update fn engine version

This commit is contained in:
Marlon 2026-01-24 18:36:31 +01:00
parent b9315cc298
commit 3eb4c0d4be
No known key found for this signature in database
GPG Key ID: 5C65CA190C38792F
2 changed files with 9 additions and 9 deletions

View File

@ -1061,13 +1061,13 @@ public class CUE4ParseViewModel : ViewModel
TabControl.SelectedTab.AddImage(sourceFile.SubstringAfterLast('/'), false, bitmap, false, updateUi);
return false;
}
// The Dark Pictures Anthology: House of Ashes
case UExternalSource when (isNone || saveAudio) && pointer.Object.Value is UExternalSource externalSource:
{
var audioName = Path.GetFileNameWithoutExtension(externalSource.ExternalSourcePath);
SaveAndPlaySound(audioName, "wem", externalSource.Data?.WemFile ?? [], saveAudio);
return false;
}
// The Dark Pictures Anthology: House of Ashes
case UExternalSource when (isNone || saveAudio) && pointer.Object.Value is UExternalSource externalSource:
{
var audioName = Path.GetFileNameWithoutExtension(externalSource.ExternalSourcePath);
SaveAndPlaySound(audioName, "wem", externalSource.Data?.WemFile ?? [], saveAudio);
return false;
}
case UAkAudioEvent when (isNone || saveAudio) && pointer.Object.Value is UAkAudioEvent audioEvent:
{

View File

@ -87,8 +87,8 @@ public class GameSelectorViewModel : ViewModel
.OrderBy(value => ((int)value & 0xFF) == 0);
private IEnumerable<DirectorySettings> EnumerateDetectedGames()
{
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_7);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_7);
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_8);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_8);
yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany);
yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21);
yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);