AquaDX/AquaMai.Mods/Fancy
2025-07-20 18:31:23 +08:00
..
GamePlay chore: FixJudgeTouchHoldInNormalArea move back to Fancy.GamePlay 2025-07-20 18:31:23 +08:00
CustomButton.cs [+] Custombutton (#31) 2025-02-11 07:15:40 +08:00
CustomCreditsString.cs [+] Fancy.CustomCreditsString (#17) 2025-02-01 02:00:35 +08:00
CustomLogo.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
CustomPlaceName.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
CustomSkins.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
CustomTrackStartDiff.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
CustomVersionString.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
DemoMaster.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
HideMask.cs [+] HideMask also hide Monitor_Mask 2024-12-01 12:22:39 +08:00
RandomBgm.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
README.md [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
Triggers.cs [F] Typo 2025-04-07 18:21:31 +08:00

Fancy

All the fancy features, even if not required by most players, are welcomed to this category, whether for personalization, for beautify, for self-made charts or for other uncommon purposes.

These patches may not well-tested by the project maintainers and could be enabled only if you know what you're doing.

Patches affect the gameplay should go to the GamePlay subcategory.