sendou.ink/locales/de/analyzer.json
Kalle d09c3ec2e0
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Clarify Stealth Jump calculation in build analyzer
2026-02-22 18:46:38 +02:00

211 lines
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JSON

{
"weaponSelect.label": "",
"attribute.weight": "Gewicht",
"attribute.weight.Fast": "Leicht",
"attribute.weight.Slow": "Schwer",
"attribute.weight.Normal": "Normal",
"objCalcAd": "Für Infos zum Zerstörer-Effekt, schau dir den Objekt-Schaden-Rechner an",
"newBuildPrompt": "Füge neue Ausrüstung mit den ausgewählten Effekten hinzu",
"stat.category.main": "Hauptwaffe",
"stat.category.sub": "Sekundärwaffe",
"stat.category.special": "Spezialwaffe",
"stat.category.subDef": "",
"stat.category.actionsPerInkTank": "Aktionen pro Tintentank",
"stat.category.damage": "",
"stat.category.special.damage": "",
"stat.category.subWeaponDefenseDamages": "",
"stat.category.movement": "Mobilität",
"stat.category.misc": "Sonstige",
"stat.canopyHp": "Haltbarkeit des Verdecks",
"stat.fullChargeSeconds": "Ladezeit bis voll",
"stat.maxChargeHoldSeconds": "Max. Haltedauer aufgeladen",
"stat.specialPoints": "Punkte für Spezialwaffe",
"stat.specialLost": "Verlonene Spezialpunkte wenn erledigt",
"stat.specialLostSplattedByRP": "Verlonene Spezialpunkte wenn erledigt durch Spieler mit Heimsuchung-Effekt",
"stat.whiteInk": "Dauer keiner Tintenregeneration nach Nutzung",
"stat.subWeaponInkConsumptionPercentage": "Tintentankverbrauch",
"stat.squidFormInkRecoverySeconds": "Dauer vollst. Tintenregeneration (als Tintenfisch)",
"stat.humanoidFormInkRecoverySeconds": "Dauer vollst. Tintenregeneration (als Humanoid)",
"stat.quickRespawnTime": "Dauer schneller Rückkehr",
"stat.quickRespawnTimeSplattedByRP": "Dauer schneller Rückkehr wenn erledigt durch Spieler mit Heimsuchung-Effekt",
"stat.superJumpTimeGround": "Supersprung ungeschützte Frames",
"stat.superJumpTimeTotal": "Supersprung Dauer (Total)",
"stat.superJumpTimeTotal.stealthJumpExplanation": "",
"stat.jumpShotSpread": "Schussstreuung in Grad (springend)",
"stat.groundShotSpread": "Schussstreuung in Grad (stehend)",
"stat.shotAutofireSpreadGround": "",
"stat.shotAutofireSpreadAir": "",
"stat.squidSurgeChargeFrames": "Wandsprung Frames für volle Aufladung",
"stat.swimSpeed": "Schwimmtempo (Einheiten per Frame)",
"stat.swimSpeedHoldingRainmaker": "Schwimmtempo (wenn mit Goldfischkanone)",
"stat.runSpeed": "Renntempo (Einheiten per Frame)",
"stat.runSpeedInEnemyInk": "Renntempo in gegnerischer Tinte",
"stat.shootingRunSpeed": "Renntempo beim Schießen",
"stat.shootingRunSpeedCharging": "Renntempo beim Aufladen",
"stat.shootingRunSpeedFullCharge": "Renntempo beim Halten voller Ladung",
"stat.shootingRunSpeedSecondaryMode": "",
"stat.framesBeforeTakingDamageInEnemyInk": "Frames bevor Schaden durch gegnerische Tinte",
"stat.damageTakenInEnemyInkPerSecond": "Schaden durch gegnerische Tinte pro Sekunde",
"stat.enemyInkDamageLimit": "Max. Schaden durch gegnerische Tinte",
"stat.markedTime": "{{weapon}} Markierungsdauer",
"stat.movementReduction": "{{weapon}} Reduzierung der Mobilität",
