mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-08-20 10:04:57 -05:00
Scanner add scripts for developing
This commit is contained in:
@@ -20,6 +20,8 @@ pnpm test:scanner # golden-file suite over tests/fixtures/
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pnpm scanner:report # accuracy table + name character error rate across fixtures
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pnpm scanner:fixtures [name-substring] # run detectors over matching fixtures, verbose
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pnpm scanner:replay <dir> <startT> <fps> # replay ffmpeg-extracted frames through the scheduler+detectors
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pnpm scanner:scan-vod <video> # VoD-tab scan as a CLI (ffmpeg): video in, events CSV out
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pnpm scanner:status-audit <events.csv> # diff the CSV's timeline vs scoreboard D/S, rank fixture candidates
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pnpm scanner:bootstrap-atlas # harvest labeled fixture crops into the glyph atlases
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pnpm scanner:build-glyph-atlas # add the font-rendered charset (fonts required, see below)
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pnpm scanner:build-localized-entries # regen localized closed sets from ../splat3
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@@ -318,7 +318,7 @@ function eventCells(event: CsvEvent): Cell[] {
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}
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}
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function eventsToCsv(events: CsvEvent[]): string {
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export function eventsToCsv(events: CsvEvent[]): string {
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const lines = [HEADER.join(",")];
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for (const event of events)
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lines.push(eventCells(event).map(csvCell).join(","));
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1
knip.ts
1
knip.ts
@@ -4,6 +4,7 @@ const config = {
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type: true,
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},
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tags: ["-lintignore"],
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ignoreBinaries: ["ffmpeg", "ffprobe"],
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entry: [
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"app/features/*/routes/**/*.{ts,tsx}",
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"migrations/**/*.ts",
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@@ -32,6 +32,8 @@
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"test:unit:browser:ui": "cross-env VITE_SITE_DOMAIN=http://localhost:5173 vitest --silent=passed-only",
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"test:scanner": "vitest run --project scanner",
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"scanner:report": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/report.ts",
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"scanner:scan-vod": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/scan-vod.ts",
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"scanner:status-audit": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/status-audit.ts",
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"scanner:fixtures": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/run-fixtures.ts",
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"scanner:replay": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/replay-frames.ts",
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"scanner:bootstrap-atlas": "vite-node -c scripts/scanner/vite-node.config.ts scripts/scanner/bootstrap-atlas-from-fixture.ts",
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321
scripts/scanner/scan-vod.ts
Normal file
321
scripts/scanner/scan-vod.ts
Normal file
@@ -0,0 +1,321 @@
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/** biome-ignore-all lint/suspicious/noConsole: CLI script output */
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/**
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* CLI equivalent of the VoD tab: scan a video file with the full detector
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* registry and write the same events CSV the tab's Export menu downloads.
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* ffmpeg decodes the video to raw RGBA frames piped through the
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* DetectorScheduler + detectors, and every parse event goes through a
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* TimelineBuilder with the tab's default merge/confidence options — so the
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* CSV matches a browser scan of the same footage (minus the calm-stretch
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* keyframe skimming, which only affects speed, not results).
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*
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* Requires ffmpeg (and ffprobe for the progress percentage) on PATH.
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*
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* Usage: pnpm scanner:scan-vod <video> [--fps 8] [--start T] [--duration S] [--out file.csv] [--telemetry]
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* --telemetry prints the VoD tab's ?telemetry=true scan counters after the
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* run (per-detector gate/parse time, scheduling savings).
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*/
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import { spawn } from "node:child_process";
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import { writeFileSync } from "node:fs";
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import { basename } from "node:path";
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import {
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type CsvEvent,
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eventsToCsv,
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} from "../../app/features/scanner/components/events-csv";
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import { loadOpenCV } from "../../app/features/scanner/core/cv";
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import { MAP_START_EVENT_TYPE } from "../../app/features/scanner/core/detectors/map-start/index";
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import {
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createAllDetectors,
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SCOREBOARD_EVENT_TYPES,
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} from "../../app/features/scanner/core/detectors/registry";
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import { DetectorScheduler } from "../../app/features/scanner/core/detectors/scheduler";
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import {
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createScanTelemetry,
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detectorTelemetry,
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} from "../../app/features/scanner/core/detectors/telemetry";
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import { normalizeFrame, toMat } from "../../app/features/scanner/core/image";
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import { TimelineBuilder } from "../../app/features/scanner/core/timeline/index";
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import { loadScoreboardResources } from "../../app/features/scanner/node/resources";
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const FRAME_WIDTH = 1920;
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const FRAME_HEIGHT = 1080;
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const FRAME_BYTES = FRAME_WIDTH * FRAME_HEIGHT * 4;
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/** Slightly over the scheduler's densest cadence (refineIntervalS 0.15s). */
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const DEFAULT_FPS = 8;
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const PROGRESS_INTERVAL_SECONDS = 60;
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const options = parseArgs(process.argv.slice(2));
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if (!options) {
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console.error(
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"usage: pnpm scanner:scan-vod <video> [--fps 8] [--start T] [--duration S] [--out file.csv] [--telemetry]",
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);
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process.exit(1);
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}
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const { videoPath, fps, start, duration, outPath, collectTelemetry } = options;
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await loadOpenCV();
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const detectors = createAllDetectors(await loadScoreboardResources());
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const scheduler = new DetectorScheduler(detectors, {
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matchOpeningTypes: [MAP_START_EVENT_TYPE],
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matchClosingTypes: SCOREBOARD_EVENT_TYPES,
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});
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scheduler.reset(start);
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const timeline = new TimelineBuilder();
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const telemetry = collectTelemetry ? createScanTelemetry() : null;
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const totalSeconds = await probeDurationSeconds(videoPath);
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const scanEnd =
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duration !== undefined
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? start + duration
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: totalSeconds !== null
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? totalSeconds
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: null;
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const ffmpeg = spawn(
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"ffmpeg",
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[
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"-hide_banner",
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"-loglevel",
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"error",
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...(start > 0 ? ["-ss", String(start)] : []),
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"-i",
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videoPath,
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...(duration !== undefined ? ["-t", String(duration)] : []),
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"-vf",
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`fps=${fps},scale=${FRAME_WIDTH}:${FRAME_HEIGHT}`,
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"-f",
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"rawvideo",
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"-pix_fmt",
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"rgba",
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"pipe:1",
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],
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{ stdio: ["ignore", "pipe", "inherit"] },
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);
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const frameBuffer = Buffer.alloc(FRAME_BYTES);
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let frameFill = 0;
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let frameIndex = 0;
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let framesAnalyzed = 0;
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let nextProgressT = start;
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const startedAt = Date.now();
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for await (const chunk of ffmpeg.stdout) {
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let offset = 0;
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while (offset < chunk.length) {
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const take = Math.min(FRAME_BYTES - frameFill, chunk.length - offset);
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chunk.copy(frameBuffer, frameFill, offset, offset + take);
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frameFill += take;
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offset += take;
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if (frameFill < FRAME_BYTES) continue;
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frameFill = 0;
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processFrame(start + frameIndex / fps);
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frameIndex++;
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}
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}
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const exitCode = await new Promise<number | null>((resolve) =>
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ffmpeg.on("close", resolve),
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);
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if (exitCode !== 0) {
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console.error(`ffmpeg exited with code ${exitCode}`);
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process.exit(1);
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}
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const csv = eventsToCsv(timeline.events as CsvEvent[]);
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writeFileSync(outPath, csv);
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printSummary();
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function parseArgs(argv: string[]): {
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videoPath: string;
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fps: number;
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start: number;
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duration: number | undefined;
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outPath: string;
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collectTelemetry: boolean;
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} | null {
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let videoPath: string | undefined;
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let fps = DEFAULT_FPS;
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let start = 0;
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let duration: number | undefined;
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let outPath: string | undefined;
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let collectTelemetry = false;
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for (let i = 0; i < argv.length; i++) {
