* add OSGetConsoleType, and MCP_GetSystemMode this adds in two functions that were an exported symbol in the system libraries, but not included in any headers. these are useful for doing two things: - determine what kind of console you're running on (for users who want to know if they're running a CAT-DEV, CAT-R, Kiosk Unit, Retail Wii-U's, etc.) - determine if the wii-u is currently running in production/development mode. this shouldn't be too useful for many users, as not too much changes besides certain extra libraries/etc. are loaded in memory. however, users may want to lock things behind development mode as dev mode can only be normally enabled when there's extra memory. * add new comment to mask
wut
Let's try to make a Wii U Toolchain / SDK for creating rpx/rpl.
Licensed under the terms of the zlib License (see LICENSE.txt).
Install
It is recommended to follow devkitPro's Getting Started guide, which will guide you through setting up a suitable homebrew development environment. devkitPro Pacman is exclusively used to manage installed homebrew development components.
The following command installs all necessary packages for Wii U homebrew development, including wut:
(sudo) (dkp-)pacman -Syu --needed wiiu-dev
Usage
See samples for examples of how to use wut.
devkitPro CMake provides some helpers for your build:
wut_create_rpx(target)- Will create an .rpx file from your CMake target generated byadd_executablewut_create_rpl(target)- Will create an .rpl file from your CMake target generated byadd_executablewut_add_exports(target exports.def)- Will add exports specified in exports.def for the given target
Building wut projects
Building wut projects with make
You can easily build any devkitPro Makefile based wut project with the following commands:
cd samples/make/helloworld
make
Building wut projects with CMake
You can easily build any devkitPro CMake based wut project with the following commands:
cd samples/cmake/helloworld
mkdir build && cd build
/opt/devkitpro/portlibs/wiiu/bin/powerpc-eabi-cmake ../
make
A minimal CMakeLists.txt file for a C++ project might look like:
cmake_minimum_required(VERSION 3.7)
project(helloworld_cpp CXX)
add_executable(helloworld_cpp main.cpp)
wut_create_rpx(helloworld_cpp)
Building from source
It is strongly recommended to stick to stable released packages installed with devkitPro Pacman.
Building wut is simple as running the following commands:
make
(sudo -E) make install