Use same snippet structure for DDR controllers

This commit is contained in:
auxbh
2025-05-29 07:43:33 +02:00
parent 0bd6dbd3f0
commit 1ff3b7057b
2 changed files with 5 additions and 14 deletions

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@@ -94,7 +94,11 @@
=== "Buttons"
--8<-- "docs/snippets/bemani/common/spicecfg_buttons.md"
--8<-- "docs/snippets/bemani/ddr/spicecfg_buttons.md"
--8<-- "docs/snippets/bemani/common/spicecfg_buttons_additionalinfo.md"
=== "Analogs"

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@@ -1,10 +1,3 @@
!!! info "This tab is used to bind your keyboard and controller buttons"
!!! info "Bind vs Naive"
**Bind** - Use for controllers and hardware devices. **More responsive** and detects any HID device.
**Naive** - Use for device agnostic keyboard binds. **Less responsive** but works with simulated keystrokes.
!!! tip "Binding your buttons"
Click on `Bind` then press the key you want associated with the action.
@@ -14,10 +7,4 @@
- **Maintenance**: `Service, Test`
- **Game buttons**: `Up, Down, Left, Right`
- **Menu buttons**: ` Start, Up, Down, Left, Right`
- **Keypad**: `Keypad Insert Card`, `1 to 9`
!!! info "Additional info"
- Use page navigation at the bottom to bind multiple buttons to the same input
- Check **Bind Many** to bind multiple controls in sequence
- Click **Edit** after binding for advanced options (invert, MIDI sensitivity, etc.)
- **Keypad**: `Keypad Insert Card`, `1 to 9`