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const arg = argv[i]!;
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if (arg === "--fps") fps = Number(argv[++i]);
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else if (arg === "--start") start = Number(argv[++i]);
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else if (arg === "--duration") duration = Number(argv[++i]);
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else if (arg === "--out") outPath = argv[++i];
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else if (arg === "--telemetry") collectTelemetry = true;
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else if (!arg.startsWith("--") && videoPath === undefined) videoPath = arg;
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else return null;
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}
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if (
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videoPath === undefined ||
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Number.isNaN(fps) ||
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fps <= 0 ||
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Number.isNaN(start) ||
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(duration !== undefined && Number.isNaN(duration))
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) {
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return null;
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}
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return {
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videoPath,
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fps,
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start,
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duration,
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outPath:
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outPath ?? `${basename(videoPath).replace(/\.[^.]+$/, "")}-events.csv`,
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collectTelemetry,
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};
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}
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function probeDurationSeconds(path: string): Promise<number | null> {
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return new Promise((resolve) => {
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const ffprobe = spawn(
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"ffprobe",
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[
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"-v",
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"error",
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"-show_entries",
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"format=duration",
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"-of",
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"default=noprint_wrappers=1:nokey=1",
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path,
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],
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{ stdio: ["ignore", "pipe", "ignore"] },
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);
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let output = "";
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ffprobe.stdout.on("data", (data) => {
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output += data;
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});
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ffprobe.on("close", () => {
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const seconds = Number.parseFloat(output.trim());
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resolve(Number.isFinite(seconds) ? seconds : null);
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});
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ffprobe.on("error", () => resolve(null));
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});
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}
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function processFrame(t: number): void {
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if (t >= nextProgressT) {
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const percent =
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scanEnd === null
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? ""
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: ` (${Math.round(((t - start) / (scanEnd - start)) * 100)}%)`;
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const rate = (t - start) / Math.max(0.001, (Date.now() - startedAt) / 1000);
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console.error(
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`scanning t=${Math.round(t)}s${percent} · ${rate.toFixed(1)}x realtime · ${timeline.events.length} events`,
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);
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nextProgressT += PROGRESS_INTERVAL_SECONDS;
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}
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if (telemetry) {
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telemetry.decodedFrames++;
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telemetry.activeVideoS += 1 / fps;
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}
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const due = scheduler.dueDetectors(t);
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if (due.length === 0) return;
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framesAnalyzed++;
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if (telemetry) telemetry.analyzedFrames++;
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const src = toMat({
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width: FRAME_WIDTH,
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height: FRAME_HEIGHT,
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data: new Uint8ClampedArray(
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frameBuffer.buffer,
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frameBuffer.byteOffset,
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FRAME_BYTES,
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),
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});
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const frame = normalizeFrame(src);
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src.delete();
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for (const detector of detectors) {
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if (!due.includes(detector.id)) continue;
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const counters = telemetry
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? detectorTelemetry(telemetry, detector.id)
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: null;
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const gateStart = counters ? performance.now() : 0;
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const gate = detector.gate(frame);
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if (counters) {
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counters.checks++;
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counters.gateMs += performance.now() - gateStart;
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}
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scheduler.recordGate(detector.id, t, gate.pass, gate.signature);
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if (!gate.pass) continue;
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if (counters) counters.gatePasses++;
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if (!scheduler.shouldParse(detector.id, t)) {
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if (counters) counters.suppressedParses++;
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continue;
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}
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const parseStart = counters ? performance.now() : 0;
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const events = detector.parse(frame, t, gate);
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if (counters) {
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counters.parses++;
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counters.parseMs += performance.now() - parseStart;
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}
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scheduler.recordParse(detector.id, t, events);
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for (const event of events) {
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const action = timeline.push(event);
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if (action.action === "added" || action.action === "replaced") {
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console.error(
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` event t=${event.t.toFixed(2)} ${event.type} conf=${event.confidence.toFixed(3)}`,
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);
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}
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}
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}
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frame.delete();
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}
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function printSummary(): void {
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const counts = new Map<string, number>();
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for (const event of timeline.events) {
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counts.set(event.type, (counts.get(event.type) ?? 0) + 1);
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}
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const countText =
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[...counts.entries()].map(([type, n]) => `${type} ${n}`).join(", ") ||
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"none";
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console.error(
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`analyzed ${framesAnalyzed}/${frameIndex} decoded frames in ${Math.round((Date.now() - startedAt) / 1000)}s`,
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);
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console.error(`timeline events: ${timeline.events.length} (${countText})`);
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console.error(`wrote ${outPath}`);
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if (telemetry) printTelemetry();
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console.error(`next: pnpm scanner:status-audit ${outPath}`);
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}
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/** The VoD tab's ?telemetry=true panel, as an aligned stderr table. */
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function printTelemetry(): void {
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if (!telemetry) return;
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telemetry.wallMs = Date.now() - startedAt;
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console.error(
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`telemetry · analyzed ${telemetry.analyzedFrames}/${telemetry.decodedFrames} decoded frames · ${(telemetry.wallMs / 1000).toFixed(1)}s wall · ${telemetry.activeVideoS.toFixed(0)}s video covered (dense, no skim in CLI)`,
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);
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const header = [
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"detector",
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"checks",
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"gate pass",
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"gate ms",
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"parses",
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"parse ms",
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"suppressed",
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];
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const rows = Object.entries(telemetry.detectors)
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.sort(([a], [b]) => a.localeCompare(b))
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.map(([id, d]) => [
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id,
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String(d.checks),
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String(d.gatePasses),
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String(Math.round(d.gateMs)),
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String(d.parses),
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String(Math.round(d.parseMs)),
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String(d.suppressedParses),
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]);
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const widths = header.map((h, i) =>
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Math.max(h.length, ...rows.map((row) => row[i]!.length)),
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);
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const line = (cells: string[]) =>
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cells
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.map((cell, i) =>
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i === 0 ? cell.padEnd(widths[i]!) : cell.padStart(widths[i]!),
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)
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.join(" ");
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console.error(line(header));
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for (const row of rows) console.error(line(row));
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}
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930
scripts/scanner/status-audit.ts
Normal file
930
scripts/scanner/status-audit.ts
Normal file
@@ -0,0 +1,930 @@
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/** biome-ignore-all lint/suspicious/noConsole: CLI script output */
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/**
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* Audit death/special detection against scoreboard truth, from an events CSV
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* downloaded from the scanner UI (Live/VoD tab → Download CSV). The CSV rows
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* are parsed back into DetectedEvents, run through the real match builder,
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* and rendered into the same status spans the timeline would draw — then
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* each player's span counts are diffed against the scoreboard's D/S numbers,
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* which are near-always correct. A special span ending in a death (or held
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* at the final whistle) is a legit non-use and does not count toward S.
