mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-03-21 18:04:39 -05:00
211 lines
9.1 KiB
JSON
211 lines
9.1 KiB
JSON
{
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"weaponSelect.label": "",
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"attribute.weight": "Gewicht",
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"attribute.weight.Fast": "Leicht",
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"attribute.weight.Slow": "Schwer",
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"attribute.weight.Normal": "Normal",
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"objCalcAd": "Für Infos zum Zerstörer-Effekt, schau dir den Objekt-Schaden-Rechner an",
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"newBuildPrompt": "Füge neue Ausrüstung mit den ausgewählten Effekten hinzu",
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"stat.category.main": "Hauptwaffe",
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"stat.category.sub": "Sekundärwaffe",
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"stat.category.special": "Spezialwaffe",
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"stat.category.subDef": "",
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"stat.category.actionsPerInkTank": "Aktionen pro Tintentank",
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"stat.category.damage": "",
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"stat.category.special.damage": "",
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"stat.category.subWeaponDefenseDamages": "",
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"stat.category.movement": "Mobilität",
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"stat.category.misc": "Sonstige",
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"stat.canopyHp": "Haltbarkeit des Verdecks",
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"stat.fullChargeSeconds": "Ladezeit bis voll",
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"stat.maxChargeHoldSeconds": "Max. Haltedauer aufgeladen",
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"stat.specialPoints": "Punkte für Spezialwaffe",
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"stat.specialLost": "Verlonene Spezialpunkte wenn erledigt",
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"stat.specialLostSplattedByRP": "Verlonene Spezialpunkte wenn erledigt durch Spieler mit Heimsuchung-Effekt",
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"stat.whiteInk": "Dauer keiner Tintenregeneration nach Nutzung",
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"stat.subWeaponInkConsumptionPercentage": "Tintentankverbrauch",
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"stat.squidFormInkRecoverySeconds": "Dauer vollst. Tintenregeneration (als Tintenfisch)",
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"stat.humanoidFormInkRecoverySeconds": "Dauer vollst. Tintenregeneration (als Humanoid)",
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"stat.quickRespawnTime": "Dauer schneller Rückkehr",
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"stat.quickRespawnTimeSplattedByRP": "Dauer schneller Rückkehr wenn erledigt durch Spieler mit Heimsuchung-Effekt",
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"stat.superJumpTimeGround": "Supersprung ungeschützte Frames",
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"stat.superJumpTimeTotal": "Supersprung Dauer (Total)",
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"stat.superJumpTimeTotal.stealthJumpExplanation": "",
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"stat.jumpShotSpread": "Schussstreuung in Grad (springend)",
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"stat.groundShotSpread": "Schussstreuung in Grad (stehend)",
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"stat.shotAutofireSpreadGround": "",
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"stat.shotAutofireSpreadAir": "",
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"stat.squidSurgeChargeFrames": "Wandsprung Frames für volle Aufladung",
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"stat.swimSpeed": "Schwimmtempo (Einheiten per Frame)",
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"stat.swimSpeedHoldingRainmaker": "Schwimmtempo (wenn mit Goldfischkanone)",
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"stat.runSpeed": "Renntempo (Einheiten per Frame)",
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"stat.runSpeedInEnemyInk": "Renntempo in gegnerischer Tinte",
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"stat.shootingRunSpeed": "Renntempo beim Schießen",
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"stat.shootingRunSpeedCharging": "Renntempo beim Aufladen",
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"stat.shootingRunSpeedFullCharge": "Renntempo beim Halten voller Ladung",
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"stat.shootingRunSpeedSecondaryMode": "",
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"stat.framesBeforeTakingDamageInEnemyInk": "Frames bevor Schaden durch gegnerische Tinte",
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"stat.damageTakenInEnemyInkPerSecond": "Schaden durch gegnerische Tinte pro Sekunde",
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"stat.enemyInkDamageLimit": "Max. Schaden durch gegnerische Tinte",
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"stat.markedTime": "{{weapon}} Markierungsdauer",
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"stat.movementReduction": "{{weapon}} Reduzierung der Mobilität",
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"stat.damage": "{{weapon}} Schaden",
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"stat.bombHdamage": "Schaden durch Bomben (voll)",
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"stat.bombLdamage": "Schaden durch Bomben (partiell)",
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"stat.consumption.NORMAL": "Schüsse",
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"stat.consumption.SWING": "Swings",
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"stat.consumption.SLOSH": "Sloshes",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.TAP_SHOT": "Tap-Schüsse",
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"stat.consumption.FULL_CHARGE": "Voll aufgeladene Schüsse",
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"stat.consumption.SPLATLING_CHARGE": "Voll aufgeladen",
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"stat.consumption.SHIELD_LAUNCH": "Schild-Abschüsse",
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"stat.consumption.DUALIE_ROLL": "Ausweichrollen",
