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Pretendo Splatoon server implementation
I would have liked to save the gathering info too but I couldn't work out how to extract that from MatchmakingManager you can kinda reverse-engineer it from the tracking logs anyway |
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| .github/workflows | ||
| globals | ||
| nex | ||
| .gitignore | ||
| .gitmodules | ||
| Dockerfile | ||
| go.mod | ||
| go.sum | ||
| init.go | ||
| LICENSE | ||
| main.go | ||
| Makefile | ||