Matt Isenhower 8827f59b44 Declare prop types and clear the remaining web lint warnings
Every component now declares its prop types (vue/require-prop-types),
which was the bulk of what was left. The rest are one-off fixes:

- two <template> wrappers with no directive are removed (no-lone-template);
- the region dropdown's loop variable no longer shadows the region prop
  (no-template-shadow);
- the Splatfest winner bar renders the winning team's name as a real
  <span> inside the translated sentence instead of injecting markup with
  v-html (no-v-html).

The lint workflow's --max-warnings 0 now passes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 10:36:51 -07:00
2026-08-30 18:56:38 -07:00
2024-11-16 21:51:58 -08:00
2024-11-08 08:26:28 -08:00
2017-08-02 09:58:58 -07:00
2017-08-15 16:50:29 -07:00
2026-09-02 20:22:18 -07:00

Splatoon2.ink

Note

Check out Splatoon3.ink as well!

Splatoon2.ink shows the current and upcoming map schedules for Splatoon 2.

This site was built with Vue.js and Bulma. All data comes from the SplatNet 2 API.

More information about Nintendo's API can be found here.

Getting Started

Clone this repo:

git clone git@github.com:misenhower/splatoon2.ink.git

Next, copy .env.example to .env and update its values.

cp .env.example .env

You can retrieve your iksm_session ID value (NINTENDO_SESSION_ID inside .env) using Fiddler or a similar tool. See here for further instructions.

npm install      # Install dependencies
npm run splatnet # Retrieve updates from Splatnet and the Salmon Run calendar
npm run serve    # Start the webpack dev server

Data retrieved from Splatnet is stored in the dist/data directory.

One image, src/common/cdn/images/skill/53c62995f9d2dc4a60f3850c5dbdd2323f1eef87.png, is no longer served by SplatNet's CDN. It is already in production storage; if you ever start from an empty dist/, copy it to dist/assets/splatnet/images/skill/ by hand (or run npm run sync:download).

By default, the dev server will run on port 8080. When running npm run serve you can access the site by going to http://localhost:8080.

Production

Build minified assets for production:

npm run build

Retrieve updates from Splatnet every hour via node-cron:

npm run cron
Description
🦑 Current and upcoming map schedules for Splatoon 2
Readme 20 MiB
Languages
JavaScript 44.1%
Vue 43.5%
SCSS 11.1%
HTML 0.9%
Dockerfile 0.4%