mirror of
https://github.com/Sendouc/sendou.ink.git
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* Got something going * Style overwrites * width != height * More playing with lines * Migrations * Start bracket initial * Unhardcode stage generation params * Link to match page * Matches page initial * Support directly adding seed to map list generator * Add docs * Maps in matches page * Add invariant about tie breaker map pool * Fix PICNIC lacking tie breaker maps * Only link in bracket when tournament has started * Styled tournament roster inputs * Prefer IGN in tournament match page * ModeProgressIndicator * Some conditional rendering * Match action initial + better error display * Persist bestOf in DB * Resolve best of ahead of time * Move brackets-manager to core * Score reporting works * Clear winner on score report * ModeProgressIndicator: highlight winners * Fix inconsistent input * Better text when submitting match * mapCountPlayedInSetWithCertainty that works * UNDO_REPORT_SCORE implemented * Permission check when starting tournament * Remove IGN from upsert * View match results page * Source in DB * Match page waiting for teams * Move tournament bracket to feature folder * REOPEN_MATCH initial * Handle proper resetting of match * Inline bracket-manager * Syncify * Transactions * Handle match is locked gracefully * Match page auto refresh * Fix match refresh called "globally" * Bracket autoupdate * Move fillWithNullTillPowerOfTwo to utils with testing * Fix map lists not visible after tournament started * Optimize match events * Show UI while in progress to members * Fix start tournament alert not being responsive * Teams can check in * Fix map list 400 * xxx -> TODO * Seeds page * Remove map icons for team page * Don't display link to seeds after tournament has started * Admin actions initial * Change captain admin action * Make all hooks ts * Admin actions functioning * Fix validate error not displaying in CatchBoundary * Adjust validate args order * Remove admin loader * Make delete team button menancing * Only include checked in teams to bracket * Optimize to.id route loads * Working show map list generator toggle * Update full tournaments flow * Make full tournaments work with many start times * Handle undefined in crud * Dynamic stage banner * Handle default strat if map list generation fails * Fix crash on brackets if less than 2 teams * Add commented out test for reference * Add TODO * Add players from team during register * TrustRelationship * Prefers not to host feature * Last before merge * Rename some vars * More renames
80 lines
1.6 KiB
TypeScript
80 lines
1.6 KiB
TypeScript
import { useTranslation } from "~/hooks/useTranslation";
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import type { MainWeaponId } from "~/modules/in-game-lists";
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import { mainWeaponImageUrl, outlinedMainWeaponImageUrl } from "~/utils/urls";
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interface ImageProps {
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path: string;
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alt: string;
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title?: string;
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className?: string;
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containerClassName?: string;
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width?: number;
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height?: number;
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style?: React.CSSProperties;
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testId?: string;
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onClick?: () => void;
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}
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export function Image({
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path,
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alt,
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title,
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className,
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width,
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height,
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style,
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testId,
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containerClassName,
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onClick,
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}: ImageProps) {
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return (
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<picture title={title} className={containerClassName} onClick={onClick}>
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<source
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type="image/avif"
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srcSet={`${path}.avif`}
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width={width}
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height={height}
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style={style}
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/>
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<img
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alt={alt}
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src={`${path}.png`}
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className={className}
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width={width}
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height={height}
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style={style}
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draggable="false"
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data-testid={testId}
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/>
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</picture>
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);
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}
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type WeaponImageProps = {
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weaponSplId: MainWeaponId;
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variant: "badge" | "build";
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} & Omit<ImageProps, "path" | "alt" | "title">;
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export function WeaponImage({
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weaponSplId,
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variant,
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testId,
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...rest
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}: WeaponImageProps) {
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const { t } = useTranslation(["weapons"]);
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return (
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<Image
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{...rest}
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alt={t(`weapons:MAIN_${weaponSplId}`)}
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title={t(`weapons:MAIN_${weaponSplId}`)}
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testId={testId}
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path={
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variant === "badge"
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? outlinedMainWeaponImageUrl(weaponSplId)
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: mainWeaponImageUrl(weaponSplId)
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}
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/>
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);
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}
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