"stat.damage": "{{weapon}} Schaden",
"stat.bombHdamage": "Schaden durch Bomben (voll)",
"stat.bombLdamage": "Schaden durch Bomben (partiell)",
"stat.consumption.NORMAL": "Schüsse",
"stat.consumption.SWING": "Swings",
"stat.consumption.SLOSH": "Sloshes",
"stat.consumption.VERTICAL_SWING": "",
"stat.consumption.HORIZONTAL_SWING": "",
"stat.consumption.TAP_SHOT": "Tap-Schüsse",
"stat.consumption.FULL_CHARGE": "Voll aufgeladene Schüsse",
"stat.consumption.SPLATLING_CHARGE": "Voll aufgeladen",
"stat.consumption.SHIELD_LAUNCH": "Schild-Abschüsse",
"stat.consumption.DUALIE_ROLL": "Ausweichrollen",
"stat.sub.velocity": "Geschwindigkeit (beinflusst Reichweite)",
"stat.sub.firstPhaseDuration": "Dauer voller Power",
"stat.sub.secondPhaseDuration": "Dauer mittlerer Phase",
"stat.sub.markingTimeInSeconds": "Dauer der Markierung",
"stat.sub.markingRadius": "Markierungsradius",
"stat.sub.explosionRadius": "Explosionsradius",
"stat.sub.hp": "Haltbarkeit",
"stat.sub.qsjBoost": "Supersprung + Boost",
"stat.special.duration": "{{weapon}} Dauer",
"stat.special.duration.inkStormExplanation": "Erhöht die Reichweite der eingefärbten Tinte, aber nicht die Menge.",
"stat.special.duration.killerWail": "",
"stat.special.damageDistance": "{{weapon}} Schadensabstand",
"stat.special.paintRadius": "{{weapon}} Einfärberadius",
"stat.special.shieldHp": "{{weapon}} Schild-Haltbarkeit",
"stat.special.deviceHp": "{{weapon}} Gerät-Haltbarkeit",
"stat.special.inkConsumptionHook": "{{weapon}} Haken Tintenverbrauch",
"stat.special.inkConsumptionPerSecond": "{{weapon}} Tintenverbrauch pro Sekunde",
"stat.special.reticleRadius": "{{weapon}} Radius Fadenkreuz",
"stat.special.throwDistance": "{{weapon}} Wurfdistanz",
"stat.special.moveSpeed": "",
"stat.special.autoChargeRate": "{{weapon}} Auto-Aufladungsrate",
"stat.special.maxRadius": "{{weapon}} Max. Radius Welle",
"stat.special.maxRadius.explanation": "Die Ausbreitungsgeschwindigkeit der Welle ist immer konstant, trotz größerem Radius.",
"stat.special.radiusRangeMin": "{{weapon}} Saugradius (Minimum)",
"stat.special.radiusRangeMax": "{{weapon}} Saugradius (Maximum)",
"stat.special.powerUpDuration": "{{weapon}} Drink-Effektdauer",
"damage.header.type": "Typ",
"damage.header.damage": "Schaden",
"damage.header.baseDamage": "",
"damage.header.baseDamage.short": "",
"damage.header.distance": "Reichweite",
"damage.toSplat_one": "{{count}} Treffer bis erledigt",
"damage.toSplat_other": "{{count}} Treffer bis erledigt",
"damage.NORMAL_MIN": "Minimum",
"damage.NORMAL_MAX": "Maximum",
"damage.SECONDARY_MODE_MIN": "",
"damage.SECONDARY_MODE_MAX": "",
"damage.NORMAL_MAX_FULL_CHARGE": "Maximum (voll aufgeladen)",
"damage.DIRECT": "Direkt",
"damage.DIRECT_MIN": "Direkttreffer (Minimum)",
"damage.DIRECT_MAX": "Direkttreffer (Maximum)",
"damage.DIRECT_SECONDARY_MIN": "",
"damage.DIRECT_SECONDARY_MAX": "",
"damage.FULL_CHARGE": "Voll aufgeladener Schuss",
"damage.MAX_CHARGE": "Maximum (teilweise aufgeladen)",
"damage.TAP_SHOT": "Tap-Schuss",
"damage.DISTANCE": "Schuss",
"damage.SPLASH": "Schuss",
"damage.SPLASH_MIN": "",
"damage.SPLASH_MAX": "",
"damage.SPLASH_VERTICAL_MIN": "",
