WiiLink Wi-Fi Connection aims to be an open source server replacement for Nintendo Wi-Fi Connection.
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.github/workflows feat: use new set-output syntax 2024-01-08 16:00:01 +01:00
api QR2: Add create time to /api/groups 2024-02-13 10:55:58 -05:00
common Allow for console output to be saved to a file 2024-04-21 22:50:19 -04:00
database GPCM: Fix incorrect open host key 2024-03-09 23:02:55 -05:00
dlc DLS1: Implement the 'count' action 2023-12-05 22:14:35 -05:00
gamestats Calculate friend codes for other games 2024-03-09 06:24:07 -05:00
gpcm GPCM: Fix wrong session used in addFriend 2024-03-12 05:40:17 -04:00
gpsp Fix general compatibility with DS games 2024-01-24 11:42:04 -05:00
logging Allow for console output to be saved to a file 2024-04-21 22:50:19 -04:00
nas Calculate friend codes for other games 2024-03-09 06:24:07 -05:00
natneg QR2: Provide if a player is connecting in /api/groups 2024-02-20 11:37:13 -05:00
nhttp Refactor code to Go standards 2023-12-08 20:51:18 -05:00
qr2 Calculate friend codes for other games 2024-03-09 06:24:07 -05:00
sake Go-ify and improve some code 2024-02-20 09:37:29 -05:00
serverbrowser QR2/SB: Allow different public IP for TCP and UDP 2024-02-06 19:41:22 -05:00
.gitignore Allow for console output to be saved to a file 2024-04-21 22:50:19 -04:00
config_example.xml Allow for console output to be saved to a file 2024-04-21 22:50:19 -04:00
game_list.tsv GameStats: Handle /web/client/get2.asp 2024-02-05 22:43:35 -05:00
go.mod QR2: Resend client messages if no ack received 2024-01-20 18:05:32 -05:00
go.sum QR2: Resend client messages if no ack received 2024-01-20 18:05:32 -05:00
LICENSE Initial commit 2023-09-11 22:35:53 -04:00
main.go Allow for console output to be saved to a file 2024-04-21 22:50:19 -04:00
motd.txt GPCM: Append the "Message Of The Day" to a "Login Challenge" message 2024-02-13 18:18:40 -05:00
README.md Add schema.sql and update README 2023-11-09 19:12:47 -05:00
schema.sql Implement banning and custom error messages 2024-01-10 03:22:17 -05:00

wwfc

WiiLink Wi-Fi Connection aims to be an open source server replacement for Nintendo Wi-Fi Connection. Currently, a work in progress

Current Support

  • Matchmaking (No server sorting yet)
  • Adding Friends

Setup

You will need:

  • PostgreSQL
  1. Create a PostgreSQL database. Note the database name, username, and password.
  2. Use the schema.sql found in the root of this repo and import it into your PostgreSQL database.
  3. Copy config-example.xml to config.xml and insert all the correct data.
  4. Run go build. The resulting executable wwfc is the executable of the server.