Lukas Brübach
779b4d2c95
braced again
...
Took 3 minutes
2026-05-24 01:59:27 +02:00
Lukas Brübach
0155d2b2bc
Use aggregate and QList
...
Took 8 minutes
Took 6 seconds
2026-05-24 01:38:03 +02:00
Lukas Brübach
96b331746b
Fix compile errors.
...
Took 54 minutes
Took 14 seconds
2026-05-24 01:27:52 +02:00
Lukas Brübach
7d6d625ed4
Delete on finish
...
Took 16 minutes
Took 21 seconds
2026-05-23 22:14:30 +02:00
Lukas Brübach
e9e3515628
Follow parent window properly.
...
Took 19 seconds
2026-05-23 18:22:53 +02:00
Brübach, Lukas
7168802bbf
[App] First-run tutorial
...
Took 5 minutes
Took 3 minutes
2026-05-23 09:17:37 +02:00
BruebachL
98c00c55ed
[Game][Arrows] ArrowItem should not send deletion game commands by itself ( #6932 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS14, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-14, Apple, 14, Release, 1, … (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Has been cancelled
Took 13 minutes
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-23 02:20:41 +02:00
BruebachL
d2164c3f08
[Oracle] Change basic lands exception to regex to deal with snow basics. ( #6931 )
...
* [Oracle] Change basic lands exception to regex to deal with snow basics.
Took 45 minutes
* Update oracle/src/oracleimporter.cpp
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2026-05-22 22:36:53 +02:00
RickyRister
8004d4f2d4
[VDE] Disable filter dock widget ( #6924 )
2026-05-22 03:26:52 -07:00
BruebachL
8751f0605d
[Game][Arrows] Don't request deletion on inbound arrow deletion signal again but react to it locally ( #6927 )
...
* [Game][Arrows] Deleting arrows has no acknowledgement command so we have to delete locally as well.
Took 22 minutes
* Fix properly.
Took 15 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-22 10:25:13 +02:00
RickyRister
09d817770e
[Game] Refactor: move proliferate action code to PlayerActions ( #6926 )
2026-05-22 10:25:00 +02:00
DawnFire42
81a2712b92
Fix card stacking overflow when vertical zone has many cards ( #6925 )
...
Build Desktop / Configure (push) Waiting to run
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
Previously, minOffset (10px) was enforced unconditionally, causing card
tops to overflow zone bounds when many cards were stacked. For example,
50 cards in a 200px zone would place the last card's top at y=490.
Now offsets compress below minOffset when necessary to keep all card
tops visible. The constraint is guarded by !allowBottomOverflow to
preserve future clipping zone semantics.
2026-05-21 22:56:24 -07:00
DawnFire42
8dca14933c
Centralize counter API with server-side bounds and no-op filtering ( #6879 )
...
* Refactor server counter API to own overflow protection and filter no-op events
Counter modifications now clamp to int bounds server-side and return change
status, allowing command handlers to skip network broadcasts when values
don't actually change.
* Centralize MAX_COUNTERS_ON_CARD and enforce [0, 999] bounds on server
- Move MAX_COUNTERS_ON_CARD to trice_limits.h
- Server clamps values in setCounter() and incrementCounter()
- Client uses clamped comparison to allow recovery from invalid states
- Add tests for clamping behavior
* move incrementCount() implementation from header to cpp
2026-05-21 20:39:35 -07:00
tooomm
74102aa1ec
Update external c libs: SFMT & peglib ( #6901 )
2026-05-22 03:31:59 +02:00
ebbit1q
a9003be30f
update version to 3.1.0 for subsequent beta releases ( #6921 )
Build Desktop / Configure (push) Waiting to run
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
2026-05-22 01:35:01 +02:00
github-actions[bot]
6faa0d54e3
Update translation files ( #6920 )
...
Co-authored-by: github-actions <github-actions@github.com>
2026-05-21 19:14:58 -04:00
DawnFire42
33e0f8699b
Standardize Doxygen documentation ( #6885 )
2026-05-21 22:58:07 +02:00
tooomm
03d54265fe
escape ampersand ( #6900 )
2026-05-21 22:02:09 +02:00
BruebachL
491d1c9187
[Game][Arrows] Split Arrows into ArrowData and ArrowItem ( #6918 )
...
* [Game][Arrows] Split Arrows into ArrowData and ArrowItem
Took 13 minutes
Took 5 seconds
Took 1 minute
Took 26 seconds
* Address comments.
Took 17 minutes
Took 9 seconds
Took 1 minute
* Change check.
Took 3 minutes
* Pass by const reference.
Took 10 minutes
* Remove extra method
Took 2 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-21 20:31:14 +02:00
BruebachL
bddf9bd818
[Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) ( #6917 )
...
* [Counters] Split counters into graphics and logic states
Took 22 minutes
* Don't have widget hold pointer to state -> Copy what we need and subscribe to changes.
