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vpad: Add VPADGetButtonProcMode
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@@ -836,7 +836,14 @@ VPADSamplingCallback
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VPADSetSamplingCallback(VPADChan chan,
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VPADSamplingCallback callback);
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/**
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* Returns the proc mode of the given Gamepad.
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*
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* \param chan
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* The channel of the Gamepad to get the proc mode from
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*/
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BOOL
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VPADGetButtonProcMode(VPADChan chan);
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#ifdef __cplusplus
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}
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