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*
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* The CSV is lossy (no ink colors, only top-1 strip-weapon candidates), so
|
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* cast-footage side orientation and slot→row assignment can degrade to
|
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* their fallbacks; the output flags when a mismatch looks like a
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* slot-mapping artifact rather than a detection error.
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*
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* Output is structured for triage: every discrepancy lists the exact
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* read timestamps most likely to yield a new failing fixture.
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*
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* Usage: pnpm scanner:status-audit <events.csv> [--all]
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*/
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import { readFileSync } from "node:fs";
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import { statusSpans } from "../../app/components/PlayerStatusTimeline";
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import { formatTime } from "../../app/features/scanner/components/format";
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import {
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lobbyLabel,
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mainWeaponLabel,
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modeLabel,
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stageLabel,
|
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} from "../../app/features/scanner/components/labels";
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import {
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DEATH_EVENT_TYPE,
|
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type DeathData,
|
||||
} from "../../app/features/scanner/core/detectors/death/index";
|
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import { ALL_WEAPON_ENTRIES } from "../../app/features/scanner/core/detectors/death/weapon-names";
|
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import {
|
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MAP_START_EVENT_TYPE,
|
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type MapStartData,
|
||||
} from "../../app/features/scanner/core/detectors/map-start/index";
|
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import {
|
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MINIMAP_EVENT_TYPE,
|
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type MinimapData,
|
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type MinimapEnemy,
|
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type MinimapTeammate,
|
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} from "../../app/features/scanner/core/detectors/minimap/index";
|
||||
import type { CardSlot } from "../../app/features/scanner/core/detectors/minimap/rois";
|
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import {
|
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OBJECTIVE_EVENT_TYPE,
|
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type ObjectiveData,
|
||||
} from "../../app/features/scanner/core/detectors/objective/index";
|
||||
import {
|
||||
PLAYER_STATUS_EVENT_TYPE,
|
||||
type PlayerStatusData,
|
||||
type PlayerStatusFlags,
|
||||
type PlayerStatusLayout,
|
||||
} from "../../app/features/scanner/core/detectors/objective/player-status";
|
||||
import {
|
||||
STRIP_WEAPONS_EVENT_TYPE,
|
||||
type StripWeaponsData,
|
||||
} from "../../app/features/scanner/core/detectors/objective/strip-weapons";
|
||||
import {
|
||||
SCOREBOARD_EVENT_TYPE,
|
||||
type ScoreboardData,
|
||||
type ScoreboardPlayer,
|
||||
} from "../../app/features/scanner/core/detectors/scoreboard/index";
|
||||
import { SCOREBOARD_BATTLE_LOG_EVENT_TYPE } from "../../app/features/scanner/core/detectors/scoreboard-battle-log/index";
|
||||
import { SCOREBOARD_BATTLE_LOG_REPLAY_EVENT_TYPE } from "../../app/features/scanner/core/detectors/scoreboard-battle-log-replay/index";
|
||||
import type { DetectedEvent } from "../../app/features/scanner/core/detectors/types";
|
||||
import {
|
||||
type BuiltMatch,
|
||||
buildScannerMatches,
|
||||
} from "../../app/features/scanner/core/match-builder";
|
||||
import type {
|
||||
ScannerMatch,
|
||||
ScannerMatchPlayerStatusSample,
|
||||
} from "../../app/features/scanner/core/scanner-match";
|
||||
import type { ScannerLobby } from "../../app/features/scanner/scanner-types";
|
||||
import { modesShort } from "../../app/modules/in-game-lists/modes";
|
||||
import { stageIds } from "../../app/modules/in-game-lists/stage-ids";
|
||||
import type {
|
||||
AbilityWithUnknown,
|
||||
MainWeaponId,
|
||||
ModeShort,
|
||||
StageId,
|
||||
} from "../../app/modules/in-game-lists/types";
|
||||
import { mainWeaponIds } from "../../app/modules/in-game-lists/weapon-ids";
|
||||
|
||||
/** Mirrors PlayerStatusTimeline's MAX_BRIDGE_SECONDS: longer sample gaps render as unobserved. */
|
||||
const OBSERVATION_GAP_SECONDS = 15;
|
||||
/** Mirrors match-builder's DEAD_RUN_MIN_SECONDS: no true splat is shorter. */
|
||||
const MIN_DEAD_SECONDS = 3.5;
|
||||
const SPAN_EPSILON_SECONDS = 0.001;
|
||||
|
||||
const SCOREBOARD_TYPES = new Set([
|
||||
SCOREBOARD_EVENT_TYPE,
|
||||
SCOREBOARD_BATTLE_LOG_EVENT_TYPE,
|
||||
SCOREBOARD_BATTLE_LOG_REPLAY_EVENT_TYPE,
|
||||
]);
|
||||
|
||||
const CARD_SLOTS = new Set<CardSlot>(["up", "left", "right", "self", "down"]);
|
||||
|
||||
const MODE_BY_LABEL = new Map<string, ModeShort>(
|
||||
modesShort.map((mode) => [modeLabel(mode) ?? mode, mode]),
|
||||
);
|
||||
const STAGE_BY_LABEL = new Map<string, StageId>(
|
||||
stageIds.map((id) => [stageLabel(id) ?? String(id), id]),
|
||||
);
|
||||
const MAIN_WEAPON_BY_LABEL = new Map<string, MainWeaponId>(
|
||||
mainWeaponIds.map((id) => [mainWeaponLabel(id) ?? String(id), id]),
|
||||
);
|
||||
const DEATH_WEAPON_BY_LABEL = new Map(
|
||||
ALL_WEAPON_ENTRIES.map((entry) => [entry.name, entry]),
|
||||
);
|
||||
const LOBBY_BY_LABEL = new Map<string, ScannerLobby>(
|
||||
(["X", "SERIES", "OPEN", "PRIVATE"] as const).map((lobby) => [
|
||||
lobbyLabel(lobby) ?? lobby,
|
||||
lobby,
|
||||
]),
|
||||
);
|
||||
|
||||
const args = process.argv.slice(2);
|
||||
const csvPath = args.find((arg) => !arg.startsWith("--"));
|
||||
const showAllSpans = args.includes("--all");
|
||||
if (!csvPath) {
|
||||
console.error("Usage: pnpm scanner:status-audit <events.csv> [--all]");
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const rows = parseCsv(readFileSync(csvPath, "utf8"));
|
||||
const header = rows[0] ?? [];
|
||||
const col = (name: string) => header.indexOf(name);
|
||||
const columns = {
|
||||
type: col("type"),
|
||||
t: col("t_seconds"),
|
||||
confidence: col("confidence"),
|
||||
lobby: col("lobby"),
|
||||
mode: col("mode"),
|
||||
stage: col("stage"),
|
||||
winnerScore: col("winner_score"),
|
||||
loserScore: col("loser_score"),
|
||||
pov: col("pov"),
|
||||
weapon: col("weapon"),
|
||||
name: col("name"),
|
||||
abilities: col("abilities"),
