Matt Isenhower 41dcff1709 Report updater errors through @sentry/core
The updaters run in the container today and in a Worker next, and
@sentry/node cannot be bundled into a Worker. Both @sentry/node and
@sentry/cloudflare are built on @sentry/core, where captureException
lives, so the updater base class imports from core and lands on whichever
client the entry point initialized. The Node entry point keeps
initializing @sentry/node; the Worker will use @sentry/cloudflare.

The two packages must stay on the same version: Sentry keys its global
carrier by version, and a split silently drops events. A test pins the
routing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 10:23:35 -07:00
2024-11-12 21:09:09 -08:00
2026-08-30 18:56:38 -07:00
2024-11-16 21:51:58 -08:00
2024-11-08 08:26:28 -08:00
2017-08-02 09:58:58 -07:00
2018-07-31 12:14:27 -07:00
2017-08-15 16:50:29 -07:00
2026-08-30 18:56:38 -07:00
2026-09-02 20:22:18 -07:00

Splatoon2.ink

Note

Check out Splatoon3.ink as well!

Splatoon2.ink shows the current and upcoming map schedules for Splatoon 2.

This site was built with Vue.js and Bulma. All data comes from the SplatNet 2 API.

More information about Nintendo's API can be found here.

Getting Started

Clone this repo:

git clone git@github.com:misenhower/splatoon2.ink.git

Next, copy .env.example to .env and update its values.

cp .env.example .env

You can retrieve your iksm_session ID value (NINTENDO_SESSION_ID inside .env) using Fiddler or a similar tool. See here for further instructions.

npm install      # Install dependencies
npm run splatnet # Retrieve updates from Splatnet and the Salmon Run calendar
npm run serve    # Start the webpack dev server

Data retrieved from Splatnet is stored in the dist/data directory.

One image, src/common/cdn/images/skill/53c62995f9d2dc4a60f3850c5dbdd2323f1eef87.png, is no longer served by SplatNet's CDN. It is already in production storage; if you ever start from an empty dist/, copy it to dist/assets/splatnet/images/skill/ by hand (or run npm run sync:download).

By default, the dev server will run on port 8080. When running npm run serve you can access the site by going to http://localhost:8080.

Production

Build minified assets for production:

npm run build

Retrieve updates from Splatnet every hour via node-cron:

npm run cron
Description
🦑 Current and upcoming map schedules for Splatoon 2
Readme 20 MiB
Languages
JavaScript 44.1%
Vue 43.5%
SCSS 11.1%
HTML 0.9%
Dockerfile 0.4%