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"stat.sub.velocity": "Geschwindigkeit (beinflusst Reichweite)",
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"stat.sub.firstPhaseDuration": "Dauer voller Power",
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"stat.sub.secondPhaseDuration": "Dauer mittlerer Phase",
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"stat.sub.markingTimeInSeconds": "Dauer der Markierung",
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"stat.sub.markingRadius": "Markierungsradius",
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"stat.sub.explosionRadius": "Explosionsradius",
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"stat.sub.hp": "Haltbarkeit",
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"stat.sub.qsjBoost": "Supersprung + Boost",
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"stat.special.duration": "{{weapon}} Dauer",
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"stat.special.duration.inkStormExplanation": "Erhöht die Reichweite der eingefärbten Tinte, aber nicht die Menge.",
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"stat.special.duration.killerWail": "",
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"stat.special.damageDistance": "{{weapon}} Schadensabstand",
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"stat.special.paintRadius": "{{weapon}} Einfärberadius",
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"stat.special.shieldHp": "{{weapon}} Schild-Haltbarkeit",
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"stat.special.deviceHp": "{{weapon}} Gerät-Haltbarkeit",
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"stat.special.inkConsumptionHook": "{{weapon}} Haken Tintenverbrauch",
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"stat.special.inkConsumptionPerSecond": "{{weapon}} Tintenverbrauch pro Sekunde",
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"stat.special.reticleRadius": "{{weapon}} Radius Fadenkreuz",
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"stat.special.throwDistance": "{{weapon}} Wurfdistanz",
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"stat.special.moveSpeed": "",
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"stat.special.autoChargeRate": "{{weapon}} Auto-Aufladungsrate",
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"stat.special.maxRadius": "{{weapon}} Max. Radius Welle",
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"stat.special.maxRadius.explanation": "Die Ausbreitungsgeschwindigkeit der Welle ist immer konstant, trotz größerem Radius.",
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"stat.special.radiusRangeMin": "{{weapon}} Saugradius (Minimum)",
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"stat.special.radiusRangeMax": "{{weapon}} Saugradius (Maximum)",
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"stat.special.powerUpDuration": "{{weapon}} Drink-Effektdauer",
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"damage.header.type": "Typ",
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"damage.header.damage": "Schaden",
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"damage.header.baseDamage": "",
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"damage.header.baseDamage.short": "",
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"damage.header.distance": "Reichweite",
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"damage.toSplat_one": "{{count}} Treffer bis erledigt",
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"damage.toSplat_other": "{{count}} Treffer bis erledigt",
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"damage.NORMAL_MIN": "Minimum",
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"damage.NORMAL_MAX": "Maximum",
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"damage.SECONDARY_MODE_MIN": "",
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"damage.SECONDARY_MODE_MAX": "",
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"damage.NORMAL_MAX_FULL_CHARGE": "Maximum (voll aufgeladen)",
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"damage.DIRECT": "Direkt",
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"damage.DIRECT_MIN": "Direkttreffer (Minimum)",
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"damage.DIRECT_MAX": "Direkttreffer (Maximum)",
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"damage.DIRECT_SECONDARY_MIN": "",
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"damage.DIRECT_SECONDARY_MAX": "",
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"damage.FULL_CHARGE": "Voll aufgeladener Schuss",
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"damage.MAX_CHARGE": "Maximum (teilweise aufgeladen)",
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"damage.TAP_SHOT": "Tap-Schuss",
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"damage.DISTANCE": "Schuss",
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"damage.SPLASH": "Schuss",
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"damage.SPLASH_MIN": "",
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"damage.SPLASH_MAX": "",
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"damage.SPLASH_VERTICAL_MIN": "",
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"damage.SPLASH_VERTICAL_MAX": "",
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"damage.SPLASH_HORIZONTAL_MIN": "",
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"damage.SPLASH_HORIZONTAL_MAX": "",
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"damage.ROLL_OVER": "",
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"damage.SPLATANA_VERTICAL_DIRECT": "",
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"damage.SPLATANA_VERTICAL": "",
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"damage.SPLATANA_HORIZONTAL_DIRECT": "",
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"damage.SPLATANA_HORIZONTAL": "",
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"damage.BOMB_DIRECT": "",
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"damage.BOMB_NORMAL": "",
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"damage.WAVE": "",
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"damage.SPECIAL_MAX_CHARGE": "",
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"damage.SPECIAL_MIN_CHARGE": "",
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"damage.SPECIAL_THROW_DIRECT": "",
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"damage.SPECIAL_THROW": "",
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"damage.SPECIAL_SWING": "",
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"damage.SPECIAL_BULLET_MIN": "",
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"damage.SPECIAL_BULLET_MAX": "",