|
||||
players: col("players"),
|
||||
replayCode: col("replay_code"),
|
||||
replayTimestamp: col("replay_timestamp"),
|
||||
};
|
||||
if (columns.type === -1 || columns.t === -1 || columns.players === -1) {
|
||||
console.error(
|
||||
`Not an events CSV (missing type/t_seconds/players columns): ${csvPath}`,
|
||||
);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const events: DetectedEvent[] = [];
|
||||
const skippedTypes = new Map<string, number>();
|
||||
const parseFailures: string[] = [];
|
||||
for (const row of rows.slice(1)) {
|
||||
if (row.length === 0 || (row.length === 1 && row[0] === "")) continue;
|
||||
const type = row[columns.type] ?? "";
|
||||
try {
|
||||
const event = eventFromRow(type, row);
|
||||
if (event) events.push(event);
|
||||
else skippedTypes.set(type, (skippedTypes.get(type) ?? 0) + 1);
|
||||
} catch (error) {
|
||||
parseFailures.push(
|
||||
`t=${row[columns.t]} ${type}: ${error instanceof Error ? error.message : error}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const built = buildScannerMatches(events);
|
||||
const candidates: FixtureCandidate[] = [];
|
||||
|
||||
printHeader();
|
||||
for (const [index, builtMatch] of built.entries()) {
|
||||
printMatch(index, builtMatch);
|
||||
}
|
||||
printCandidates();
|
||||
printGuidance();
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// CSV → DetectedEvent reconstruction
|
||||
|
||||
function parseCsv(text: string): string[][] {
|
||||
const result: string[][] = [];
|
||||
let row: string[] = [];
|
||||
let cell = "";
|
||||
let quoted = false;
|
||||
for (let i = 0; i < text.length; i++) {
|
||||
const ch = text[i]!;
|
||||
if (quoted) {
|
||||
if (ch === '"' && text[i + 1] === '"') {
|
||||
cell += '"';
|
||||
i++;
|
||||
} else if (ch === '"') {
|
||||
quoted = false;
|
||||
} else {
|
||||
cell += ch;
|
||||
}
|
||||
} else if (ch === '"') {
|
||||
quoted = true;
|
||||
} else if (ch === ",") {
|
||||
row.push(cell);
|
||||
cell = "";
|
||||
} else if (ch === "\n" || ch === "\r") {
|
||||
if (ch === "\r" && text[i + 1] === "\n") i++;
|
||||
row.push(cell);
|
||||
result.push(row);
|
||||
row = [];
|
||||
cell = "";
|
||||
} else {
|
||||
cell += ch;
|
||||
}
|
||||
}
|
||||
if (cell !== "" || row.length > 0) {
|
||||
row.push(cell);
|
||||
result.push(row);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
function eventFromRow(type: string, row: string[]): DetectedEvent | null {
|
||||
const base = {
|
||||
t: Number(row[columns.t]),
|
||||
confidence: Number(row[columns.confidence] || 0),
|
||||
};
|
||||
if (Number.isNaN(base.t)) throw new Error("unparseable t_seconds");
|
||||
const players = row[columns.players] ?? "";
|
||||
|
||||
if (type === PLAYER_STATUS_EVENT_TYPE) {
|
||||
return { type, ...base, data: parsePlayerStatusCell(players) };
|
||||
}
|
||||
if (type === OBJECTIVE_EVENT_TYPE) {
|
||||
return { type, ...base, data: parseObjectiveCell(players) };
|
||||
}
|
||||
if (type === STRIP_WEAPONS_EVENT_TYPE) {
|
||||
return { type, ...base, data: parseStripWeaponsCell(players) };
|
||||
}
|
||||
if (type === MINIMAP_EVENT_TYPE) {
|
||||
return {
|
||||
type,
|
||||
...base,
|
||||
data: parseMinimapCell(players, row[columns.stage] ?? ""),
|
||||
};
|
||||
}
|
||||
if (type === MAP_START_EVENT_TYPE) {
|
||||
const data: MapStartData = {
|
||||
mode: MODE_BY_LABEL.get(row[columns.mode] ?? "") ?? null,
|
||||
stage: STAGE_BY_LABEL.get(row[columns.stage] ?? "") ?? null,
|
||||
};
|
||||
return { type, ...base, data };
|
||||
}
|
||||
if (type === DEATH_EVENT_TYPE) {
|
||||
return { type, ...base, data: parseDeathRow(row) };
|
||||
}
|
||||
if (SCOREBOARD_TYPES.has(type)) {
|
||||
return { type, ...base, data: parseScoreboardRow(row) };
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function parseClock(m: string, s: string): number {
|
||||
return Number(m) * 60 + Number(s);
|
||||
}
|
||||
|
||||
function parsePlayerStatusCell(cell: string): PlayerStatusData {
|
||||
const match = cell.match(
|
||||
/^(?:(\d+):(\d{2}) · )?([✕★·]{4}) vs ([✕★·]{4}) \((pov|cast|cast-mirror)\)$/u,
|
||||
);
|
||||
if (!match) throw new Error(`bad PlayerStatus cell: ${cell}`);
|
||||
const [, m, s, left, right, layout] = match;
|
||||
const sideFlags = (icons: string) => {
|
||||
const chars = [...icons];
|
||||
return {
|
||||
dead: chars.map((c) => c === "✕") as PlayerStatusFlags,
|
||||
special: chars.map((c) => c === "★") as PlayerStatusFlags,
|
||||
};
|
||||
};
|
||||
const a = sideFlags(left!);
|
||||
const b = sideFlags(right!);
|
||||
return {
|
||||
time: m === undefined ? null : parseClock(m, s!),
|
||||
special: [a.special, b.special],
|
||||
dead: [a.dead, b.dead],
|
||||
layout: layout as PlayerStatusLayout,
|
||||
};
|
||||
}
|
||||
|
||||
function parseObjectiveCell(cell: string): ObjectiveData {
|
||||
const match = cell.match(
|
||||
/^(?:(\d+):(\d{2}) · )?(\d+|\?)(?: \(\+(\d+)\))?( ctrl)? vs (\d+|\?)(?: \(\+(\d+)\))?( ctrl)?$/u,
|
||||
);
|
||||
if (!match) throw new Error(`bad Objective cell: ${cell}`);
|
||||
const [, m, s, scoreA, penA, ctrlA, scoreB, penB, ctrlB] = match;
|
||||
const num = (v: string | undefined) =>
|
||||
v === undefined || v === "?" ? null : Number(v);
|
||||
return {
|
||||
mode: "SZ",
|
||||
time: m === undefined ? null : parseClock(m, s!),
|
||||
score: [num(scoreA), num(scoreB)],
|
||||
penalty: [num(penA), num(penB)],
|
||||
control: [ctrlA !== undefined, ctrlB !== undefined],
|
||||
teamColor: [null, null],
|
||||
};
|
||||
}
|
||||
|
||||
function parseStripWeaponsCell(cell: string): StripWeaponsData {
|
||||
const match = cell.match(
|
||||
/^(?:(\d+):(\d{2}) · )?(.*) vs (.*) \((pov|cast|cast-mirror)\)$/u,
|
||||
);
|
||||
if (!match) throw new Error(`bad StripWeapons cell: ${cell}`);
|
||||
const [, m, s, left, right, layout] = match;
|
||||
const side = (text: string) =>
|
||||
text.split(" | ").map((entry) => {
|
||||
if (entry === "✕") return null;
|
||||
if (entry === "?") return [];
|
||||
const weaponId = MAIN_WEAPON_BY_LABEL.get(entry);
|
||||
return weaponId === undefined ? [] : [{ weaponId, score: 1 }];
|
||||
});
|
||||
return {
|
||||
time: m === undefined ? null : parseClock(m, s!),
|
||||
layout: layout as PlayerStatusLayout,
|
||||
slots: [side(left!), side(right!)],
|
||||
};
|
||||
}
|
||||
|
||||
function parseAbilityTokens(text: string): (AbilityWithUnknown | null)[] {
|
||||
if (text === "") return [];
|
||||
return text
|
||||
.split("+")
|
||||
.map((token) => (token === "?" ? null : (token as AbilityWithUnknown)));
|
||||
}
|
||||
|
||||
function parseMinimapCell(cell: string, stageCell: string): MinimapData {
|
||||
const teammates: MinimapTeammate[] = [];
|
||||
const enemies: MinimapEnemy[] = [];
|
||||
for (const entry of cell === "" ? [] : cell.split("; ")) {
|
||||
const parts = entry.split(" · ");
|
||||
let specialReady = false;
|
||||
let dead = false;
|
||||
if (parts.at(-1) === "special") {
|
||||
specialReady = true;
|
||||
parts.pop();
|
||||
}
|
||||
if (parts.at(-1) === "splatted") {
|
||||
dead = true;
|
||||
parts.pop();
|
||||
}
|
||||
if (parts.length < 3) throw new Error(`bad Minimap entry: ${entry}`);
|
||||
const abilities = parseAbilityTokens(parts.pop()!);
|
||||
const weaponCell = parts.pop()!;
|
||||
const weaponId =
|
||||
weaponCell === "?"
