diff --git a/README.md b/README.md index 5cd3981..1dbb69f 100644 --- a/README.md +++ b/README.md @@ -15,42 +15,42 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features a - Fixed many Exceptions, which now show user-friendly messages. - Fixed error upon loading Dragon's Den header (Music not found). - Some fields will now show a coloured text depending on their value. -- New ROM Toolbox +- New ROM Toolbox. - Added new ALT key shortcuts (Hold alt to see which shortcuts are available). -### ROM Toolbox +### ROM Toolbox: Supported patches: -- Expand ARM9 -- BDHCAM -- Set Overlay1 as uncompressed -- Standardize item numbers (fixed) -- Pokémon names to Sentence Case +- Expand ARM9. +- BDHCAM. +- Set Overlay1 as uncompressed. +- Standardize item numbers (fixed). +- Pokémon names to Sentence Case. -### Wild Encounters Editor -- Added missing button functions (add and remove) +### Wild Encounters Editor: +- Added missing button functions (add and remove). - Wild Encounter Editor can now attempt to repair corrupted encounter files. - Editor now detects the selected header. -### Header Editor +### Header Editor: - Added copy and paste buttons to every header category editor. - Added import and export buttons to header editor. - New basic search location feature. -- Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor) +- Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor). - Added more HGSS weather effects. - Redone HGSS weather preview pics. -- Fixed HGSS Camera settings +- Fixed HGSS Camera settings. - Fixed header flag names. - Editable Internal names. - Added text length label to Internal Names box (Header Editor). - Fixed a bug that prevented Internal Names from displaying correctly (String termination). - Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps. -### Matrix Editor -- Added support for custom color tables +### Matrix Editor: +- Added support for custom color tables. - Fixed "add matrix" and "remove matrix" buttons GUI numbering mismatch. - Fixed wrong row/col indices when resizing matrices. -### Map Editor +### Map Editor: - Partial GUI redesign (now with fewer building controls and a more straightforward GUI). - New BGS Section - Expanded collisions database. @@ -58,25 +58,25 @@ Supported patches: - Added support for broken BTX detection to Map Editor and NSBTX Editor. - Fixed map screen randomly becoming 3D, even with the collision tab open. - Added BDHCAM Support to the import/export menu. -- Added Map BIN Import button +- Added Map BIN Import button. - Fixed BGS signature of maps being overwritten upon saving a map. -### NSBTX Editor -- GUI Redesign -- Added missing button functions (add and remove) -- Created a palette match algorithm +### NSBTX Editor: +- GUI Redesign. +- Added missing button functions (add and remove). +- Created a palette match algorithm. -### Event Editor +### Event Editor: - Added mouse support and warps navigation feature. -- Events can now be duplicated -- New fields (for Spawnables and Triggers) +- Events can now be duplicated. +- New fields (for Spawnables and Triggers). -### Script Editor +### Script Editor: - Replaced "Search Flag" with "Search any command". - Enabled some of the quick script cmd buttons. - Fixed Text Search and Replace (Results can be double-clicked). -### Text Editor +### Text Editor: - Added New Movement names and changed some of the old ones. - Fixed export button. - Added option to show row numbers as hex.