-11-30 02:03:07 +01:00
4sval
fd7b1226b5
merged options and cache + imgui lights + roughness parameter
2022-11-29 21:58:42 +01:00
4sval
ad6c4b9474
fuck you bones position
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that's a problem for future me
2022-11-13 22:10:22 +01:00
4sval
b4df69fbeb
junky cam movements
2022-10-31 01:56:29 +01:00
4sval
4da6b2d775
somewhat usable
2022-10-19 23:54:38 +02:00
4sval
41d93177b5
swap before vacation
2022-09-21 20:21:28 +02:00
4sval
c98634df80
preparation
2022-09-21 01:17:32 +02:00