diff --git a/README.md b/README.md index 36f70c9..3d7753c 100644 --- a/README.md +++ b/README.md @@ -1,18 +1,20 @@ # DS Pokemon Rom Editor -Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes. +Major overhaul of Nomura's DS Pokemon ROM Editor, with lots of new features and bugfixes. -![Screenshot](aDSPRE_140.png) -![Screenshot](bDSPRE_140.png) -![Screenshot](cDSPRE_140.png) -![Screenshot](dDSPRE_140.png) +![Screenshot](aDSPRE_150.png) +![Screenshot](bDSPRE_150.png) +![Screenshot](cDSPRE_150.png) +![Screenshot](dDSPRE_150.png) ## Misc changes to the official DSPRE - Significantly shorter load and save times. - New, faster script editor with syntax highlighting and built-in search features. - Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning]. -- Added Advanced Header Search feature. +- Configurable top bar layouts. +- User Prefs memorization. +- New Advanced Header Search feature. - New NSBMD and NSBTX utilities. - NARC Packer/Unpacker utilities. - List based and Content based Batch Rename utilities. @@ -30,12 +32,13 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features a ### ROM Toolbox: Supported patches: - Expand ARM9 usable memory. -- BDHCAM. +- Dynamic Cameras. - Set Overlay1 as uncompressed. -- Standardize item numbers (fixed). - Convert Pokémon names to Sentence Case. +- Standardize item numbers. - Expand matrix 0. - Dynamic Headers. +- Disable Texture Animations [HGSS]. ### Script Command Database: A handy window that shows all the available script commands and the parameters they require. @@ -67,7 +70,7 @@ Allows you to change the map where the adventure begins and the initial money. ### Matrix Editor: - Added support for custom color tables. -- Fixed "add matrix" and "remove matrix" buttons GUI numbering mismatch. +- Fixed "Add Matrix" and "Remove Matrix" buttons GUI numbering mismatch. - Fixed wrong row/col indices when resizing matrices. - Fixed junk input detector. - The coordinates of the selected map appear in the status bar. @@ -134,4 +137,4 @@ Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the g ### Table Editor [HGSS only]: - Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set. -- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon. \ No newline at end of file +- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon. diff --git a/aDSPRE_141.png b/aDSPRE_141.png deleted file mode 100644 index 5460525..0000000 Binary files a/aDSPRE_141.png and /dev/null differ diff --git a/aDSPRE_150.png b/aDSPRE_150.png new file mode 100644 index 0000000..b2c0e51 Binary files /dev/null and b/aDSPRE_150.png differ diff --git a/bDSPRE_141.png b/bDSPRE_141.png deleted file mode 100644 index 368c2dc..0000000 Binary files a/bDSPRE_141.png and /dev/null differ diff --git a/bDSPRE_150.png b/bDSPRE_150.png new file mode 100644 index 0000000..d6a9b82 Binary files /dev/null and b/bDSPRE_150.png differ diff --git a/cDSPRE_141.png b/cDSPRE_141.png deleted file mode 100644 index a45f6b9..0000000 Binary files a/cDSPRE_141.png and /dev/null differ diff --git a/cDSPRE_150.png b/cDSPRE_150.png new file mode 100644 index 0000000..774cb39 Binary files /dev/null and b/cDSPRE_150.png differ diff --git a/dDSPRE_141.png b/dDSPRE_150.png similarity index 100% rename from dDSPRE_141.png rename to dDSPRE_150.png