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https://github.com/4sval/FModel.git
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commit
3b25bd9e2b
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@ -26,7 +26,7 @@ namespace FModel
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if (Settings.Default.createIconForChallenges && myBundle.DisplayStyle != null)
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{
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//main header
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toDrawOn.FillRectangle(new SolidBrush(BundleInfos.getSecondaryColor(myBundle)), new Rectangle(0, 0, myBitmap.Width, 271));
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toDrawOn.FillRectangle(new SolidBrush(BundleInfos.getSecondaryColor(myBundle)), new Rectangle(0, 0, myBitmap.Width, 281));
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//gradient at left and right main header
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LinearGradientBrush linGrBrush_left = new LinearGradientBrush(new Point(0, 282 / 2), new Point(282, 282 / 2),
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@ -146,7 +146,7 @@ namespace FModel
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private static void drawForbyteReward()
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{
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string textureFile = "T_UI_PuzzleIcon_64";
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string textureFile = "T_UI_ChallengeTile_Fortbytes";
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ItemIcon.ItemIconPath = JohnWick.AssetToTexture2D(textureFile);
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if (File.Exists(ItemIcon.ItemIconPath))
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