Reorganize popn, Add logos, Get rid of '
|
|
@ -108,7 +108,7 @@
|
|||
This error was seen on Sound Voltex Booth, a user had messed up their dll files. Thus, the solution would be to leave files unmodified and do not needlessly tamper. If your data came from a trusted source and you're having this issue, consider redownloading the files and making sure your installation was done properly.
|
||||
|
||||
|
||||
## Pop'n Error Codes
|
||||
## Pop'n Error Codes
|
||||
|
||||
### 5-1509-0000
|
||||
|
||||
|
|
@ -120,7 +120,7 @@
|
|||
|
||||
!!! tip ""
|
||||
|
||||
This error was seen on Pop'n Usaneko due to improper setup and bad parameter usage in SpiceTools, make sure to follow [the Game Setup](/games/bemani/popn/usaneko/setup.md) and utilize the `-url` and `-p` parameters in SpiceTools
|
||||
This error was seen on Pop'n Usaneko due to improper setup and bad parameter usage in SpiceTools, make sure to follow [the Game Setup](/games/bemani/popn/usaneko/setup.md) and utilize the `-url` and `-p` parameters in SpiceTools
|
||||
so that you're not needlessly risking making mistakes in modifying the game's files.
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -131,7 +131,7 @@
|
|||
- [Sensatec (JP Seller)](https://www.sensatec.co.jp/e/products/detail.php?product_id=336)
|
||||
|
||||
|
||||
## Pop'n Buttons
|
||||
## Pop'n Buttons
|
||||
|
||||
### Sanwa
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
# HELLO Pop'n
|
||||
# HELLO Pop'n Music
|
||||
<img class="header-logo" src="/img/bemani/popn/hello/logo.png"/>
|
||||
|
||||
!!! danger "Warning"
|
||||
Please make sure your data is from an appropriate source and unmodified before proceeding, this guide is unable to troubleshoot any problems related to bad or poorly managed data.
|
||||
|
|
@ -13,7 +14,7 @@
|
|||
|
||||
This game still uses DirectSound so we can skip audio related setup needed for other games. After downloading your data, the first thing to do is make sure your files aren't set to READ ONLY, make sure to uncheck it from the main folder in the Windows Properties tab if so. Then, put your desired 32-bit tools inside the game's `contents` folder. Pictured below is what your folder should look like.
|
||||
|
||||
<img src="/img/popn/hello1.png">
|
||||
<img src="/img/bemani/popn/common/hello1.png">
|
||||
|
||||
|
||||
### Configuring Your Tools
|
||||
|
|
@ -39,7 +40,7 @@
|
|||
|
||||
Pictured below, the selected options in `spicecfg.exe`.
|
||||
|
||||
<img src="/img/popn/hello2.png">
|
||||
<img src="/img/bemani/popn/common/hello2.png">
|
||||
|
||||
### Configuring for an Online Network
|
||||
|
||||
|
|
@ -59,7 +60,7 @@
|
|||
|
||||
Pictured below, the enabled options in `spicecfg.exe`.
|
||||
|
||||
<img src="/img/popn/hello3.png">
|
||||
<img src="/img/bemani/popn/common/hello3.png">
|
||||
|
||||
!!! tip ""
|
||||
|
||||
|
|
@ -71,7 +72,7 @@
|
|||
|
||||
While we're still in `spicecfg.exe`, why not set up the keybinds? To do this you'll have to head on over to the `Buttons` tab. Here you simply click `Bind` and press the button on your controller (or keyboard). Below are my keybinds for a keyboard. Notice that I've also bound the `Service`, `Test` and `Coin Mech` buttons to my keyboard. This might come in handy but shouldn't be necessary to play the game.
|
||||
|
||||
<img src="/img/popn/hello4.png">
|
||||
<img src="/img/bemani/popn/common/hello4.png">
|
||||
|
||||
### Final Steps and Setting up the Game
|
||||
|
||||
|
|
@ -80,8 +81,8 @@
|
|||
|
||||
The boot sequence may have a very light blue background. Press any overlay hotkey (F12, for example) to make it display normally.
|
||||
|
||||
<img src="/img/popn/helloboot1.png">
|
||||
<img src="/img/popn/helloboot2.png">
|
||||
<img src="/img/bemani/popn/common/helloboot1.png">
|
||||
<img src="/img/bemani/popn/common/helloboot2.png">
|
||||
|
||||
!!! tip ""
|
||||
Simply follow the on-screen text in the bottom left corner to continue. On the first boot, the game may tell you to press `Test`, and then `Service`.
