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Matchmaking: Basic filter handling
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parent
6df0f76855
commit
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77
matchmaking/filter.go
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77
matchmaking/filter.go
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@ -0,0 +1,77 @@
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package matchmaking
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import (
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"github.com/logrusorgru/aurora/v3"
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"regexp"
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"strconv"
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"wwfc/logging"
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)
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// TODO: Even if we don't use it in the end, we could still implement parsing the filter string.
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// DWC makes requests in the following two formats:
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// Matching: dwc_mver = %d and dwc_pid != %u and maxplayers = %d and numplayers < %d and dwc_mtype = %d and dwc_hoststate = %u and dwc_suspend = %u and (%s)
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// ...OR
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// Self Lookup: dwc_pid = %u
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// Example: dwc_mver = 90 and dwc_pid != 43 and maxplayers = 11 and numplayers < 11 and dwc_mtype = 0 and dwc_hoststate = 0 and dwc_suspend = 0 and (rk = 'vs' and ev >= 4250 and ev <= 5750 and p = 0)
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var (
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regexSelfLookup = regexp.MustCompile(`^dwc_pid = (\d{1,10})$`)
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regexMatchmaking = regexp.MustCompile(`^dwc_mver = -?(\d{1,10}) and dwc_pid != (\d{1,10}) and maxplayers = -?(\d{1,10}) and numplayers < -?(\d{1,10}) and dwc_mtype = -?(\d{1,10}) and dwc_hoststate = (\d{1,10}) and dwc_suspend = (\d{1,10}) and \((.*)\)$`)
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)
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func FilterServers(servers []map[string]string, queryGame string, filter string) []map[string]string {
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if match := regexSelfLookup.FindStringSubmatch(filter); match != nil {
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dwc_pid := match[1]
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// Search for where the profile ID matches
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for _, server := range servers {
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if server["dwc_pid"] == dwc_pid {
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logging.Info(ModuleName, "Self lookup from", aurora.Cyan(dwc_pid), "ok")
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return []map[string]string{server}
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}
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}
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logging.Error(ModuleName, "Could not find server with dwc_pid", aurora.Cyan(dwc_pid))
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return []map[string]string{}
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}
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if match := regexMatchmaking.FindStringSubmatch(filter); match != nil {
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dwc_mver := match[1]
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dwc_pid := match[2]
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maxplayers := match[3]
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numplayers, err := strconv.ParseInt(match[4], 10, 32)
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if err != nil {
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logging.Error(ModuleName, "Invalid numplayers:", aurora.Cyan(match[4]), "from", aurora.Cyan(match))
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return []map[string]string{}
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}
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dwc_mtype := match[5]
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dwc_hoststate := match[6]
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dwc_suspend := match[7]
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// gameFilter := match[8]
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filtered := []map[string]string{}
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// Find servers that match the requested parameters
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// TODO: Handle game specific filters (i.e. Regionals or MKW VR search)
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for _, server := range servers {
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if server["dwc_mver"] == dwc_mver && server["dwc_pid"] != dwc_pid && server["maxplayers"] == maxplayers && server["dwc_mtype"] == dwc_mtype && server["dwc_hoststate"] == dwc_hoststate && server["dwc_suspend"] == dwc_suspend {
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server_numplayers, err := strconv.ParseInt(server["numplayers"], 10, 32)
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if err != nil {
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logging.Error(ModuleName, "Invalid numplayers:", aurora.Cyan(match[4]))
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continue
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}
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if server_numplayers < numplayers {
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filtered = append(filtered, server)
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}
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}
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}
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logging.Info(ModuleName, "Matched", aurora.BrightCyan(len(filtered)), "servers")
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return filtered
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}
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logging.Error(ModuleName, "Unable to match filter for", aurora.Cyan(filter))
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return []map[string]string{}
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}
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@ -38,9 +38,9 @@ const (
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LimitResultCountOption = 1 << 7 // 0x80 / 128
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)
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func FindServers(gueryGame string, filter string) ([]map[string]string, error) {
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func FindServers(queryGame string, filter string) ([]map[string]string, error) {
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// TODO: Handle gueryGame, filter
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return qr2.GetSessionServers(), nil
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return FilterServers(qr2.GetSessionServers(), queryGame, filter), nil
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}
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func popString(buffer []byte, index int) (string, int) {
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@ -65,7 +65,7 @@ func handleServerListRequest(conn net.Conn, buffer []byte) {
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fields, index := popString(buffer, index)
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options, index := popUint32(buffer, index)
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logging.Notice(ModuleName, "queryGame:", aurora.Cyan(queryGame).String(), "- gameName:", aurora.Cyan(gameName).String(), "- filter:", aurora.Cyan(filter).String(), "- fields:", aurora.Cyan(fields).String())
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logging.Info(ModuleName, "queryGame:", aurora.Cyan(queryGame).String(), "- gameName:", aurora.Cyan(gameName).String(), "- filter:", aurora.Cyan(filter).String(), "- fields:", aurora.Cyan(fields).String())
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var output []byte
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for _, s := range strings.Split(strings.Split(conn.RemoteAddr().String(), ":")[0], ".") {
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