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Merge branch 'main' of https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor into main
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README.md
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README.md
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@ -5,20 +5,21 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with some QOL adjustments.
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## Changes to Mixone's fork
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1. New app Icon
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2. Added BDHCAM Support.
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3. Fixed BGS signature of maps being overwritten upon saving.
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4. Fixed header flag names.
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5. Fixed "Text Editor" export button.
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6. Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem].
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7. The "Open Matrix" button now loads the correct textures and buildings, even for interior maps.
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8. Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long.
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9. Fixed Exception upon loading Dragon's Den header (Music not found).
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10. Fixed other Exceptions, which now show user-friendly messages
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11. Correct list of HGSS cameras.
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12. Fixed save error when a "Call Function_#" was in the script.
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13. New palette match algorithm.
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14. Updated editors' initial configurations.
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15. Fixed some exceptions with more user-friendly messages.
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16. Fixed some script command and movement names.
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17. Enabled some of the quick script cmd buttons.
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18. Fixed map screen going 3D with collision tab open
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2. Fixed app name
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3. Added BDHCAM Support.
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4. Fixed BGS signature of maps being overwritten upon saving.
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5. Fixed header flag names.
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6. Fixed "Text Editor" export button.
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7. Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem].
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8. The "Open Matrix" button now loads the correct textures and buildings, even for interior maps.
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9. Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long.
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10. Fixed Exception upon loading Dragon's Den header (Music not found).
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11. Fixed other Exceptions, which now show user-friendly messages
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12. Correct list of HGSS cameras.
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13. Fixed save error when a "Call Function_#" was in the script.
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14. New palette match algorithm.
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15. Updated editors' initial configurations.
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16. Fixed some exceptions with more user-friendly messages.
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17. Fixed some script command and movement names.
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18. Enabled some of the quick script cmd buttons.
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19. Fixed map screen going 3D with collision tab open
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