Updated README and pics
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README.md
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# DS Pokemon Rom Editor
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Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes.
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Major overhaul of Nomura's DS Pokemon ROM Editor, with lots of new features and bugfixes.
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## Misc changes to the official DSPRE
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- Significantly shorter load and save times.
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- New, faster script editor with syntax highlighting and built-in search features.
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- Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning].
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- Added Advanced Header Search feature.
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- Configurable top bar layouts.
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- User Prefs memorization.
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- New Advanced Header Search feature.
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- New NSBMD and NSBTX utilities.
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- NARC Packer/Unpacker utilities.
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- List based and Content based Batch Rename utilities.
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@ -30,12 +32,13 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features a
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### ROM Toolbox:
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Supported patches:
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- Expand ARM9 usable memory.
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- BDHCAM.
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- Dynamic Cameras.
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- Set Overlay1 as uncompressed.
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- Standardize item numbers (fixed).
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- Convert Pokémon names to Sentence Case.
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- Standardize item numbers.
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- Expand matrix 0.
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- Dynamic Headers.
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- Disable Texture Animations [HGSS].
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### Script Command Database:
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A handy window that shows all the available script commands and the parameters they require.
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@ -67,7 +70,7 @@ Allows you to change the map where the adventure begins and the initial money.
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### Matrix Editor:
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- Added support for custom color tables.
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- Fixed "add matrix" and "remove matrix" buttons GUI numbering mismatch.
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- Fixed "Add Matrix" and "Remove Matrix" buttons GUI numbering mismatch.
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- Fixed wrong row/col indices when resizing matrices.
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- Fixed junk input detector.
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- The coordinates of the selected map appear in the status bar.
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@ -134,4 +137,4 @@ Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the g
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### Table Editor [HGSS only]:
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- Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set.
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- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon.
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- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon.
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BIN
aDSPRE_141.png
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Before Width: | Height: | Size: 105 KiB |
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aDSPRE_150.png
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After Width: | Height: | Size: 108 KiB |
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bDSPRE_141.png
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Before Width: | Height: | Size: 120 KiB |
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bDSPRE_150.png
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After Width: | Height: | Size: 123 KiB |
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cDSPRE_141.png
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Before Width: | Height: | Size: 218 KiB |
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cDSPRE_150.png
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After Width: | Height: | Size: 222 KiB |
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Before Width: | Height: | Size: 96 KiB After Width: | Height: | Size: 96 KiB |