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
HELLO Pop'n Troubleshooting
|
||||
# HELLO Pop'n Music
|
||||
<img class="header-logo" src="/img/bemani/popn/hello/logo.png"/>
|
||||
|
||||
### My Game Is Running Slow/Lagging
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
# Pop'n Peace
|
||||
# Pop'n Music Peace
|
||||
<img class="header-logo" src="/img/bemani/popn/peace/logo.png"/>
|
||||
|
||||
!!! danger "Warning"
|
||||
Please make sure your data is from an appropriate source and unmodified before proceeding, this guide is unable to troubleshoot any problems related to bad or poorly managed data.
|
||||
|
|
@ -13,7 +14,7 @@
|
|||
|
||||
This game still uses DirectSound so we can skip audio related setup needed for other games. After downloading your data, the first thing to do is make sure your files aren't set to READ ONLY, make sure to uncheck it from the main folder in the Windows Properties tab if so. Then, put your desired 32-bit tools inside the game's `contents` folder. Pictured below is what your folder should look like.
|
||||
|
||||
<img src="/img/popn/2.png">
|
||||
<img src="/img/bemani/popn/common/2.png">
|
||||
|
||||
|
||||
### Configuring Your Tools
|
||||
|
|
@ -39,7 +40,7 @@
|
|||
|
||||
Pictured below, the selected options in `spicecfg.exe`.
|
||||
|
||||
<img src="/img/popn/3.png">
|
||||
<img src="/img/bemani/popn/common/3.png">
|
||||
|
||||
### Configuring for an Online Network
|
||||
|
||||
|
|
@ -59,7 +60,7 @@
|
|||
|
||||
Pictured below, the enabled options in `spicecfg.exe`.
|
||||
|
||||
<img src="/img/popn/4.png">
|
||||
<img src="/img/bemani/popn/common/4.png">
|
||||
|
||||
!!! tip ""
|
||||
|
||||
|
|
@ -71,7 +72,7 @@
|
|||
|
||||
While we're still in `spicecfg.exe`, why not set up the keybinds? To do this you'll have to head on over to the `Buttons` tab. Here you simply click `Bind` and press the button on your controller (or keyboard). Below are my keybinds of an arduino based controller. Notice that I've also bound the `Service`, `Test` and `Coin Mech` buttons to my keyboard. This might come in handy but shouldn't be necessary to play the game.
|
||||
|
||||
<img src="/img/popn/5.png">
|
||||
<img src="/img/bemani/popn/common/5.png">
|
||||
|
||||
### Booting
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
Pop'n Peace Troubleshooting
|
||||
# Pop'n Music Peace
|
||||
<img class="header-logo" src="/img/bemani/popn/peace/logo.png"/>
|
||||
|
||||
### Hardware Specs
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
# Pop'n Usaneko
|
||||
# Pop'n Usaneko
|
||||
<img class="header-logo" src="/img/bemani/popn/usaneko/logo.png"/>
|
||||
|
||||
!!! danger "Warning"
|
||||
Please make sure your data is from an appropriate source and unmodified before proceeding, this guide is unable to troubleshoot any problems related to bad or poorly managed data.
|
||||
|
|
@ -13,7 +14,7 @@
|
|||
|
||||
This game still uses DirectSound so we can skip audio related setup needed for other games. After downloading your data, the first thing to do is make sure your files aren't set to READ ONLY, make sure to uncheck it from the main folder in the Windows Properties tab if so. Then, put your desired 32-bit tools inside the game's `contents` folder, and to create a `.bat` file. Pictured below is what your folder should look like, feel free to name your `.bat` file anything you desire, for the sake of convenience we've named ours `gamestart.bat`.
|
||||
|
||||
<img src="/img/popn/1.png">
|
||||
<img src="/img/bemani/popn/common/1.png">
|
||||
|
||||
|
||||
### Configuring Your Tools
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
Pop'n Usaneko Troubleshooting
|
||||
# Pop'n Music Usaneko
|
||||
<img class="header-logo" src="/img/bemani/popn/usaneko/logo.png"/>
|
||||
|
||||
### Hardware Specs
|
||||
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 46 KiB |
BIN
docs/img/bemani/popn/hello/logo.png
Normal file
|
After Width: | Height: | Size: 95 KiB |
BIN
docs/img/bemani/popn/peace/logo.png
Normal file
|
After Width: | Height: | Size: 63 KiB |
|
Before Width: | Height: | Size: 407 KiB After Width: | Height: | Size: 407 KiB |
|
|
@ -114,8 +114,8 @@ nav:
|
|||
- "Troubleshooting": "games/nostop2/troubleshooting.md"
|
||||
- "BeatStream":
|
||||
- "アニムトライヴ":
|
||||
- "Game Setup": "games/beatstreamfinal/setup.md"
|
||||
- "Troubleshooting": "games/beatstreamfinal/troubleshooting.md"
|
||||
- "Game Setup": "games/bemani/beatstream/animutribe/setup.md"
|
||||
- "Troubleshooting": "games/bemani/beatstream/animutribe/troubleshooting.md"
|
||||
- "MÚSECA":
|
||||
- "MÚSECA 1+1/2":
|
||||
- "Game Setup": "games/bemani/museca/1plushalf/setup.md"
|
||||
|
|
|
|||