mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-10-01 07:37:55 -05:00
Add Squeezer secondary mode to analyzer
This commit is contained in:
@@ -74,6 +74,8 @@ export interface BaseWeaponStats {
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InkRecoverStop?: number;
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/** How much ink one shot consumes? InkConsume = 0.5 means 2 shots per full tank */
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InkConsume?: number;
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/** Squeezer rapid fire (secondary mode) consumption per shot */
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InkConsumeVariable?: number;
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/** How much ink one slosh of slosher consumes? */
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InkConsumeSlosher?: number;
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/** How much ink one fully charged shot consumes? */
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@@ -243,6 +245,7 @@ export const INK_CONSUME_TYPES = [
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"SLOSH",
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"VERTICAL_SWING",
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"HORIZONTAL_SWING",
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"SECONDARY_MODE",
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"TAP_SHOT",
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"FULL_CHARGE",
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"SPLATLING_CHARGE",
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@@ -169,6 +169,21 @@ describe("Analyze build", () => {
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).toBeUndefined();
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});
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test("Squeezer rapid fire has its own ink consumption and run speed", () => {
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const analyzed = buildStats({
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weaponSplId: 400,
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hasTacticooler: false,
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});
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expect(
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analyzed.stats.mainWeaponInkConsumptionPercentage_SECONDARY_MODE!
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.baseValue,
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).toBeLessThan(
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analyzed.stats.mainWeaponInkConsumptionPercentage_NORMAL!.baseValue,
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);
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expect(analyzed.stats.shootingRunSpeedSecondaryMode!.baseValue).toBe(0.72);
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});
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test("ISM decreases main weapon ink consumption %", () => {
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const analyzed = buildStats({
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weaponSplId: 0,
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@@ -262,7 +277,13 @@ describe("Analyze build", () => {
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ism: 57,
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expected: 101.99,
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},
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{ why: "Jr. just under 100", weaponSplId: 10, iss: 3, ism: 1, expected: 99.99 },
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{
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why: "Jr. just under 100",
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weaponSplId: 10,
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iss: 3,
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ism: 1,
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expected: 99.99,
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},
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] as const)(
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"Full ink tank actions are truncated, not rounded up ($why)",
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({ weaponSplId, iss, ism, expected }) => {
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@@ -457,6 +457,8 @@ function inkConsumeTypeToParamsKeys(
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return ["InkConsume_SwingParam", "InkConsume_WeaponSwingParam"];
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case "SLOSH":
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return ["InkConsumeSlosher"];
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case "SECONDARY_MODE":
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return ["InkConsumeVariable"];
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case "TAP_SHOT":
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return ["InkConsumeMinCharge"];
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case "FULL_CHARGE":
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@@ -407,6 +407,7 @@ export const weaponParams = {
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Range_FreeGravity: 0.016,
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Range_ZRate: 2,
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MoveSpeed: 0.066,
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MoveSpeedVariable: 0.072,
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DamageParam_ValueMax: 380,
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DamageParam_ValueMin: 190,
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Variable_Damage_ValueMax: 300,
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@@ -416,6 +417,7 @@ export const weaponParams = {
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Variable_Jump_DegSwerve: 13,
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Variable_Stand_DegSwerve: 8,
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InkConsume: 0.024,
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InkConsumeVariable: 0.0108,
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},
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"1000": {
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Range_SpawnSpeed: 1.5166,
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5
changelog/2026-09-25-squeezer-rapid-fire-stats.md
Normal file
5
changelog/2026-09-25-squeezer-rapid-fire-stats.md
Normal file
@@ -0,0 +1,5 @@