|
||||
? null
|
||||
: (MAIN_WEAPON_BY_LABEL.get(weaponCell) ?? null);
|
||||
const head = parts.join(" · ");
|
||||
const spaceAt = head.indexOf(" ");
|
||||
const label = spaceAt === -1 ? head : head.slice(0, spaceAt);
|
||||
const rawName = spaceAt === -1 ? "" : head.slice(spaceAt + 1);
|
||||
const name = rawName === "?" || rawName === "" ? null : rawName;
|
||||
const player = { name, weaponId, abilities, dead, specialReady };
|
||||
if (CARD_SLOTS.has(label as CardSlot)) {
|
||||
teammates.push({ slot: label as CardSlot, ...player });
|
||||
} else if (/^enemy[1-4]$/.test(label)) {
|
||||
enemies.push(player);
|
||||
} else {
|
||||
throw new Error(`bad Minimap slot label: ${label}`);
|
||||
}
|
||||
}
|
||||
return {
|
||||
stage: STAGE_BY_LABEL.get(stageCell) ?? null,
|
||||
spectator: enemies.some((enemy) => enemy.name !== null),
|
||||
teammates,
|
||||
enemies,
|
||||
teamColors: [null, null],
|
||||
};
|
||||
}
|
||||
|
||||
function parseDeathRow(row: string[]): DeathData {
|
||||
const weaponCell = row[columns.weapon] ?? "";
|
||||
const entry = DEATH_WEAPON_BY_LABEL.get(weaponCell);
|
||||
const abilitiesCell = row[columns.abilities] ?? "";
|
||||
const nameCell = row[columns.name] ?? "";
|
||||
return {
|
||||
weaponId:
|
||||
entry === undefined ? null : (Number(entry.id) as DeathData["weaponId"]),
|
||||
weaponType: entry?.type ?? null,
|
||||
abilities:
|
||||
abilitiesCell === ""
|
||||
? []
|
||||
: abilitiesCell
|
||||
.split(" | ")
|
||||
.map(
|
||||
(gearRow) => parseAbilityTokens(gearRow) as AbilityWithUnknown[],
|
||||
),
|
||||
name: nameCell === "" ? null : nameCell,
|
||||
};
|
||||
}
|
||||
|
||||
function parseScoreboardRow(row: string[]): ScoreboardData & {
|
||||
replayCode?: string | null;
|
||||
timestamp?: string | null;
|
||||
} {
|
||||
const players: ScoreboardPlayer[] = [];
|
||||
const cell = row[columns.players] ?? "";
|
||||
for (const entry of cell === "" ? [] : cell.split("; ")) {
|
||||
const parts = entry.split(" · ");
|
||||
const stats = parts
|
||||
.pop()
|
||||
?.match(/^(\d+|\?)p (\d+|\?)\/(\d+|\?)\/(\d+|\?)$/u);
|
||||
const weaponCell = parts.pop();
|
||||
const head = parts.join(" · ");
|
||||
if (!stats || weaponCell === undefined || !/^[WL] /.test(head)) {
|
||||
throw new Error(`bad Scoreboard player entry: ${entry}`);
|
||||
}
|
||||
const num = (v: string) => (v === "?" ? null : Number(v));
|
||||
players.push({
|
||||
name: head.slice(2),
|
||||
weaponId:
|
||||
weaponCell === "?" ? null : (Number(weaponCell) as MainWeaponId),
|
||||
paint: num(stats[1]!),
|
||||
ka: num(stats[2]!),
|
||||
d: num(stats[3]!),
|
||||
s: num(stats[4]!),
|
||||
});
|
||||
}
|
||||
const score = (cellValue: string | undefined) =>
|
||||
cellValue === undefined || cellValue === "" ? null : Number(cellValue);
|
||||
const povName = row[columns.pov] ?? "";
|
||||
const povIndex = players.findIndex((p) => p.name === povName);
|
||||
const replayCode = row[columns.replayCode] ?? "";
|
||||
const timestamp = row[columns.replayTimestamp] ?? "";
|
||||
return {
|
||||
lobby: LOBBY_BY_LABEL.get(row[columns.lobby] ?? "") ?? null,
|
||||
mode: MODE_BY_LABEL.get(row[columns.mode] ?? "") ?? null,
|
||||
stage: STAGE_BY_LABEL.get(row[columns.stage] ?? "") ?? null,
|
||||
matchScores: [
|
||||
score(row[columns.winnerScore]),
|
||||
score(row[columns.loserScore]),
|
||||
],
|
||||
players,
|
||||
povIndex: povName === "" || povIndex === -1 ? null : povIndex,
|
||||
replayCode: replayCode === "" ? null : replayCode,
|
||||
timestamp: timestamp === "" ? null : timestamp,
|
||||
};
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Analysis
|
||||
|
||||
interface FixtureCandidate {
|
||||
score: number;
|
||||
t: number;
|
||||
matchIndex: number;
|
||||
description: string;
|
||||
reads: number[];
|
||||
}
|
||||
|
||||
interface StatusSpan {
|
||||
start: number;
|
||||
end: number;
|
||||
/** sample timestamps that read the flag true inside the span */
|
||||
confirmingReads: number[];
|
||||
/**
|
||||
* widest the true state could really have held: from the last false read
|
||||
* before the span to the false read that closed it (the builder's
|
||||
* flank-to-flank measure); the rendered span bounds where a flank is
|
||||
* unobserved (series edge or gap-split)
|
||||
*/
|
||||
maxPossibleSeconds: number;
|
||||
}
|
||||
|
||||
interface SlotAnalysis {
|
||||
side: 0 | 1;
|
||||
slot: number;
|
||||
deadSpans: StatusSpan[];
|
||||
specialSpans: StatusSpan[];
|
||||
specialUses: number;
|
||||
diedWithSpecial: number;
|
||||
heldAtEnd: boolean;
|
||||
unknownSpecialEnds: number;
|
||||
}
|
||||
|
||||
function annotatedSpans(
|
||||
samples: readonly ScannerMatchPlayerStatusSample[],
|
||||
flagOf: (sample: ScannerMatchPlayerStatusSample) => boolean,
|
||||
): StatusSpan[] {
|
||||
return statusSpans(samples, flagOf).map((span) => {
|
||||
const confirmingReads = samples
|
||||
.filter(
|
||||
(sample) =>
|
||||
flagOf(sample) &&
|
||||
sample.t >= span.start - SPAN_EPSILON_SECONDS &&
|
||||
sample.t <= span.end + SPAN_EPSILON_SECONDS,
|
||||
)
|
||||
.map((sample) => sample.t);
|
||||
const prev = samples.findLast(
|
||||
(sample) => sample.t < span.start - SPAN_EPSILON_SECONDS,
|
||||
);
|
||||
const closedByFalseRead = samples.some(
|
||||
(sample) =>
