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304 lines
9.1 KiB
Markdown
304 lines
9.1 KiB
Markdown
# SEGA Error Codes
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!!! info "Synopsis"
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This section contains various SEGA games error codes you might run across and potential steps to resolve them.
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## Universal
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### 0000
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!!! tip "Unexpected Error Occured"
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Data is corrupt, incomplete, or incorrectly modified.
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Redownload data from trusted source.
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### 0032
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!!! tip "Unexpected Error Occured"
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Generic network error with multiple symptoms, the most typical of which being enabling DHCP in Windows while the game expects a static IP.
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Try adding this to `config_hook.json`:
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```json
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{
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"network": {
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"property": {
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"dhcp": true
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}
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}
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}
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```
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If you're copying into an existing `config_hook.json`, remove the outer braces and add a comma to the previous item, like so:
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```json
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{
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"emoney": {
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"enable": false
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},
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"network": {
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"property": {
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"dhcp": true
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}
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}
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}
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```
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If your game files does not include `config_hook.json`, it is OK to create a new file.
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Then edit the launch script (usually `launch.bat`) to tell the game about it:
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```
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amdaemon.exe -f -c config_common.json config_server.json config_client.json {++config_hook.json++}
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```
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### 0800
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!!! tip "Unknown Error"
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Generic network error usually thrown because the game is not able to connect to a server.
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Make sure that you have correctly entered your network's address in `segatools.ini` under the `[dns]` section:
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```ini
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[dns]
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; Can also be an IP address:
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; default=192.168.34.23
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default=example.com
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```
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### 0919
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!!! tip "DVD Drive Remain Error"
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This error occurs if the game detects an enabled DVD drive on the system.
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To resolve, either disable your computer's DVD drive, or enable DVD drive emulation in `segatools.ini`:
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```ini hl_lines="2"
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[dvd]
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enable=1
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```
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### 0949
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!!! tip "Keychip Not Found"
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Enable keychip emulation in `segatools.ini`:
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```ini hl_lines="2"
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[keychip]
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enable=1
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```
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If on a real cabinet using a real keychip, confirm that the keychip is connected properly and working.
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### 4104
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!!! tip "Unexpected Error Occured"
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Make sure that the game files are not on the `E:` or `Y:` drive.
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If that is already the case, check if the config files passed to AM Daemon exists and are valid JSON files:
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```hl_lines="5"
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Runtime exception occurred.
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File: D:\Jenkins\workspace\amdaemon_all_build\libs\amdproc\src\ConfigFileLoader.cpp
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Line: 79
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Function: enum amdaemon::process::ConfigFileLoader::Result __cdecl `anonymous-namespace'::parse(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,class picojson::value &)
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Message: Cannot open "config_nonexistent.json".
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```
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```hl_lines="5 6"
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Runtime exception occurred.
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File: D:\Jenkins\workspace\amdaemon_all_build\libs\amdproc\src\ConfigFileLoader.cpp
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Line: 89
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Function: enum amdaemon::process::ConfigFileLoader::Result __cdecl `anonymous-namespace'::parse(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,class picojson::value &)
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Message: Cannot parse ".\config_hook.json".
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syntax error at line 6 near: }
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```
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### 4105
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!!! tip "Unexpected Error Occured"
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Check the AM Daemon window for any "runtime exception" messages, such as:
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```hl_lines="6"
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amsGfetcherThreadContextInit: Line1345 Error: load Icf failed.
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Runtime exception occurred.
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File: D:\Jenkins\workspace\amdaemon_all_build\libs\libamw\src\amw_netdeliver_context.cpp
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Line: 91
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Function: enum am::util::ModuleContext<3>::Status __cdecl am::netdeliver::Context::initialize(void)
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Message: amGfetcherInit(). ErrCode -1.
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```
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Then continue by checking [AMDaemon error codes](#amdaemon).
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### 6401
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!!! tip "I/O board is not connected to main board"
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This error occurs when the game times out trying to communicate with the I/O board.
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When using segatools, this happens because I/O emulation took too long, which is usually caused by long-running background tasks (e.g. Windows Defender, Windows Update, file-syncing software).
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Try to see if this can be fixed by setting the game process and/or `amdaemon.exe` to high/realtime priority.
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### 6501
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!!! tip "Aime Card Reader Not Found"
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This error occurs when an Aime card reader is not found.
