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ArcSys icon
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@@ -166,6 +166,7 @@ public enum EAssetCategory : uint
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RocoKingdomWorld = GameSpecific + 3,
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DeltaForce = GameSpecific + 4,
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LegoBatman = GameSpecific + 5,
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ArcSys = GameSpecific + 6,
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}
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public enum EUnluacMode
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@@ -11,6 +11,7 @@ using CUE4Parse.GameTypes.Borderlands3.Assets.Exports;
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using CUE4Parse.GameTypes.Borderlands4.Assets.Exports;
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using CUE4Parse.GameTypes.FN.Assets.Exports.DataAssets;
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using CUE4Parse.GameTypes.LegoBatman.Assets;
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using CUE4Parse.GameTypes.RED.Assets.Exports;
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using CUE4Parse.GameTypes.SMG.UE4.Assets.Exports.Wwise;
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using CUE4Parse.GameTypes.SMG.UE4.Assets.Objects;
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using CUE4Parse.GameTypes.SquareEnix.UE4.Assets.Exports;
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@@ -267,6 +268,7 @@ public class GameFileViewModel(GameFile asset) : ViewModel
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UGbxGraphAsset or UDialogScriptData or UDialogPerformanceData when GameVersion is EGame.GAME_Borderlands4 or EGame.GAME_Borderlands3 => (EAssetCategory.Borderlands, EBulkType.Audio), // Borderlands 4; Borderlands 3;
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UFaceFXAnimSet when GameVersion is EGame.GAME_Borderlands4 => (EAssetCategory.Borderlands, EBulkType.Audio), // Borderlands 4;
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UWubAudioEvent or UWubDialogueEvent when GameVersion is EGame.GAME_LEGOBatmanLegacyoftheDarkKnight => (EAssetCategory.LegoBatman, EBulkType.Audio), // Lego Batman: Legacy of the Dark Knight;
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UREDBinaryObject => (EAssetCategory.ArcSys, EBulkType.None), // Arc System Works games;
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_ => (EAssetCategory.All, EBulkType.None),
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};
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@@ -58,4 +58,5 @@
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<SolidColorBrush x:Key="RocoKingdomWorldBrush" Color="#fecf4d"></SolidColorBrush>
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<SolidColorBrush x:Key="DeltaForceBrush" Color="LightGreen"></SolidColorBrush>
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<SolidColorBrush x:Key="BatmanBrush" Color="Gold"></SolidColorBrush>
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<SolidColorBrush x:Key="ArcSysBrush" Color="Red"></SolidColorBrush>
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</ResourceDictionary>
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@@ -94,11 +94,13 @@ public class FileToGeometryConverter : IMultiValueConverter
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EAssetCategory.ByteCode => ("CodeIcon", "CodeBrush"),
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// Game specific below
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EAssetCategory.Borderlands => ("BorderlandsIcon", "BorderlandsBrush"),
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EAssetCategory.Aion2 => ("AionIcon", "AionBrush"),
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EAssetCategory.RocoKingdomWorld => ("RocoKingdomWorldIcon", "RocoKingdomWorldBrush"),
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EAssetCategory.DeltaForce => ("DeltaForceIcon", "DeltaForceBrush"),
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EAssetCategory.LegoBatman => ("BatmanIcon", "BatmanBrush"),
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EAssetCategory.ArcSys => ("ArcSysIcon", "ArcSysBrush"),
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_ => ("AssetIcon", "NeutralBrush")
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};
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