AquaDX/AquaMai.Mods/Fancy/HideMask.cs
2024-12-01 12:22:39 +08:00

33 lines
874 B
C#

using AquaMai.Config.Attributes;
using HarmonyLib;
using Monitor;
using UnityEngine;
namespace AquaMai.Mods.Fancy;
[ConfigSection(
en: "Remove the circle mask of the game screen.",
zh: "移除游戏画面的圆形遮罩")]
public class HideMask
{
[HarmonyPrefix]
[HarmonyPatch(typeof(Main.GameMain), "LateInitialize", typeof(MonoBehaviour), typeof(Transform), typeof(Transform))]
public static void LateInitialize(MonoBehaviour gameMainObject)
{
GameObject.Find("Mask").SetActive(false);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MonitorBackgroundTownController), "Awake")]
public static void Awake(GameObject ____bgObject)
{
try
{
____bgObject.transform.Find("BG").Find("Monitor_Mask").gameObject.SetActive(false);
}
catch
{
// ignored
}
}
}