Took 12 minutes
Took 5 seconds
* Sync value too.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-21 20:16:28 +02:00
RickyRister
0549892092
[Settings] Regroup card layout settings ( #6914 )
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
2026-05-20 14:00:47 -07:00
RickyRister
10b9a65f17
[Server][Game] Make undo draw failure visible in chat ( #6889 )
...
Build Desktop / Configure (push) Waiting to run
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Server][Game] Make undo draw failure visible in chat
* genericize the proto
2026-05-20 02:23:02 -07:00
BruebachL
5219cffa6b
[Player] Rename player to player logic ( #6913 )
...
Build Desktop / Configure (push) Waiting to run
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, -macOS15, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Release, 1, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
Took 13 minutes
Took 6 seconds
Took 2 minutes
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:36:31 +02:00
RickyRister
71790d8e10
[Settings] Split printing settings into own group ( #6906 )
2026-05-19 03:34:42 -07:00
RickyRister
fe31a49f86
[Settings] Split appearance home tab settings into own group ( #6905 )
2026-05-19 03:33:25 -07:00
RickyRister
55c84ca860
[Settings] Clean up groupings in general settings ( #6907 )
2026-05-19 03:32:45 -07:00
ebbit1q
40b947c1e7
fix cards attaching/transforming to the wrong card across players ( #6909 )
...
* fix cards attaching/transforming to the wrong card across players
* move comment
2026-05-19 12:26:17 +02:00
ebbit1q
40cef0e436
fix resizing the visual card database loading more pages forever ( #6884 )
...
* fix resizing the vde loading more pages forever
* make near end of page const
2026-05-19 12:25:35 +02:00
BruebachL
9f1c225b7a
[Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId ( #6912 )
...
* [Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId
Took 7 minutes
Took 3 seconds
* Add sameValue check.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:22:40 +02:00
BruebachL
af2f888293
[Player] Pull handVisible out of player_info and let graphics_item just determine this on its own. ( #6911 )
...
Took 12 minutes
Took 15 seconds
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:10:19 +02:00
BruebachL
7a5b2e9f0e
[Game] Move state fields out of CardItem ( #6904 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Game] Move state fields out of CardItem
Took 1 hour 2 minutes
* Move stuff into .cpp
Took 14 minutes
* Signals pass changed values as params
Took 2 minutes
* Comments.
Took 23 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-18 20:21:57 +02:00
RickyRister
021a9f8383
[DlgSettings] Refactor: split SettingsPage into separate files ( #6899 )
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
2026-05-18 01:59:02 -07:00
BruebachL
cba9ce2b2b
[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones ( #6903 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones
Took 21 minutes
* Clean up game/zones/logic folder.
Took 6 minutes
* Adjust tests.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-18 06:36:18 +02:00
SlightlyCircuitous
bb1a5b33a1
Add generic colorless mana symbol ( #6873 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* Add generic colorless mana symbol
* Add generic colorless mana symbol
2026-05-17 19:48:48 +02:00
BruebachL
6ac340026f
Update CMakeLists.txt ( #6898 )
2026-05-17 16:15:15 +02:00
BruebachL
059eeebe89
[Settings] Fix typo for schemeComboLabel ( #6897 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
Took 6 minutes
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-17 10:12:34 +02:00
BruebachL
117ea543c5
[App/Theme] Palette Editor ( #6877 )
...
* [App/Theme] Palette Editor
Took 1 minute
Took 1 hour 47 minutes
Took 6 seconds
Took 3 minutes
Took 5 minutes
Took 3 minutes
* Add oracle, add palette files and configs.
Took 10 minutes
* Fix a stupid include mistake, thanks IDE
Took 3 minutes
Took 20 seconds
* Includes.
Took 4 minutes
* Fix ampersand not displaying correctly.
Took 14 minutes
* Longer variable names.
Took 10 minutes
Took 5 seconds
* Change ampersand everywhere
Took 23 seconds
* Doxygen properly.
Took 1 minute
* Remove namespace, fold I/O into structs.
Took 12 minutes
* Remove namespace, fold I/O into structs.
Took 33 seconds
* Alphabetize.
Took 35 seconds
* Lint.
Took 49 seconds
* Add a combo box to quick switch settings.
Took 19 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-17 10:08:00 +02:00
tooomm
989a5be23b
Enable RemoveSemicolon & update format.sh ( #6896 )
...
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Build Docker Image / amd64 & arm64 (push) Waiting to run
* Update .clang-format
* Add libs that got added in the meantime
* Use libcockatrice_*
2026-05-16 20:26:37 +02:00
BruebachL
f8ce5c2e39
[PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache ( #6620 )
...
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache.
Took 1 hour 11 minutes
Took 4 seconds
Took 25 seconds
* Give people options from a dropdown.
