diff --git a/FModel/ViewModels/CUE4ParseViewModel.cs b/FModel/ViewModels/CUE4ParseViewModel.cs index c189aeff..8ffccd6b 100644 --- a/FModel/ViewModels/CUE4ParseViewModel.cs +++ b/FModel/ViewModels/CUE4ParseViewModel.cs @@ -1061,13 +1061,13 @@ public class CUE4ParseViewModel : ViewModel TabControl.SelectedTab.AddImage(sourceFile.SubstringAfterLast('/'), false, bitmap, false, updateUi); return false; - } - // The Dark Pictures Anthology: House of Ashes - case UExternalSource when (isNone || saveAudio) && pointer.Object.Value is UExternalSource externalSource: - { - var audioName = Path.GetFileNameWithoutExtension(externalSource.ExternalSourcePath); - SaveAndPlaySound(audioName, "wem", externalSource.Data?.WemFile ?? [], saveAudio); - return false; + } + // The Dark Pictures Anthology: House of Ashes + case UExternalSource when (isNone || saveAudio) && pointer.Object.Value is UExternalSource externalSource: + { + var audioName = Path.GetFileNameWithoutExtension(externalSource.ExternalSourcePath); + SaveAndPlaySound(audioName, "wem", externalSource.Data?.WemFile ?? [], saveAudio); + return false; } case UAkAudioEvent when (isNone || saveAudio) && pointer.Object.Value is UAkAudioEvent audioEvent: { diff --git a/FModel/ViewModels/GameSelectorViewModel.cs b/FModel/ViewModels/GameSelectorViewModel.cs index f700a507..9cd43d67 100644 --- a/FModel/ViewModels/GameSelectorViewModel.cs +++ b/FModel/ViewModels/GameSelectorViewModel.cs @@ -87,8 +87,8 @@ public class GameSelectorViewModel : ViewModel .OrderBy(value => ((int)value & 0xFF) == 0); private IEnumerable EnumerateDetectedGames() { - yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_7); - yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_7); + yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_8); + yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_8); yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany); yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21); yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);