fix: merge issue

This commit is contained in:
Andrea 2024-09-30 13:19:33 +02:00
parent 8dec161257
commit 63fb020aac
2 changed files with 6 additions and 1 deletions

View File

@ -3,7 +3,7 @@ package nex
import (
"github.com/PretendoNetwork/nex-go/v2"
"github.com/PretendoNetwork/nex-go/v2/types"
// commonglobals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
// common_globals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
commonnattraversal "github.com/PretendoNetwork/nex-protocols-common-go/v2/nat-traversal"
commonsecure "github.com/PretendoNetwork/nex-protocols-common-go/v2/secure-connection"
nattraversal "github.com/PretendoNetwork/nex-protocols-go/v2/nat-traversal"
@ -118,6 +118,11 @@ func gameSpecificMatchmakeSessionSearchCriteriaChecksHandler(searchCriteria *mat
return true
}
func cleanupMatchmakeSessionSearchCriteriasHandler(searchCriterias *types.List[*matchmakingtypes.MatchmakeSessionSearchCriteria]) {
searchCriterias.DeleteIndex(1);
searchCriterias.DeleteIndex(4);
}
func onAfterAutoMatchmakeWithParamPostpone(_ nex.PacketInterface, _ *matchmakingtypes.AutoMatchmakeParam) {
// * This is ugly but I can't work out a better way to do this
// * Set Splatfest rooms to open participation

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