deploy/script: fix bad prototype interaction with Env/contextify

This commit is contained in:
Christopher Monsanto 2020-08-08 05:43:22 -04:00
parent b45cf9b43c
commit e625489c45

View File

@ -3,7 +3,7 @@ import fs from 'fs';
import nodePath from 'path';
import vm from 'vm';
import * as pathlib from './path.js';
import * as _spritename from './spritename.js';
import * as spritename from './spritename.js';
export class ActionQueue {
private queue: {src : pathlib.Path, dst : pathlib.Path}[];
@ -33,27 +33,27 @@ export class ActionQueue {
}
}
class Env {
constructor(private srcDir : string,
private dstDir : string,
private queue : ActionQueue) {}
list(dir : string) : pathlib.Path[] {
const result = [];
for (const filename of fs.readdirSync(nodePath.join(this.srcDir, dir))) {
result.push(pathlib.path(filename, {dir}));
const ENV_PROTO = {
spritename
};
function makeEnv(srcDir : string, dstDir : string, queue: ActionQueue) {
return {
__proto__: ENV_PROTO,
list(dir : string) : pathlib.Path[] {
const result = [];
for (const filename of fs.readdirSync(nodePath.join(srcDir, dir))) {
result.push(pathlib.path(filename, {dir}));
}
return result;
},
copy(src : pathlib.PathLike, dst : pathlib.PathLike) {
const srcp = pathlib.path(src);
const dstp = pathlib.path(dst);
queue.copy(pathlib.join(srcDir, srcp), pathlib.join(dstDir, dstp));
}
return result;
}
get spritename() {
return _spritename;
}
copy(src : pathlib.PathLike, dst : pathlib.PathLike) {
const srcp = pathlib.path(src);
const dstp = pathlib.path(dst);
this.queue.copy(pathlib.join(this.srcDir, srcp), pathlib.join(this.dstDir, dstp));
}
}
@ -67,7 +67,7 @@ export class Script {
runOnFile(src : pathlib.Path) : pathlib.Path {
const input = pathlib.update(src, {dir: ""});
const result = this.script.runInNewContext({
spritename: _spritename,
__proto__: ENV_PROTO,
path: input,
...input
});
@ -79,7 +79,7 @@ export class Script {
}
run(srcDir : string, dstDir : string, queue : ActionQueue) {
this.script.runInNewContext(new Env(srcDir, dstDir, queue));
this.script.runInNewContext(makeEnv(srcDir, dstDir, queue));
}
}