|
||||
!flagOf(sample) &&
|
||||
Math.abs(sample.t - span.end) <= SPAN_EPSILON_SECONDS,
|
||||
);
|
||||
const boundedBefore = prev !== undefined && !flagOf(prev);
|
||||
return {
|
||||
start: span.start,
|
||||
end: span.end,
|
||||
confirmingReads,
|
||||
maxPossibleSeconds:
|
||||
boundedBefore && closedByFalseRead
|
||||
? span.end - prev.t
|
||||
: Number.POSITIVE_INFINITY,
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
function analyzeSlot(
|
||||
samples: readonly ScannerMatchPlayerStatusSample[],
|
||||
side: 0 | 1,
|
||||
slot: number,
|
||||
): SlotAnalysis {
|
||||
const deadSpans = annotatedSpans(samples, (s) => s.dead[side][slot]!);
|
||||
const specialSpans = annotatedSpans(samples, (s) => s.special[side][slot]!);
|
||||
|
||||
let specialUses = 0;
|
||||
let diedWithSpecial = 0;
|
||||
let unknownSpecialEnds = 0;
|
||||
for (let i = 1; i < samples.length; i++) {
|
||||
const prev = samples[i - 1]!;
|
||||
const cur = samples[i]!;
|
||||
if (!prev.special[side][slot] || cur.special[side][slot]) continue;
|
||||
if (cur.t - prev.t > OBSERVATION_GAP_SECONDS) unknownSpecialEnds++;
|
||||
else if (cur.dead[side][slot]) diedWithSpecial++;
|
||||
else specialUses++;
|
||||
}
|
||||
const last = samples.at(-1);
|
||||
const heldAtEnd = last !== undefined && last.special[side][slot] === true;
|
||||
|
||||
return {
|
||||
side,
|
||||
slot,
|
||||
deadSpans,
|
||||
specialSpans,
|
||||
specialUses,
|
||||
diedWithSpecial,
|
||||
heldAtEnd,
|
||||
unknownSpecialEnds,
|
||||
};
|
||||
}
|
||||
|
||||
function observationGaps(
|
||||
samples: readonly ScannerMatchPlayerStatusSample[],
|
||||
): StatusSpan[] {
|
||||
const gaps: StatusSpan[] = [];
|
||||
for (let i = 1; i < samples.length; i++) {
|
||||
const dt = samples[i]!.t - samples[i - 1]!.t;
|
||||
if (dt > OBSERVATION_GAP_SECONDS) {
|
||||
gaps.push({ start: samples[i - 1]!.t, end: samples[i]!.t });
|
||||
}
|
||||
}
|
||||
return gaps;
|
||||
}
|
||||
|
||||
function readsInWindow(
|
||||
sources: readonly DetectedEvent[],
|
||||
start: number,
|
||||
end: number,
|
||||
): number[] {
|
||||
return sources
|
||||
.filter(
|
||||
(event) =>
|
||||
(event.type === PLAYER_STATUS_EVENT_TYPE ||
|
||||
event.type === MINIMAP_EVENT_TYPE) &&
|
||||
event.t >= start - 0.5 &&
|
||||
event.t <= end + 0.5,
|
||||
)
|
||||
.map((event) => Math.round(event.t * 100) / 100);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Output
|
||||
|
||||
function ts(t: number): string {
|
||||
return `t=${Math.round(t * 10) / 10} (${formatTime(t)})`;
|
||||
}
|
||||
|
||||
function spanText(span: StatusSpan, suspicions: string[]): string {
|
||||
const duration = Math.round((span.end - span.start) * 10) / 10;
|
||||
const marks = suspicions.length > 0 ? ` ⚠ ${suspicions.join(", ")}` : "";
|
||||
return `${ts(span.start)} ${duration}s/${span.confirmingReads.length}r${marks}`;
|
||||
}
|
||||
|
||||
function deadSpanSuspicions(span: StatusSpan): string[] {
|
||||
const suspicions: string[] = [];
|
||||
if (span.maxPossibleSeconds < MIN_DEAD_SECONDS) {
|
||||
suspicions.push(
|
||||
`even flank-to-flank shorter than min respawn ${MIN_DEAD_SECONDS}s`,
|
||||
);
|
||||
}
|
||||
if (span.confirmingReads.length === 1) suspicions.push("single read");
|
||||
return suspicions;
|
||||
}
|
||||
|
||||
function specialSpanSuspicions(span: StatusSpan): string[] {
|
||||
return span.confirmingReads.length === 1 ? ["single read"] : [];
|
||||
}
|
||||
|
||||
function playerLabelOf(match: ScannerMatch, side: 0 | 1, slot: number): string {
|
||||
const player = match.teams[side].players[slot];
|
||||
const weapon = mainWeaponLabel(player?.weaponId ?? null);
|
||||
return `${player?.name ?? "?"}${weapon ? ` · ${weapon}` : ""}`;
|
||||
}
|
||||
|
||||
function printHeader(): void {
|
||||
console.log(`# Player-status audit: ${csvPath}`);
|
||||
const counts = new Map<string, number>();
|
||||
for (const event of events) {
|
||||
counts.set(event.type, (counts.get(event.type) ?? 0) + 1);
|
||||
}
|
||||
const countText = [...counts.entries()]
|
||||
.map(([type, n]) => `${type} ${n}`)
|
||||
.join(", ");
|
||||
console.log(`events reconstructed: ${events.length} (${countText})`);
|
||||
for (const [type, n] of skippedTypes) {
|
||||
console.log(`ignored: ${n} × ${type} (not used by the match builder)`);
|
||||
}
|
||||
for (const failure of parseFailures) {
|
||||
console.log(`PARSE FAILURE (row skipped): ${failure}`);
|
||||
}
|
||||
console.log(`matches built: ${built.length}`);
|
||||
console.log("");
|
||||
}
|
||||
|
||||
function printMatch(
|
||||
index: number,
|
||||
builtMatch: BuiltMatch<DetectedEvent>,
|
||||
): void {
|
||||
const { match, sources } = builtMatch;
|
||||
const headline = [
|
||||
match.mode ? modeLabel(match.mode) : "mode?",
|
||||
match.stage !== null ? stageLabel(match.stage) : "stage?",
|
||||
match.startsAt !== null && match.endsAt !== null
|
||||
? `${ts(match.startsAt)} – ${ts(match.endsAt)}`
|
||||
: "span?",
|
||||
match.cast ? "cast footage" : "POV footage",
|
||||
].join(" · ");
|
||||
console.log(`## Match ${index + 1} · ${headline}`);
|
||||
|
||||
const samples = match.playerStatus?.samples ?? [];
|
||||
if (samples.length === 0) {
|
||||
console.log(
|
||||
match.mode !== null && match.mode !== "SZ"
|
||||
