Updated pics and readme

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AdAstra-LD 2021-08-10 21:31:49 +02:00
parent f082d1f6c0
commit 277830570d
8 changed files with 26 additions and 12 deletions

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Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes.
![Screenshot](aDSPRE_121.png)
![Screenshot](bDSPRE_121.png)
![Screenshot](cDSPRE_121.png)
![Screenshot](aDSPRE_123.png)
![Screenshot](bDSPRE_123.png)
![Screenshot](cDSPRE_123.png)
![Screenshot](dDSPRE_123.png)
## Misc changes to the official DSPRE
- Significantly shorter load and save times.
- Fixed script editor (it's also much faster now).
- New, faster script editor with syntax highlighting and built-in search features.
- Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning].
- Added Advanced Header Search feature.
- New NSBMD and NSBTX utilities.
- Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.
- Lots of new buttons and icons.
- Fixed app name.
- Fixed many Exceptions, which now show user-friendly messages.
- Some fields will now show a colored text depending on their value.
- New ROM Toolbox.
- DSPRE can now read extracted data from a directory, without loading a ROM.
- Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
- Fixed Encounter Editor unpacking HG encounters for SS ROMs.
- Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.
- Fixed app name.
- Fixed many Exceptions, which now show user-friendly messages.
- New ROM Toolbox.
### ROM Toolbox:
Supported patches:
@ -28,15 +30,16 @@ Supported patches:
- BDHCAM.
- Set Overlay1 as uncompressed.
- Standardize item numbers (fixed).
- Pokémon names to Sentence Case.
- Convert Pokémon names to Sentence Case.
- Expand matrix 0.
- Dynamic Headers.
### Script Command Database:
A handy window that shows all the available script commands and the parameters they require.
- Many commands have been identified and added.
- Many new commands have been identified and added.
### Spawn Settings Editor:
Allows you to change the first map where the adventure begins and the initial money.
Allows you to change the map where the adventure begins and the initial money.
### Wild Encounters Editor:
- Added wrench button to fix broken encounter files [whenever possible].
@ -53,6 +56,7 @@ Allows you to change the first map where the adventure begins and the initial mo
- Redone HGSS weather preview pics.
- Fixed HGSS Camera settings.
- Fixed header flag names.
- Battle BG and Following Pokemon properties are now fully editable.
- Editable Internal names.
- Added text length label to Internal Names box (Header Editor).
- Fixed a bug that prevented Internal Names from displaying correctly (String termination).
@ -64,6 +68,7 @@ Allows you to change the first map where the adventure begins and the initial mo
- Fixed wrong row/col indices when resizing matrices.
- Fixed junk input detector.
- The coordinates of the selected map appear in the status bar.
- Matrix names now appear in the selector.
### Map Editor:
- Partial GUI redesign (now with fewer building controls and a more straightforward GUI).
@ -84,6 +89,7 @@ Allows you to change the first map where the adventure begins and the initial mo
- Fixed type painters resetting after changing map.
- Fixed type painters font size and value [updown] limit.
- Added more type painter colors and collisions.
- New 512x map screenshot button (for PDSMS' background image feature).
### NSBTX Editor:
- GUI Redesign.
@ -91,6 +97,7 @@ Allows you to change the first map where the adventure begins and the initial mo
- Created a palette match algorithm.
### Event Editor:
- The Standardize Items patch is no longer necessary to edit/add Ground Items.
- Added mouse support and warps navigation feature.
- Events can now be duplicated.
- New fields (for Spawnables and Triggers).
@ -116,4 +123,11 @@ Allows you to change the first map where the adventure begins and the initial mo
- Added support for Chinese text.
### Camera Editor:
You can easily change the default camera position in game.
You can easily change the default camera position in game.
### Trainer Editor:
Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the game.
### Table Editor [HGSS only]:
- Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set.
- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon.

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