DS-Pokemon-Rom-Editor/README.md
AdAstra-LD e16b5ed5ef 1.0.7b
2021-01-24 06:42:35 +01:00

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# DS Pokemon Rom Editor
Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes.
![Screenshot](aDSPRE_107.png)
![Screenshot](bDSPRE_107.png)
## Major Changes to Mixone's fork
- Significantly shorter load and save times.
- Fixed script editor (mostly).
- Support for custom color tables (matrix editor).
- Added mouse support and warps navigation feature to the Event Editor.
- Added copy and paste buttons to header editor.
- Added import and export buttons to header editor.
- Search location feature.
- Editable Internal names.
- Fixed Camera settings selector for HGSS roms.
- Fixed Text Search and Replace.
- Added more HGSS weather effects, redone weather preview pics
- Encounter Editor allows adding and removing encounter files.
- Encounter Editor can now attempt to repair corrupted encounter files.
- Redesigned NSBTX Editor
- Added NSBTX editor button functions
- Fixed "Open Matrix" not loading the correct textures and buildings, especially for interior maps.
- Fixed map screen randomly becoming 3D, even with the collision tab open.
- Fixed OW search algorithm for most (if not all) supported ROMs.
- Added ARM9 memory expander to the new ROM Toolbox.
- Replaced "Search Flag" with "Search any command".
## Minor Changes to Mixone's fork
- New app Icon.
- Fixed app name.
- Fixed many Exceptions, which now show user-friendly messages.
- Fixed error upon loading Dragon's Den header (Music not found).
- Added BDHCAM Support.
- Added placeholder BDHCAM button to ROM toolbox.
- Added placeholder "Pokemon names case converter" button to toolbox.
- Fixed BGS signature of maps being overwritten upon saving.
- Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
- Fixed header flag names.
- Fixed a bug that prevented Internal Names from displaying correctly (String termination).
- Enabled some of the quick script cmd buttons.
- Added New Movement names and changed some of the old ones.
- Expanded collisions database.
- Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch.
- Fixed wrong numbers when resizing matrices.
- Added a warning when attempting to resize matrix 0.
- Fixed "Text Editor" export button.
- Added option to show row numbers as hex in the Text Editor.
- Fixed Encounters editor not opening.
- the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected.
- Encounter Editor detects the selected header.
- Created a palette match algorithm for the Tileset Editor