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ABI, PUBG and FragPunk fixes
Correct materials preview in Silent Hill f
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Submodule CUE4Parse updated: 85d6931481...41543bf2f4
@@ -23,6 +23,7 @@ public static class TextureHelper
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case "ATOMICHEART":
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case "MULTIVERSUS":
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case "BODYCAM":
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case "TSLGAME":
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{
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texture.SwizzleMask =
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[
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@@ -39,6 +40,7 @@ public static class TextureHelper
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case "SHOOTERGAME":
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case "DIVINEKNOCKOUT":
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case "MOONMAN":
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case "SHF":
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{
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texture.SwizzleMask =
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[
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