where are new files

This commit is contained in:
Asval 2019-05-25 21:16:28 +02:00
parent a0e3d8b454
commit 697be07c6a
2 changed files with 6 additions and 5 deletions

View File

@ -323,17 +323,18 @@
this.groupBox5.Size = new System.Drawing.Size(560, 92);
this.groupBox5.TabIndex = 18;
this.groupBox5.TabStop = false;
this.groupBox5.Text = "Backup PAKs 1000+";
this.groupBox5.Text = "Optional - Backup PAKs 1000+";
//
// label7
//
this.label7.AutoSize = true;
this.label7.ForeColor = System.Drawing.Color.Red;
this.label7.Location = new System.Drawing.Point(347, 72);
this.label7.Location = new System.Drawing.Point(294, 72);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(207, 13);
this.label7.Size = new System.Drawing.Size(262, 13);
this.label7.TabIndex = 6;
this.label7.Text = "This is only used to backup dynamic PAKs";
this.label7.Text = "This is only used to get keys to backup dynamic PAKs";
this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// textBox5
//

View File

@ -745,7 +745,7 @@ namespace FModel
string myContent = DynamicPAKs.GetEndpoint("https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/keychain", true);
if (myContent.Contains("\"errorCode\": \"errors.com.epicgames.common.authentication.authentication_failed\""))
AppendText("EPIC Authentification Failed.", Color.Red, true);
AppendText("EPIC Authentication Failed.", Color.Red, true);
else
_backupDynamicKeys = AesKeyParser.FromJson(myContent);
}