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Rules Clarification / Updates (+ quick info page update) (#2398)
* Rules + Info Update * format info better * Update app/features/sendouq/routes/q.rules.tsx Co-authored-by: Kalle <38327916+Sendouc@users.noreply.github.com> * Removed alias part of rules * format --------- Co-authored-by: Kalle <38327916+Sendouc@users.noreply.github.com>
This commit is contained in:
@@ -475,7 +475,7 @@ function OtherTopics() {
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<h3>SendouQ Season Finale</h3>
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<p>
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Top 12 teams are invited to a SendouQ Season Finale event that typically
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happens 1 week after season ending. It has a price pot of $750 and is
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happens 1 week after season ending. It has a price pot of $500 and is
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Splat Zones only.
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</p>
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<h3>Off-season</h3>
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@@ -14,7 +14,8 @@ export default function SendouqRules() {
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return (
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<Main>
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<h1>SendouQ Rules</h1>
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<h2 className="text-lg">Disconnections</h2>
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<br /> <br />
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<h2 className="text-lg">Disconnections / Replays</h2>
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<div>
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Each team is allowed one replay per set due to a team member
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disconnecting. Replay is only possible if ALL of the following are true:
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@@ -32,18 +33,15 @@ export default function SendouqRules() {
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</ol>
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For the replay same weapons and gear must be used by both teams. The
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team who fails to do so loses the map. If players disconnect from both
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teams a replay can be played without using either team's one replay
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for the set (or even if there were no replays left to use from either
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team). <br /> <br /> The host disconnecting can be replayed with the
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same conditions as above (in this case the "team with DC" is
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the host's team). Host disconnecting can never mean that the
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hosting team wins the map off that. Only outcomes are that the map is
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replayed or the team that didn't host wins the map.
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teams no replay will be used from either team's one replay for the
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set. <br /> <br /> If the host disconnects otherwise known as a "lobby
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crash" (where all players disconnect from the match) then the team not
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hosting can either, replay (if the rules above apply) or must make the
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team that was hosting the room take the loss for that game.
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<br />
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<br /> After the DC replay has been used by the team, further DC's
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should be played out.
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</div>
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<h2 className="text-lg mt-4">Unallowed weapons</h2>
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<div>
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If someone picks an unallowed weapon game can be canceled within 1
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@@ -51,37 +49,35 @@ export default function SendouqRules() {
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weapons and gear except the player with unallowed weapon who should
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switch to the allowed variant of the weapon. For example had a player
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picked Foil Squeezer they need to play regular Squeezer in the replay.
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If they do not have the other kit of the weapon they will take the loss.
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</div>
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<h2 className="text-lg mt-4">Subs</h2>
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<div>
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There are no subs. If a player is unavailable to play from either team
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then the set must be played with 3 players or forfeited.
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There are no subs. All 8 players in the match MUST be the players listed
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in the set. If a player is unavailable to play from either team then the
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set must be played with 3 players or forfeited.
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</div>
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<h2 className="text-lg mt-4">Canceling match</h2>
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<div>
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Match can be canceled if both group owners agree. If the groups
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don't agree then the match should be played out.
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don't agree then the match should be played out. If the enemy team
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refuses to play after you not cancelling, raise an issue in the helpdesk
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in our Discord sever.
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</div>
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<h2 className="text-lg mt-4">Dodging</h2>
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<div>
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Canceling matches is to be used for special cases only. If used
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excessively for e.g. avoiding to play stronger opponents it can lead to
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a ban or potential Plus Server admissions being skipped for the season.
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</div>
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<h2 className="text-lg mt-4">Room hosting</h2>
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<div>
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By default the player who says the fastest in the match chat that they
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will host should do it. If a host can't be decided then Alpha
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chooses a player to host from their group.
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</div>
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<h2 className="text-lg mt-4">Alting</h2>
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<div>You can only play with one account.</div>
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<h2 className="text-lg mt-4">Player eligibility</h2>
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<div>
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Players banned by{" "}
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@@ -91,39 +87,40 @@ export default function SendouqRules() {
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are not allowed to participate. Playing with banned players is not
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allowed.
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</div>
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<h2 className="text-lg mt-4">Time limits</h2>
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<div>
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After a team has all their members in the lobby then the other team has{" "}
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<b>10 minutes</b> to join the lobby. Failing to do so, the match can be
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started with the members currently in the room. If a player has problems
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connecting to the room it is advised to try switching the host.
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started with the members currently in the room. If no one is in the room
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then please raise an issue in the helpdesk in our Discord server.
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<br /> <br />
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If a player has problems connecting to the room it is advised to try
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switching the host.
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</div>
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<h2 className="text-lg mt-4">Spectators</h2>
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<div>There can be spectators if both teams agree to it.</div>
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<h2 className="text-lg mt-4">Intentional losing</h2>
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<div>
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Players are not allowed to intentionally lose a match. This includes
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(but is not limited to) tanking your own rank on purpose or boosting
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another player's/team's ranking.
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</div>
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<h2 className="text-lg mt-4">Unsportsmanlike conduct</h2>
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<h2 className="text-lg mt-4">Unsportsmanlike Conduct</h2>
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<div>
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It's not allowed to spawncamp the enemy without pushing the
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objective provided it can't be considered a viable strategy taking
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in account the game situation.
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</div>
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<h2 className="text-lg mt-4">Cheating / Mods</h2>
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<div>
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Using any sort of modded hardware and or software is not allowed.
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</div>
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<h2 className="text-lg mt-4">Discriminatory language</h2>
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<div>
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Any kind of discriminatory language such as using slurs is strictly not
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allowed. This rule applies everywhere in SendouQ including (but not
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limited to) text chats, voice chats & in-game names.
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</div>
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<h2 className="text-lg mt-4">Repercussions</h2>
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<div>
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Players found breaking the rules can lose access to SendouQ and other
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