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---
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navItem: analyzer
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type: bug
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---
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Build analyzer now shows Squeezer's rapid fire ink consumption and run speed instead of reusing the tap shot values
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@@ -33,6 +33,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -73,6 +74,7 @@
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"stat.consumption.SLOSH": "Plask",
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"stat.consumption.VERTICAL_SWING": "Opladt sving",
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"stat.consumption.HORIZONTAL_SWING": "Uopladt sving",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Uopladte skud",
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"stat.consumption.FULL_CHARGE": "Fuldt opladte skud",
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"stat.consumption.SPLATLING_CHARGE": "Fuldopladte ladninger",
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@@ -33,6 +33,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -73,6 +74,7 @@
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"stat.consumption.SLOSH": "Sloshes",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Tap-Schüsse",
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"stat.consumption.FULL_CHARGE": "Voll aufgeladene Schüsse",
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"stat.consumption.SPLATLING_CHARGE": "Voll aufgeladen",
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@@ -33,6 +33,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "Consumption per slosh",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "Consumption per charged swing",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "Consumption per uncharged swing",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "Consumption per secondary mode shot",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "Consumption per tap shot",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "Consumption per fully charged shot",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "Consumption per full charge",
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@@ -73,6 +74,7 @@
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"stat.consumption.SLOSH": "Sloshes",
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"stat.consumption.VERTICAL_SWING": "Charged swings",
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"stat.consumption.HORIZONTAL_SWING": "Uncharged swings",
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"stat.consumption.SECONDARY_MODE": "Secondary mode shots",
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"stat.consumption.TAP_SHOT": "Tap shots",
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"stat.consumption.FULL_CHARGE": "Fully charged shots",
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"stat.consumption.SPLATLING_CHARGE": "Full charges",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "Consumo por salpicadura",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "Consumo por ataque cargado",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "Consumo por ataque sin cargar",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "Consumo por disparo rápido",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "Consumo por disparo cargado al máximo",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "Consumo por carga completa",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Lanzamientos de tinta",
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"stat.consumption.VERTICAL_SWING": "Barridos cargados",
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"stat.consumption.HORIZONTAL_SWING": "Barridos sin carga",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Disparos rápidos",
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"stat.consumption.FULL_CHARGE": "Disparos de carga completa",
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"stat.consumption.SPLATLING_CHARGE": "Carga completa",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "Consumo por salpicadura",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "Consumo por ataque cargado",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "Consumo por ataque sin cargar",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "Consumo por disparo rápido",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "Consumo por disparo cargado al máximo",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "Consumo por carga completa",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Lanzamientos de tinta",
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"stat.consumption.VERTICAL_SWING": "Barridos cargados",
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"stat.consumption.HORIZONTAL_SWING": "Barridos sin carga",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Disparos rápidos",
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"stat.consumption.FULL_CHARGE": "Disparos de carga completa",
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"stat.consumption.SPLATLING_CHARGE": "Carga completa",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Seaucées",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Charge minimale",
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"stat.consumption.FULL_CHARGE": "Charge complète",
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"stat.consumption.SPLATLING_CHARGE": "Charges pleines",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Seaucées",
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"stat.consumption.VERTICAL_SWING": "Coups chargés",
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"stat.consumption.HORIZONTAL_SWING": "Coups non chargés",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Charge minimale",
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"stat.consumption.FULL_CHARGE": "Charge complète",
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"stat.consumption.SPLATLING_CHARGE": "Charges pleines",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "שפיכות",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "יריות בודדות",
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"stat.consumption.FULL_CHARGE": "יריות טעונות במלואן",
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"stat.consumption.SPLATLING_CHARGE": "טעינות מלאות",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Secchiate",
