the damn periods

This commit is contained in:
AdAstra-LD
2021-02-02 02:03:36 +01:00
parent da9815a8b7
commit 8ed79e848f

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@@ -15,42 +15,42 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features a
- Fixed many Exceptions, which now show user-friendly messages.
- Fixed error upon loading Dragon's Den header (Music not found).
- Some fields will now show a coloured text depending on their value.
- New ROM Toolbox
- New ROM Toolbox.
- Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
### ROM Toolbox
### ROM Toolbox:
Supported patches:
- Expand ARM9
- BDHCAM
- Set Overlay1 as uncompressed
- Standardize item numbers (fixed)
- Pokémon names to Sentence Case
- Expand ARM9.
- BDHCAM.
- Set Overlay1 as uncompressed.
- Standardize item numbers (fixed).
- Pokémon names to Sentence Case.
### Wild Encounters Editor
- Added missing button functions (add and remove)
### Wild Encounters Editor:
- Added missing button functions (add and remove).
- Wild Encounter Editor can now attempt to repair corrupted encounter files.
- Editor now detects the selected header.
### Header Editor
### Header Editor:
- Added copy and paste buttons to every header category editor.
- Added import and export buttons to header editor.
- New basic search location feature.
- Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor)
- Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor).
- Added more HGSS weather effects.
- Redone HGSS weather preview pics.
- Fixed HGSS Camera settings
- Fixed HGSS Camera settings.
- Fixed header flag names.
- Editable Internal names.
- Added text length label to Internal Names box (Header Editor).
- Fixed a bug that prevented Internal Names from displaying correctly (String termination).
- Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps.
### Matrix Editor
- Added support for custom color tables
### Matrix Editor:
- Added support for custom color tables.
- Fixed "add matrix" and "remove matrix" buttons GUI numbering mismatch.
- Fixed wrong row/col indices when resizing matrices.
### Map Editor
### Map Editor:
- Partial GUI redesign (now with fewer building controls and a more straightforward GUI).
- New BGS Section
- Expanded collisions database.
@@ -58,25 +58,25 @@ Supported patches:
- Added support for broken BTX detection to Map Editor and NSBTX Editor.
- Fixed map screen randomly becoming 3D, even with the collision tab open.
- Added BDHCAM Support to the import/export menu.
- Added Map BIN Import button
- Added Map BIN Import button.
- Fixed BGS signature of maps being overwritten upon saving a map.
### NSBTX Editor
- GUI Redesign
- Added missing button functions (add and remove)
- Created a palette match algorithm
### NSBTX Editor:
- GUI Redesign.
- Added missing button functions (add and remove).
- Created a palette match algorithm.
### Event Editor
### Event Editor:
- Added mouse support and warps navigation feature.
- Events can now be duplicated
- New fields (for Spawnables and Triggers)
- Events can now be duplicated.
- New fields (for Spawnables and Triggers).
### Script Editor
### Script Editor:
- Replaced "Search Flag" with "Search any command".
- Enabled some of the quick script cmd buttons.
- Fixed Text Search and Replace (Results can be double-clicked).
### Text Editor
### Text Editor:
- Added New Movement names and changed some of the old ones.
- Fixed export button.
- Added option to show row numbers as hex.