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Make sure you enabled Aime card reader emulation in `segatools.ini` if you don't have a physical reader connected:
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```ini
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[aime]
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enable=1
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```
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### 6503
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!!! tip "Failed to read Aime card"
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This error occurs when the Aime card cannot be read.
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Make sure your connection to the ALL.Net server is good (the network icon in the bottom corner is green).
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### 8114
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!!! tip "ALL.Net System error (RTC)"
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Make sure you're connected to an ALL.Net server for the first boot, or disable accounting by editing `config_hook.json`:
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```json
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{
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"allnet_accounting": {
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"enable": false
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}
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}
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```
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If you're copying into an existing `config_hook.json`, remove the outer braces and add a comma to the previous item, like so:
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```json
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{
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"emoney": {
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"enable": false
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},
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"allnet_accounting": {
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"enable": false
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}
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}
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```
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If your game files does not include `config_hook.json`, it is OK to create a new file.
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Then edit the launch script (usually `launch.bat`) to tell the game about it:
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```
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amdaemon.exe -f -c config_common.json config_server.json config_client.json {++config_hook.json++}
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```
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## CHUNITHM
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### 3101, 3102
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!!! tip "An unexpected error has occurred with the main device<br>Initialization failure with the main device"
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This error occurs when the game fails to communicate with the controller.
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Check if your controller is connected properly and if ChuniIO DLLs are working.
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### 3201, 3202, 3203, 3204, 3205, 3206
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!!! tip "Cannot confirm the connection with the side device sensor 1/2/3/4/5/6"
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This error occurs if the air sensors are not functional or blocked during system test.
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To resolve this, enter and exit Test mode by pressing the F1 key (or 1 on older segatools) then stay clear of your controller.
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If the error still happens, your air sensors may be faulty.
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### 3300
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!!! tip "Duplicate servers in the same network"
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If multiple CHUNITHM machines are on the same LAN network, only one of them can be the server (dip switch 1 ON). Set all other machines to dip switch 1 OFF:
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```ini hl_lines="2"
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[system]
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dipsw1=0
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```
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!!! warning "As of 2024-08-20, the [gpio] section in segatools has been renamed to [system]"
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### 3301
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!!! tip "Duplicate STANDARD in the same group"
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If multiple CHUNITHM machines are on the same LAN network and cabinet group (A/B/C/D), one of them should set reference machine settings to STANDARD and the rest to FOLLOW THE STANDARD.
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Change this by going to Test menu > Game Settings (4th option) > Reference machine settings (2nd option).
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### 3400
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!!! tip "Monitor Not Supported 120fps"
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This error occurs if your monitor is not set to `1920x1080@120 Hz` at 32-bit color mode.
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Adjust display settings and try again.
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### 3401
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!!! tip "Machine Not Supported 120fps"
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This error occurs if you're running the game in CVT mode at 120fps.
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Use SP mode (dip switch 3 OFF) to run the game in 120fps.
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In `segatools.ini` this would be:
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```ini
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[system]
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dipsw3=0
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```
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!!! warning "As of 2024-08-20, the [gpio] section in segatools has been renamed to [system]"
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## AMDaemon
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### ampdGd1232a01aInit(). ErrCode -4
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!!! tip ""
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This error occurs because of a VFD port number mismatch.
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Update segatools, or if you're using a real VFD, confirm that the VFD uses the same port as specified in `config_common.json` or `config_sp.json` (CHUNITHM) under `emoney.display_port`:
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```json
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"emoney" :
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{
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"display_port" : 2
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}
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```
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The value should match the COM port that your real VFD is connected to.
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### amAppImageInit(). ErrCode -5
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!!! tip ""
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Path to the configured AMFS directory is too long.
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Ensure that the path is shorter than 16 characters (32 bytes).
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### RegCreateKeyExW(). ErrorCode -5
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!!! tip ""
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This error occurs because the Windows registry cannot be written to as a normal user.
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Start the game as administrator **once**, or update segatools.
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### amSysFileInitEx(). ErrCode -5
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!!! tip ""
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The AMFS folder is read only.
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Uncheck the read only property in file explorer for the AMFS folder.
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### amGfetcherInit(). ErrCode -1
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!!! tip ""
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ICF1 is missing in the configured AMFS directory.
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Get the correct ICF for your game (the game ID in the ICF must be correct). |