diff --git a/src/Base_Stats.c b/src/Base_Stats.c index b02311a..1c20dcb 100644 --- a/src/Base_Stats.c +++ b/src/Base_Stats.c @@ -6176,9 +6176,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .ability1 = ABILITY_CHLOROPHYLL, - .ability2 = ABILITY_LEAFGUARD, + .ability2 = ABILITY_INFILTRATOR, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_PRANKSTER, + .hiddenAbility = ABILITY_SIMPLE, .noFlip = TRUE, }, @@ -6209,9 +6209,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .ability1 = ABILITY_CHLOROPHYLL, - .ability2 = ABILITY_LEAFGUARD, + .ability2 = ABILITY_INFILTRATOR, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_PRANKSTER, + .hiddenAbility = ABILITY_SIMPLE, .noFlip = TRUE, }, @@ -6242,9 +6242,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .ability1 = ABILITY_CHLOROPHYLL, - .ability2 = ABILITY_COTTONDOWN, + .ability2 = ABILITY_INFILTRATOR, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_PRANKSTER, + .hiddenAbility = ABILITY_SIMPLE, .noFlip = TRUE, }, @@ -14628,10 +14628,10 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .ability1 = ABILITY_COMPOUNDEYES, - .ability2 = ABILITY_NONE, + .ability1 = ABILITY_ADAPTABILITY, + .ability2 = ABILITY_COMPOUNDEYES, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_ADAPTABILITY, + .hiddenAbility = ABILITY_PROTEAN, //-ABILITY_SUBTERFUGE .noFlip = TRUE, }, diff --git a/src/Learnsets.c b/src/Learnsets.c index 33eff80..5e74703 100644 --- a/src/Learnsets.c +++ b/src/Learnsets.c @@ -8985,24 +8985,22 @@ static const struct LevelUpMove sWormadamLevelUpLearnset[] = { }; static const struct LevelUpMove sMothimLevelUpLearnset[] = { - LEVEL_UP_MOVE( 0, MOVE_QUIVERDANCE), + LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 1, MOVE_SILVERWIND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_BUGBITE), - LEVEL_UP_MOVE(10, MOVE_PROTECT), - LEVEL_UP_MOVE(15, MOVE_BUGBITE), - LEVEL_UP_MOVE(19, MOVE_QUIVERDANCE), - LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER), - LEVEL_UP_MOVE(23, MOVE_CONFUSION), - LEVEL_UP_MOVE(26, MOVE_GUST), - LEVEL_UP_MOVE(29, MOVE_POISONPOWDER), - LEVEL_UP_MOVE(32, MOVE_PSYBEAM), - LEVEL_UP_MOVE(35, MOVE_CAMOUFLAGE), - LEVEL_UP_MOVE(38, MOVE_SILVERWIND), + LEVEL_UP_MOVE(19, MOVE_GUST), + LEVEL_UP_MOVE(23, MOVE_POISONPOWDER), + LEVEL_UP_MOVE(26, MOVE_CONFUSION), + LEVEL_UP_MOVE(29, MOVE_HIDDENPOWER), + LEVEL_UP_MOVE(32, MOVE_CAMOUFLAGE), + LEVEL_UP_MOVE(35, MOVE_LUNGE), + LEVEL_UP_MOVE(38, MOVE_PSYBEAM), LEVEL_UP_MOVE(41, MOVE_AIRSLASH), - LEVEL_UP_MOVE(44, MOVE_PSYCHIC), + LEVEL_UP_MOVE(44, MOVE_QUIVERDANCE), LEVEL_UP_MOVE(47, MOVE_BUGBUZZ), - LEVEL_UP_MOVE(50, MOVE_LUNGE), + LEVEL_UP_MOVE(50, MOVE_PSYCHIC), LEVEL_UP_MOVE(53, MOVE_HURRICANE), LEVEL_UP_END };