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Fix main weapon not being used when calculating stat graph
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@@ -1018,7 +1018,7 @@ function statKeyGraphOptions({
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(_, i) =>
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buildStats({
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abilityPoints: new Map([[stackableAbility, i]]),
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weaponSplId: 0,
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weaponSplId: mainWeaponId,
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mainOnlyAbilities: [mainOnlyAbility],
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hasTacticooler: false,
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}),
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