? "no status samples (non-SZ match: counter/status reads voided as lookalike misreads)"
|
||||
: "no status samples — nothing to audit",
|
||||
);
|
||||
console.log("");
|
||||
return;
|
||||
}
|
||||
|
||||
const sorted = samples.toSorted((a, b) => a.t - b.t);
|
||||
const gaps = observationGaps(sorted);
|
||||
const windowSeconds = sorted.at(-1)!.t - sorted[0]!.t;
|
||||
const gapSeconds = gaps.reduce((acc, gap) => acc + (gap.end - gap.start), 0);
|
||||
const coverage =
|
||||
windowSeconds <= 0 ? 1 : (windowSeconds - gapSeconds) / windowSeconds;
|
||||
console.log(
|
||||
`status samples: ${sorted.length} over ${ts(sorted[0]!.t)} – ${ts(sorted.at(-1)!.t)} · observed ${Math.round(coverage * 100)}% of the window`,
|
||||
);
|
||||
for (const gap of gaps) {
|
||||
console.log(
|
||||
` unobserved gap: ${ts(gap.start)} → ${ts(gap.end)} (${Math.round(gap.end - gap.start)}s) — deaths/specials in here are invisible to the timeline`,
|
||||
);
|
||||
}
|
||||
|
||||
const hasScoreboard = match.winner !== null;
|
||||
if (!hasScoreboard) {
|
||||
console.log(
|
||||
"no scoreboard closed this match — no ground truth to diff against; flagging only implausible spans",
|
||||
);
|
||||
}
|
||||
|
||||
for (const side of [0, 1] as const) {
|
||||
const teamLabel =
|
||||
match.winner === null
|
||||
? `Team ${side + 1}`
|
||||
: side === 0
|
||||
? "Team 1 (winner)"
|
||||
: "Team 2 (loser)";
|
||||
console.log(`### ${teamLabel}`);
|
||||
const analyses = [0, 1, 2, 3].map((slot) =>
|
||||
analyzeSlot(sorted, side, slot as 0 | 1 | 2 | 3),
|
||||
);
|
||||
|
||||
const sbDeaths = analyses.map(
|
||||
(a) => match.teams[side].players[a.slot]?.d ?? null,
|
||||
);
|
||||
const tlDeaths = analyses.map((a) => a.deadSpans.length);
|
||||
const deathsMultisetMatch =
|
||||
sbDeaths.every((d) => d !== null) &&
|
||||
multisetEquals(sbDeaths as number[], tlDeaths);
|
||||
|
||||
for (const analysis of analyses) {
|
||||
printSlot(index, builtMatch, analysis, deathsMultisetMatch);
|
||||
}
|
||||
|
||||
if (
|
||||
deathsMultisetMatch &&
|
||||
sbDeaths.some((d, slot) => d !== tlDeaths[slot])
|
||||
) {
|
||||
console.log(
|
||||
" note: death counts match as a set but not per row — likely a slot→row assignment artifact (CSV carries only top-1 strip-weapon candidates), not a detection error",
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
printPovCrossCheck(match, sources);
|
||||
console.log("");
|
||||
}
|
||||
|
||||
function printSlot(
|
||||
matchIndex: number,
|
||||
builtMatch: BuiltMatch<DetectedEvent>,
|
||||
analysis: SlotAnalysis,
|
||||
deathsMultisetMatch: boolean,
|
||||
): void {
|
||||
const { match, sources } = builtMatch;
|
||||
const { side, slot } = analysis;
|
||||
const player = match.teams[side].players[slot];
|
||||
const label = playerLabelOf(match, side, slot);
|
||||
|
||||
const sbD = player?.d ?? null;
|
||||
const sbS = player?.s ?? null;
|
||||
const tlD = analysis.deadSpans.length;
|
||||
const tlUses = analysis.specialUses;
|
||||
|
||||
const deathVerdict = verdict(sbD, tlD);
|
||||
const specialNotes = [
|
||||
analysis.diedWithSpecial > 0
|
||||
? `${analysis.diedWithSpecial} died holding special (legit non-use)`
|
||||
: null,
|
||||
analysis.heldAtEnd ? "held at match end (legit non-use)" : null,
|
||||
analysis.unknownSpecialEnds > 0
|
||||
? `${analysis.unknownSpecialEnds} special end(s) lost in observation gaps`
|
||||
: null,
|
||||
].filter((note) => note !== null);
|
||||
const specialVerdict = verdict(sbS, tlUses);
|
||||
|
||||
console.log(
|
||||
`row${slot} ${label} — deaths sb=${sbD ?? "?"} tl=${tlD} ${deathVerdict.text} · specials sb=${sbS ?? "?"} used tl=${tlUses} (spans ${analysis.specialSpans.length}) ${specialVerdict.text}${specialNotes.length > 0 ? ` [${specialNotes.join("; ")}]` : ""}`,
|
||||
);
|
||||
|
||||
const deadSuspicious = analysis.deadSpans.some(
|
||||
(span) => deadSpanSuspicions(span).length > 0,
|
||||
);
|
||||
const showDetail =
|
||||
showAllSpans ||
|
||||
deathVerdict.mismatch !== 0 ||
|
||||
specialVerdict.mismatch !== 0 ||
|
||||
deadSuspicious;
|
||||
if (showDetail) {
|
||||
if (analysis.deadSpans.length > 0) {
|
||||
console.log(
|
||||
` dead spans: ${analysis.deadSpans.map((span) => spanText(span, deadSpanSuspicions(span))).join(" | ")}`,
|
||||
);
|
||||
}
|
||||
if (analysis.specialSpans.length > 0) {
|
||||
console.log(
|
||||
` special spans: ${analysis.specialSpans.map((span) => spanText(span, specialSpanSuspicions(span))).join(" | ")}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
collectCandidates(
|
||||
matchIndex,
|
||||
match,
|
||||
sources,
|
||||
analysis,
|
||||
sbD,
|
||||
sbS,
|
||||
deathsMultisetMatch,
|
||||
);
|
||||
}
|
||||
|
||||
function verdict(
|
||||
sb: number | null,
|
||||
tl: number,
|
||||
): { text: string; mismatch: number } {
|
||||
if (sb === null) return { text: "(scoreboard unread)", mismatch: 0 };
|
||||
const delta = tl - sb;
|
||||
if (delta === 0) return { text: "✓", mismatch: 0 };
|
||||
return {
|
||||
text:
|
||||
delta > 0
|
||||
? `✗ +${delta} EXTRA on timeline`
|
||||
: `✗ ${delta} MISSING on timeline`,
|
||||
mismatch: delta,
|
||||
};
|
||||
}
|
||||
|
||||
function multisetEquals(a: readonly number[], b: readonly number[]): boolean {
|
||||
const as = a.toSorted((x, y) => x - y);