Took 1 hour 6 minutes
Took 3 seconds
* Simplify directory removal code.
Took 5 minutes
Took 8 seconds
* Merge pull request #8
* Create new category for new settings
* Split off storage settings
Took 47 minutes
Took 4 seconds
* Allow toggling between caching methods.
Took 1 hour 30 minutes
Took 9 seconds
* Adjust settings dialog.
Took 5 minutes
Took 59 seconds
Took 22 seconds
Took 6 seconds
* tr() strings
Took 1 minute
Took 6 seconds
* Readjust layout, default naming scheme.
Took 5 minutes
* Add stretch.
Took 9 minutes
* Make scrollable.
Took 2 minutes
* Add icon.
Took 7 minutes
* Change naming to be uniform.
Took 3 minutes
Took 3 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
2026-05-16 20:15:10 +02:00
ebbit1q
20cd7ce73d
fix arch compiling ( #6895 )
2026-05-16 19:39:34 +02:00
DawnFire42
aadee34238
style: Add braces to all control flow statements ( #6887 )
...
* style: Add braces to all control flow statements
Standardize code style by adding explicit braces to all single-statement
control flow blocks (if, else, for, while) across the entire codebase.
Also documents the InsertBraces clang-format option (requires v15+) for
future automated enforcement.
* InsertBraces-check-enabled
2026-05-16 19:19:53 +02:00
BruebachL
7153f7d4c1
[VDD] Fix minimum size by adding a compact mode to quickSettingsButtons ( #6890 )
...
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Has been cancelled
* [VDD] Fix minimum size by adding a compact mode to quickSettingsButtons
Took 17 minutes
Took 5 seconds
* Fix and use FlowWidget/FlowLayout
Took 35 minutes
Took 4 seconds
* Set spacings.
Took 12 minutes
* Make VDE tools flow
Took 1 hour 23 minutes
Took 5 seconds
* Squeeze and flow even more.
Took 11 minutes
* Make pushbutton compact.
Took 54 minutes
Took 7 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-14 19:07:15 +02:00
RickyRister
762e742be0
[Game] Implement action to automatically take damage from creatures ( #6869 )
...
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Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Game] Implement action to automatically take damage from creatures
* cleanup
2026-05-13 15:03:41 -07:00
RickyRister
67f6ab66f0
[DeckLoader] Don't modify text deck files on load ( #6888 )
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Build Docker Image / amd64 & arm64 (push) Waiting to run
* [DeckLoader] Don't modify text deck files on load
* formatter
2026-05-13 11:32:05 -07:00
tooomm
7507103bb2
CI: Update trigger for doc builds ( #6871 )
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* Update trigger
* use `published` trigger
* narrow deploy step filter
* re-add deployments on manual runs
2026-05-13 14:54:47 +02:00
RickyRister
fe12f4cbb9
[VisualDeckEditor] Highlight searchEdit after add card ( #6876 )
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2026-05-11 20:23:44 -07:00
RickyRister
d18f3bce47
[VisualDatabaseDisplayWidget] Refactor: Make all fields private ( #6875 )
2026-05-11 20:23:29 -07:00
RickyRister
b66743c83c
[DeckEditor] Refactor searchEdit highlighting after add card ( #6874 )
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* [DeckEditor] Refactor searchEdit highlighting after add card
* make searchEdit private
2026-05-11 20:23:12 -07:00
DawnFire42
1a62f82aee
Refactor vertical card stacking with clip containers for variable zone sizes ( #6774 )
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Build Docker Image / amd64 & arm64 (push) Waiting to run
* Refactor vertical card stacking with opt-in overflow for variable zone sizes
Introduce a shared vertical stacking layout system in SelectZone that replaces the old divideCardSpaceInZone() free function with structured layout computation (StackLayoutParams, ZoneLayout, computeZoneLayout).
By default, cards are guaranteed to fit within zone bounds (no overflow). Zones can opt-in to bottom overflow via allowBottomOverflow flag, with sqrt-scaled compression for smooth visual transitions. A clip container mechanism is available for future zones that need visual clipping.
Key changes:
- SelectZone: new layout engine with allowBottomOverflow opt-in; clip container infrastructure for future zones needing visual clipping
- StackZone: uses new layout (no overflow); adds setHeight() for dynamic resizing capabilities
- HandZone: vertical layout delegates to SelectZone's shared stacking
- AbstractCardItem: preserves hover z-value during layout passes; invalidates scene rect on hover exit for proper sibling repainting
- CardZone::onCardAdded made virtual for clip container reparenting
- Zone widths updated to CardDimensions::WIDTH_F * 1.5
* Changed anonymous namespace for static and braced functions
* CI tests re-run
2026-05-10 19:10:14 -07:00
tooomm
5735a44a9a
Update Dockerfile to 26.04 ( #6861 )
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2026-05-10 14:53:59 +02:00