From 75a61829121a1bab6bbe8e0661f59d08b715c4a1 Mon Sep 17 00:00:00 2001 From: AdAstra-LD <76622070+AdAstra-LD@users.noreply.github.com> Date: Sat, 2 Jan 2021 02:06:07 +0100 Subject: [PATCH] Update README.md --- README.md | 35 ++++++++++++++++++----------------- 1 file changed, 18 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 0067c67..8ff726e 100644 --- a/README.md +++ b/README.md @@ -5,20 +5,21 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with some QOL adjustments. ## Changes to Mixone's fork 1. New app Icon -2. Added BDHCAM Support. -3. Fixed BGS signature of maps being overwritten upon saving. -4. Fixed header flag names. -5. Fixed "Text Editor" export button. -6. Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem]. -7. The "Open Matrix" button now loads the correct textures and buildings, even for interior maps. -8. Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long. -9. Fixed Exception upon loading Dragon's Den header (Music not found). -10. Fixed other Exceptions, which now show user-friendly messages -11. Correct list of HGSS cameras. -12. Fixed save error when a "Call Function_#" was in the script. -13. New palette match algorithm. -14. Updated editors' initial configurations. -15. Fixed some exceptions with more user-friendly messages. -16. Fixed some script command and movement names. -17. Enabled some of the quick script cmd buttons. -18. Fixed map screen going 3D with collision tab open +2. Fixed app name +3. Added BDHCAM Support. +4. Fixed BGS signature of maps being overwritten upon saving. +5. Fixed header flag names. +6. Fixed "Text Editor" export button. +7. Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem]. +8. The "Open Matrix" button now loads the correct textures and buildings, even for interior maps. +9. Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long. +10. Fixed Exception upon loading Dragon's Den header (Music not found). +11. Fixed other Exceptions, which now show user-friendly messages +12. Correct list of HGSS cameras. +13. Fixed save error when a "Call Function_#" was in the script. +14. New palette match algorithm. +15. Updated editors' initial configurations. +16. Fixed some exceptions with more user-friendly messages. +17. Fixed some script command and movement names. +18. Enabled some of the quick script cmd buttons. +19. Fixed map screen going 3D with collision tab open