Mothim & Jumpluff Ability Changes

-Mothim gets Adaptability and Protean
-Jumpluff gets Simple
This commit is contained in:
Skeli
2021-11-07 16:42:34 +02:00
parent 6ee5e4433b
commit 3fcb3bcfa3
2 changed files with 20 additions and 22 deletions

View File

@@ -6176,9 +6176,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_FAIRY,
.eggGroup2 = EGG_GROUP_GRASS,
.ability1 = ABILITY_CHLOROPHYLL,
.ability2 = ABILITY_LEAFGUARD,
.ability2 = ABILITY_INFILTRATOR,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_PRANKSTER,
.hiddenAbility = ABILITY_SIMPLE,
.noFlip = TRUE,
},
@@ -6209,9 +6209,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_FAIRY,
.eggGroup2 = EGG_GROUP_GRASS,
.ability1 = ABILITY_CHLOROPHYLL,
.ability2 = ABILITY_LEAFGUARD,
.ability2 = ABILITY_INFILTRATOR,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_PRANKSTER,
.hiddenAbility = ABILITY_SIMPLE,
.noFlip = TRUE,
},
@@ -6242,9 +6242,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_FAIRY,
.eggGroup2 = EGG_GROUP_GRASS,
.ability1 = ABILITY_CHLOROPHYLL,
.ability2 = ABILITY_COTTONDOWN,
.ability2 = ABILITY_INFILTRATOR,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_PRANKSTER,
.hiddenAbility = ABILITY_SIMPLE,
.noFlip = TRUE,
},
@@ -14628,10 +14628,10 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_BUG,
.eggGroup2 = EGG_GROUP_BUG,
.ability1 = ABILITY_COMPOUNDEYES,
.ability2 = ABILITY_NONE,
.ability1 = ABILITY_ADAPTABILITY,
.ability2 = ABILITY_COMPOUNDEYES,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_ADAPTABILITY,
.hiddenAbility = ABILITY_PROTEAN, //-ABILITY_SUBTERFUGE
.noFlip = TRUE,
},

View File

@@ -8985,24 +8985,22 @@ static const struct LevelUpMove sWormadamLevelUpLearnset[] = {
};
static const struct LevelUpMove sMothimLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_SILVERWIND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_BUGBITE),
LEVEL_UP_MOVE(10, MOVE_PROTECT),
LEVEL_UP_MOVE(15, MOVE_BUGBITE),
LEVEL_UP_MOVE(19, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(23, MOVE_CONFUSION),
LEVEL_UP_MOVE(26, MOVE_GUST),
LEVEL_UP_MOVE(29, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(32, MOVE_PSYBEAM),
LEVEL_UP_MOVE(35, MOVE_CAMOUFLAGE),
LEVEL_UP_MOVE(38, MOVE_SILVERWIND),
LEVEL_UP_MOVE(19, MOVE_GUST),
LEVEL_UP_MOVE(23, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(26, MOVE_CONFUSION),
LEVEL_UP_MOVE(29, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(32, MOVE_CAMOUFLAGE),
LEVEL_UP_MOVE(35, MOVE_LUNGE),
LEVEL_UP_MOVE(38, MOVE_PSYBEAM),
LEVEL_UP_MOVE(41, MOVE_AIRSLASH),
LEVEL_UP_MOVE(44, MOVE_PSYCHIC),
LEVEL_UP_MOVE(44, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE(47, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(50, MOVE_LUNGE),
LEVEL_UP_MOVE(50, MOVE_PSYCHIC),
LEVEL_UP_MOVE(53, MOVE_HURRICANE),
LEVEL_UP_END
};