🦑 Current and upcoming map schedules for Splatoon 2
Go to file
2017-12-12 18:18:47 -08:00
docker Add no-cache header for the data directory 2017-11-18 14:19:59 -08:00
src Localize "original gear" text 2017-12-12 18:18:47 -08:00
.babelrc Initial commit 2017-08-02 09:58:58 -07:00
.env.example Change updater to use separate accounts for each region 2017-11-09 16:15:29 -08:00
.gitattributes Initial commit 2017-08-02 09:58:58 -07:00
.gitignore Move last tweet times to the storage directory 2017-11-25 15:17:40 -08:00
docker-compose.override.yml.example Fix example override file name 2017-10-27 18:01:46 -07:00
docker-compose.yml Add nginx container for use with nginx-proxy 2017-10-27 17:32:44 -07:00
license.txt Add license 2017-08-15 16:50:29 -07:00
package.json Add locale-man to make adding localizations easier 2017-12-04 11:17:17 -08:00
postcss.config.js Use CSS autoprefixer 2017-08-15 16:50:29 -07:00
readme.md Restructure data updater 2017-08-16 13:07:16 -07:00
webpack.config.js Add translations for most of the rest of the UI 2017-12-04 13:19:37 -08:00
yarn.lock Update JS package versions 2017-12-06 20:24:47 -08:00

Splatoon2.ink

Splatoon2.ink shows the current and upcoming map schedules for Splatoon 2.

This site was built with Vue.js and Bulma. All data comes from the SplatNet 2 API.

More information about Nintendo's API can be found here.

Note: The Splatnet updater script requires Node.js v8 or later.

Getting Started

Clone this repo:

git clone git@github.com:misenhower/splatoon2.ink.git

Next, copy .env.example to .env and update its values.

cp .env.example .env

You can retrieve your iksm_session ID value (NINTENDO_SESSION_ID inside .env) using Fiddler or a similar tool. See here for further instructions.

I recommend using Yarn to manage JS dependencies.

yarn install    # Install dependencies
yarn splatnet   # Retrieve updates from Splatnet and the Salmon Run calendar
yarn serve      # Start the webpack dev server

Data retrieved from Splatnet is stored in the public/data directory.

By default, the dev server will run on port 8080. When running yarn serve you can access the site by going to http://localhost:8080.

Production

Build minified assets for production:

yarn build

Retrieve updates from Splatnet every hour via node-cron:

yarn cron

Docker

I use a Docker container on my production server to build production assets and retrieve data from Splatnet.

sudo docker-compose run --rm app yarn build     # Build production assets
sudo docker-compose up -d app                   # Start periodic updates