Update README.md

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[![](https://img.shields.io/badge/License-GPL-blue.svg?logo=gnu)](https://github.com/iAmAsval/FModel/blob/master/LICENSE)
[![](https://img.shields.io/badge/Twitter-@AsvalFN-1da1f2.svg?logo=twitter)](https://twitter.com/AsvalFN)
**A Fortnite .PAK file explorer build in C#**
**A Fortnite .PAK file explorer built in C#**
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**1.** Once you start the executable, a `FModel` subfolder will be created in your `Documents` folder as well as a `config.json` file and it'll automatically download the latest version of the modded Fortnite Asset Parser.
**2.** Open the config file and fill `pathToFortnitePAKs` with the path to your Fortnite .PAK files
```
```json
{
"pathToFortnitePAKs": "C:\\Program Files\\Epic Games\\Fortnite\\FortniteGame\\Content\\Paks"
}