"damage.SPLASH_VERTICAL_MAX": "",
"damage.SPLASH_HORIZONTAL_MIN": "",
"damage.SPLASH_HORIZONTAL_MAX": "",
"damage.ROLL_OVER": "",
"damage.SPLATANA_VERTICAL_DIRECT": "",
"damage.SPLATANA_VERTICAL": "",
"damage.SPLATANA_HORIZONTAL_DIRECT": "",
"damage.SPLATANA_HORIZONTAL": "",
"damage.BOMB_DIRECT": "",
"damage.BOMB_NORMAL": "",
"damage.WAVE": "",
"damage.SPECIAL_MAX_CHARGE": "",
"damage.SPECIAL_MIN_CHARGE": "",
"damage.SPECIAL_THROW_DIRECT": "",
"damage.SPECIAL_THROW": "",
"damage.SPECIAL_SWING": "",
"damage.SPECIAL_BULLET_MIN": "",
"damage.SPECIAL_BULLET_MAX": "",
"damage.SPECIAL_SPLASH_MAX": "",
"damage.SPECIAL_SPLASH_MIN": "",
"damage.SPECIAL_CANNON": "",
"damage.SPECIAL_BUMP": "",
"damage.SPECIAL_JUMP": "",
"damage.SPECIAL_TICK": "",
"damage.TURRET_MIN": "",
"damage.TURRET_MAX": "",
"damage.COMBO": "",
"suffix.seconds": "s",
"suffix.hp": "hp",
"suffix.specialPointsShort": "p",
"base": "Basis",
"value": "Wert",
"build": "Ausrüstung",
"build1": "Ausrüstung 1",
"build2": "Ausrüstung 2",
"compare": "Vergleichen",
"patch": "Patch:",
"abilityPoints.short": "EP",
"abilityChunks": "Effekt-Fragmente erforderlich",
"torpedoExplanation": "Es ist unmöglich, mehr als einen Torpedo gleichzeitig abzufeuern (wegen der Spielmechanik).",
"trackingSubDefExplanation": "Die Markierungsdauern von Detektor, Tintenmine and Winkelmarker basieren auf einem Gegner mit 0 EP Sekundärstärke +.",
"damageSubDefExplanation": "",
"distanceInline": "Reichweite: {{value}}",
"damageShort": "SCD",
"hitsToDestroyLong": "Treffer bis zerstört",
"hitsToDestroyShort": "TBZ",
"labels.amountOf": "Menge an",
"labels.damageType": "Schadenstyp",
"labels.weapon": "Waffe",
"dmgHtdExplanation": "SCD = Schaden | TBZ = Treffer bis zerstört",
"noDmgData": "Noch keine Daten über den Schaden dieser Waffe. Schau später nochmal vorbei!",
"perInkTankGrid.header_one": "",
"perInkTankGrid.header_other": "",
"bigBubblerExplanation": "",
"button.showChart": "",
"button.showConsumptionGrid": "",
"damageReceiver.suffix.armor": "",
"damageReceiver.suffix.shield": "",
"damageReceiver.suffix.weakPoint": "",
"damageReceiver.suffix.inhale": "",
"damageReceiver.suffix.canopy": "",
"damageReceiver.suffix.canopyLaunched": "",
"comp.groupBy": "",
"comp.groupBy.category": "",
"comp.groupBy.sub": "",
"comp.groupBy.special": "",
"comp.selectWeapons": "",
"comp.removeWeapon": "",
"comp.pickWeapon": "",
"comp.showWeaponGrid": "",
"comp.hideWeaponGrid": "",
"comp.hits_one": "",
"comp.hits_other": "",
"comp.enemyRes": "",
"comp.enemySubDef": "",
"comp.weaponRanges": "",
"comp.damageCombos": "",
"comp.subRoles": "",
"comp.specialRoles": "",
"comp.subCategory.LETHAL": "",
"comp.subCategory.CHIP": "",
"comp.subCategory.SEEKING": "",
"comp.subCategory.AREA_DENIAL": "",
"comp.subCategory.MOBILITY": "",
"comp.subCategory.TRACKING": "",
"comp.subCategory.TURF": "",
"comp.specialCategory.MELEE": "",
"comp.specialCategory.RANGED_BURST": "",
"comp.specialCategory.GLOBAL_TRACKING": "",
"comp.specialCategory.AREA_CONTROL": "",
"comp.specialCategory.TEAM_SHIELD": "",
"comp.specialCategory.TEAM_BUFF": "",
"comp.removeAll": "",
"comp.addAll": ""
}