diff --git a/README.md b/README.md index 9607b3d..22c8a9b 100644 --- a/README.md +++ b/README.md @@ -2,25 +2,27 @@ Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes. -![Screenshot](aDSPRE_121.png) -![Screenshot](bDSPRE_121.png) -![Screenshot](cDSPRE_121.png) +![Screenshot](aDSPRE_123.png) +![Screenshot](bDSPRE_123.png) +![Screenshot](cDSPRE_123.png) +![Screenshot](dDSPRE_123.png) ## Misc changes to the official DSPRE - Significantly shorter load and save times. -- Fixed script editor (it's also much faster now). +- New, faster script editor with syntax highlighting and built-in search features. - Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning]. - Added Advanced Header Search feature. - New NSBMD and NSBTX utilities. -- Fixed Overworld sprite search algorithm for most (if not all) supported ROMs. - Lots of new buttons and icons. -- Fixed app name. -- Fixed many Exceptions, which now show user-friendly messages. - Some fields will now show a colored text depending on their value. -- New ROM Toolbox. +- DSPRE can now read extracted data from a directory, without loading a ROM. - Added new ALT key shortcuts (Hold alt to see which shortcuts are available). - Fixed Encounter Editor unpacking HG encounters for SS ROMs. +- Fixed Overworld sprite search algorithm for most (if not all) supported ROMs. +- Fixed app name. +- Fixed many Exceptions, which now show user-friendly messages. +- New ROM Toolbox. ### ROM Toolbox: Supported patches: @@ -28,15 +30,16 @@ Supported patches: - BDHCAM. - Set Overlay1 as uncompressed. - Standardize item numbers (fixed). -- Pokémon names to Sentence Case. +- Convert Pokémon names to Sentence Case. - Expand matrix 0. +- Dynamic Headers. ### Script Command Database: A handy window that shows all the available script commands and the parameters they require. -- Many commands have been identified and added. +- Many new commands have been identified and added. ### Spawn Settings Editor: -Allows you to change the first map where the adventure begins and the initial money. +Allows you to change the map where the adventure begins and the initial money. ### Wild Encounters Editor: - Added wrench button to fix broken encounter files [whenever possible]. @@ -53,6 +56,7 @@ Allows you to change the first map where the adventure begins and the initial mo - Redone HGSS weather preview pics. - Fixed HGSS Camera settings. - Fixed header flag names. +- Battle BG and Following Pokemon properties are now fully editable. - Editable Internal names. - Added text length label to Internal Names box (Header Editor). - Fixed a bug that prevented Internal Names from displaying correctly (String termination). @@ -64,6 +68,7 @@ Allows you to change the first map where the adventure begins and the initial mo - Fixed wrong row/col indices when resizing matrices. - Fixed junk input detector. - The coordinates of the selected map appear in the status bar. +- Matrix names now appear in the selector. ### Map Editor: - Partial GUI redesign (now with fewer building controls and a more straightforward GUI). @@ -84,6 +89,7 @@ Allows you to change the first map where the adventure begins and the initial mo - Fixed type painters resetting after changing map. - Fixed type painters font size and value [updown] limit. - Added more type painter colors and collisions. +- New 512x map screenshot button (for PDSMS' background image feature). ### NSBTX Editor: - GUI Redesign. @@ -91,6 +97,7 @@ Allows you to change the first map where the adventure begins and the initial mo - Created a palette match algorithm. ### Event Editor: +- The Standardize Items patch is no longer necessary to edit/add Ground Items. - Added mouse support and warps navigation feature. - Events can now be duplicated. - New fields (for Spawnables and Triggers). @@ -116,4 +123,11 @@ Allows you to change the first map where the adventure begins and the initial mo - Added support for Chinese text. ### Camera Editor: -You can easily change the default camera position in game. \ No newline at end of file +You can easily change the default camera position in game. + +### Trainer Editor: +Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the game. + +### Table Editor [HGSS only]: +- Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set. +- Pre-Battle Effects: you can now associate many different VS. 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