mirror of
https://github.com/SplatooD/splatood.git
synced 2026-03-21 17:34:25 -05:00
SplatooD: A Splatoon demake for NES
| docs | ||
| levels | ||
| sound | ||
| util | ||
| .gitignore | ||
| crt0.s | ||
| famitone2.s | ||
| game.c | ||
| LICENSE | ||
| Makefile | ||
| metasprites.h | ||
| music.s | ||
| neslib.h | ||
| neslib.s | ||
| nrom.cfg | ||
| README.md | ||
| runtime.lib | ||
| sounds.s | ||
| splatood.nes | ||
| tileset.chr | ||
| TODO.md | ||
SplatooD: A Splatoon demake for NES
Controls
D-pad to move, A to flick roller or fire charger, START to pause. Menus accept D-pad to move cursor and START to select an item.
Building
Install cc65 v2.13.3 or thereabouts and then run make.
Assets were created in NESST and Famitracker.
Updating Nametable Headers
There is a tool to convert binary nametables into C headers in util/bin-to-h.py.
Cartridge Details
We target an NROM256 cartridge with two 16kB PRG ROMs and one 8kB CHR ROM.