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"damage.SPECIAL_SPLASH_MAX": "",
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"damage.SPECIAL_SPLASH_MIN": "",
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"damage.SPECIAL_CANNON": "",
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"damage.SPECIAL_BUMP": "",
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"damage.SPECIAL_JUMP": "",
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"damage.SPECIAL_TICK": "",
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"damage.TURRET_MIN": "",
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"damage.TURRET_MAX": "",
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"damage.COMBO": "",
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"suffix.seconds": "s",
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"suffix.hp": "hp",
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"suffix.specialPointsShort": "p",
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"base": "Basis",
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"value": "Wert",
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"build": "Ausrüstung",
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"build1": "Ausrüstung 1",
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"build2": "Ausrüstung 2",
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"compare": "Vergleichen",
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"patch": "Patch:",
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"abilityPoints.short": "EP",
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"abilityChunks": "Effekt-Fragmente erforderlich",
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"torpedoExplanation": "Es ist unmöglich, mehr als einen Torpedo gleichzeitig abzufeuern (wegen der Spielmechanik).",
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"trackingSubDefExplanation": "Die Markierungsdauern von Detektor, Tintenmine and Winkelmarker basieren auf einem Gegner mit 0 EP Sekundärstärke +.",
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"damageSubDefExplanation": "",
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"distanceInline": "Reichweite: {{value}}",
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"damageShort": "SCD",
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"hitsToDestroyLong": "Treffer bis zerstört",
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"hitsToDestroyShort": "TBZ",
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"labels.amountOf": "Menge an",
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"labels.damageType": "Schadenstyp",
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"labels.weapon": "Waffe",
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"dmgHtdExplanation": "SCD = Schaden | TBZ = Treffer bis zerstört",
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"noDmgData": "Noch keine Daten über den Schaden dieser Waffe. Schau später nochmal vorbei!",
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"perInkTankGrid.header_one": "",
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"perInkTankGrid.header_other": "",
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"bigBubblerExplanation": "",
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"button.showChart": "",
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"button.showConsumptionGrid": "",
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"damageReceiver.suffix.armor": "",
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"damageReceiver.suffix.shield": "",
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"damageReceiver.suffix.weakPoint": "",
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"damageReceiver.suffix.inhale": "",
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"damageReceiver.suffix.canopy": "",
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"damageReceiver.suffix.canopyLaunched": "",
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"comp.groupBy": "",
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"comp.groupBy.category": "",
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"comp.groupBy.sub": "",
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"comp.groupBy.special": "",
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"comp.selectWeapons": "",
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"comp.removeWeapon": "",
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"comp.pickWeapon": "",
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"comp.showWeaponGrid": "",
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"comp.hideWeaponGrid": "",
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"comp.hits_one": "",
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"comp.hits_other": "",
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"comp.enemyRes": "",
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"comp.enemySubDef": "",
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"comp.weaponRanges": "",
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"comp.damageCombos": "",
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"comp.subRoles": "",
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"comp.specialRoles": "",
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"comp.subCategory.LETHAL": "",
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"comp.subCategory.CHIP": "",
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"comp.subCategory.SEEKING": "",
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"comp.subCategory.AREA_DENIAL": "",
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"comp.subCategory.MOBILITY": "",
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"comp.subCategory.TRACKING": "",
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"comp.subCategory.TURF": "",
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"comp.specialCategory.MELEE": "",
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"comp.specialCategory.RANGED_BURST": "",
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"comp.specialCategory.GLOBAL_TRACKING": "",
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"comp.specialCategory.AREA_CONTROL": "",
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"comp.specialCategory.TEAM_SHIELD": "",
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"comp.specialCategory.TEAM_BUFF": "",
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"comp.removeAll": "",
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"comp.addAll": ""
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}
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