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"stat.consumption.VERTICAL_SWING": "Colpi caricati",
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"stat.consumption.HORIZONTAL_SWING": "Colpi non caricati",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Colpi con zero carica",
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"stat.consumption.FULL_CHARGE": "Colpi caricati al completo",
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"stat.consumption.SPLATLING_CHARGE": "Cariche complete",
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@@ -31,6 +31,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -71,6 +72,7 @@
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"stat.consumption.SLOSH": "残弾数",
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"stat.consumption.VERTICAL_SWING": "縦振り",
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"stat.consumption.HORIZONTAL_SWING": "横振り",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "ノーチャージ射撃",
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"stat.consumption.FULL_CHARGE": "フルチャージ射撃",
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"stat.consumption.SPLATLING_CHARGE": "フルチャージ",
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@@ -31,6 +31,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -71,6 +72,7 @@
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"stat.consumption.SLOSH": "회",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "연타",
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"stat.consumption.FULL_CHARGE": "풀 충전 샷",
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"stat.consumption.SPLATLING_CHARGE": "풀 충전",
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@@ -33,6 +33,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -73,6 +74,7 @@
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"stat.consumption.SLOSH": "Klotsen",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Tik schoten",
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"stat.consumption.FULL_CHARGE": "Volledig opgeladen schoten",
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"stat.consumption.SPLATLING_CHARGE": "Volledig opladen",
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@@ -35,6 +35,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -75,6 +76,7 @@
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"stat.consumption.SLOSH": "Slosh'e",
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"stat.consumption.VERTICAL_SWING": "",
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"stat.consumption.HORIZONTAL_SWING": "",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Tap-shoty",
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"stat.consumption.FULL_CHARGE": "Strzały w pełni naładowane",
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"stat.consumption.SPLATLING_CHARGE": "Pełne ładunki",
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@@ -34,6 +34,7 @@
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"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
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@@ -74,6 +75,7 @@
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"stat.consumption.SLOSH": "Baldadas",
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"stat.consumption.VERTICAL_SWING": "Roladas verticais",
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"stat.consumption.HORIZONTAL_SWING": "Roladas horizontais",
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"stat.consumption.SECONDARY_MODE": "",
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"stat.consumption.TAP_SHOT": "Tiros de toque",
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"stat.consumption.FULL_CHARGE": "Tiros completamente carregados",
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"stat.consumption.SPLATLING_CHARGE": "Cargas completas",
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||||
@@ -35,6 +35,7 @@
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||||
"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
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||||
"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
|
||||
@@ -75,6 +76,7 @@
|
||||
"stat.consumption.SLOSH": "Выплёскивания",
|
||||
"stat.consumption.VERTICAL_SWING": "Заряженные атаки",
|
||||
"stat.consumption.HORIZONTAL_SWING": "Незаряженные атаки",
|
||||
"stat.consumption.SECONDARY_MODE": "",
|
||||
"stat.consumption.TAP_SHOT": "Тап шоты",
|
||||
"stat.consumption.FULL_CHARGE": "Полностью заряженные выстрелы",
|
||||
"stat.consumption.SPLATLING_CHARGE": "Полные заряды",
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
"stat.mainWeaponInkConsumptionPercentage.SLOSH": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.VERTICAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.HORIZONTAL_SWING": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.SECONDARY_MODE": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.TAP_SHOT": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.FULL_CHARGE": "",
|
||||
"stat.mainWeaponInkConsumptionPercentage.SPLATLING_CHARGE": "",
|
||||
@@ -71,6 +72,7 @@
|
||||
"stat.consumption.SLOSH": "攻击次数",
|
||||
"stat.consumption.VERTICAL_SWING": "蓄力攻击",
|
||||
"stat.consumption.HORIZONTAL_SWING": "未蓄力攻击",
|
||||
"stat.consumption.SECONDARY_MODE": "",
|
||||
"stat.consumption.TAP_SHOT": "普通攻击",
|
||||
"stat.consumption.FULL_CHARGE": "完全蓄力攻击",
|
||||
"stat.consumption.SPLATLING_CHARGE": "完全蓄力",
|
||||
|
||||
@@ -545,7 +545,9 @@ function parametersToMainWeaponResult(
|
||||
MoveSpeedFullCharge:
|
||||
params.WeaponParam?.MoveSpeedFullCharge ??
|
||||
params.spl__WeaponStringerParam?.ChargeParam?.MoveSpeedFullCharge,
|
||||
MoveSpeedVariable: params.VariableShotParam?.MoveSpeed,
|
||||
MoveSpeedVariable:
|
||||
params.VariableWeaponParam?.MoveSpeed ??
|
||||
params.VariableShotParam?.MoveSpeed,
|
||||
DamageParam_ValueMax: DamageParam_ValueMax(),
|
||||
DamageParam_ValueMin: !DamageParam_ValueDirect
|
||||
? (params.DamageParam?.ValueMin ??
|
||||
@@ -627,6 +629,7 @@ function parametersToMainWeaponResult(
|
||||
params.VariableShotParam?.Stand_DegSwerve,
|
||||
InkRecoverStop: params.WeaponParam?.InkRecoverStop,
|
||||
InkConsume,
|
||||
InkConsumeVariable: params.VariableWeaponParam?.InkConsume,
|
||||
InkConsumeSlosher,
|
||||
InkConsumeFullCharge: params.WeaponParam?.InkConsumeFullCharge,
|
||||
InkConsumeMinCharge: params.WeaponParam?.InkConsumeMinCharge,
|
||||
|
||||
Reference in New Issue
Block a user