|
||||
const bs = b.toSorted((x, y) => x - y);
|
||||
return as.length === bs.length && as.every((v, i) => v === bs[i]);
|
||||
}
|
||||
|
||||
function collectCandidates(
|
||||
matchIndex: number,
|
||||
match: ScannerMatch,
|
||||
sources: readonly DetectedEvent[],
|
||||
analysis: SlotAnalysis,
|
||||
sbD: number | null,
|
||||
sbS: number | null,
|
||||
deathsMultisetMatch: boolean,
|
||||
): void {
|
||||
const { side, slot } = analysis;
|
||||
const label = `match ${matchIndex + 1} team ${side + 1} row${slot} (${playerLabelOf(match, side, slot)})`;
|
||||
const deadExcess = sbD !== null && analysis.deadSpans.length > sbD;
|
||||
const specialExcess = sbS !== null && analysis.specialUses > sbS;
|
||||
|
||||
for (const span of analysis.deadSpans) {
|
||||
const suspicions = deadSpanSuspicions(span);
|
||||
if (suspicions.length === 0 && !deadExcess) continue;
|
||||
let score = 0;
|
||||
if (span.maxPossibleSeconds < MIN_DEAD_SECONDS) score += 4;
|
||||
if (span.confirmingReads.length === 1) score += 1;
|
||||
if (deadExcess) score += deathsMultisetMatch ? 1 : 3;
|
||||
if (score === 0) continue;
|
||||
const confirmed = span.confirmingReads.at(-1)! - span.confirmingReads[0]!;
|
||||
candidates.push({
|
||||
score: score + 1 / (1 + confirmed),
|
||||
t: span.start,
|
||||
matchIndex,
|
||||
description: `${label} — DEAD span ${Math.round((span.end - span.start) * 10) / 10}s over ${span.confirmingReads.length} read(s)${suspicions.length > 0 ? ` (${suspicions.join(", ")})` : ""}${deadExcess ? ` · row has +${analysis.deadSpans.length - (sbD ?? 0)} extra death(s) vs scoreboard` : ""}`,
|
||||
reads: readsInWindow(sources, span.start, span.end),
|
||||
});
|
||||
}
|
||||
|
||||
if (specialExcess) {
|
||||
const shortestFirst = analysis.specialSpans.toSorted(
|
||||
(a, b) => a.confirmingReads.length - b.confirmingReads.length,
|
||||
);
|
||||
for (const span of shortestFirst.slice(
|
||||
0,
|
||||
analysis.specialUses - (sbS ?? 0),
|
||||
)) {
|
||||
const duration = span.end - span.start;
|
||||
candidates.push({
|
||||
score: 2 + 1 / (1 + span.confirmingReads.length),
|
||||
t: span.start,
|
||||
matchIndex,
|
||||
description: `${label} — SPECIAL span ${Math.round(duration * 10) / 10}s over ${span.confirmingReads.length} read(s), row has +${analysis.specialUses - (sbS ?? 0)} extra special use(s) vs scoreboard`,
|
||||
reads: readsInWindow(sources, span.start, span.end),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const deadMissing = sbD !== null && analysis.deadSpans.length < sbD;
|
||||
const specialMissing = sbS !== null && analysis.specialUses < sbS;
|
||||
if (deadMissing || specialMissing) {
|
||||
const missing = [
|
||||
deadMissing ? `${sbD - analysis.deadSpans.length} death(s)` : null,
|
||||
specialMissing ? `${sbS - analysis.specialUses} special use(s)` : null,
|
||||
].filter((part) => part !== null);
|
||||
candidates.push({
|
||||
score: 1.5,
|
||||
t: match.startsAt ?? 0,
|
||||
matchIndex,
|
||||
description: `${label} — timeline MISSING ${missing.join(" and ")}: either lost in unobserved gaps (see match coverage) or the detector never flagged the state — scan this row's footage`,
|
||||
reads: [],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function printPovCrossCheck(
|
||||
match: ScannerMatch,
|
||||
sources: readonly DetectedEvent[],
|
||||
): void {
|
||||
if (match.pov === null) return;
|
||||
const overlayDeaths = sources.filter(
|
||||
(event) => event.type === DEATH_EVENT_TYPE,
|
||||
).length;
|
||||
const povRow = match.teams[match.pov.team].players[match.pov.index];
|
||||
if (povRow?.d == null) return;
|
||||
const agrees = overlayDeaths === povRow.d ? "✓" : "✗ disagrees";
|
||||
console.log(
|
||||
`pov cross-check: ${overlayDeaths} respawn-overlay death event(s) vs scoreboard d=${povRow.d} for ${povRow.name ?? "?"} ${agrees} (independent of the icon-strip pipeline)`,
|
||||
);
|
||||
}
|
||||
|
||||
function printCandidates(): void {
|
||||
console.log("## Fixture candidates (most suspect first)");
|
||||
if (candidates.length === 0) {
|
||||
console.log("none — timeline agrees with every scoreboard count");
|
||||
console.log("");
|
||||
return;
|
||||
}
|
||||
const ranked = candidates.toSorted((a, b) => b.score - a.score);
|
||||
for (const [i, candidate] of ranked.entries()) {
|
||||
console.log(`${i + 1}. ${ts(candidate.t)} · ${candidate.description}`);
|
||||
if (candidate.reads.length > 0) {
|
||||
console.log(
|
||||
` reads to inspect: ${candidate.reads
|
||||
.slice(0, 8)
|
||||
.map((t) => `t=${t}`)
|
||||
.join(
|
||||
", ",
|
||||
)}${candidate.reads.length > 8 ? ` (+${candidate.reads.length - 8} more)` : ""}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
console.log("");
|
||||
}
|
||||
|
||||
function printGuidance(): void {
|
||||
console.log("## How to turn a candidate into a fixture");
|
||||
console.log(
|
||||
"1. Seek the VoD to the candidate's read timestamps (t = seconds into the footage; hh:mm:ss given alongside).",
|
||||
);
|
||||
console.log(
|
||||
"2. In the scanner UI, analyze that frame and use “Save fixture” — the misread frame lands byte-exact with a prefilled expected.json.",
|
||||
);
|
||||
console.log(
|
||||
"3. Hand-correct expected.json (icon-strip states go under tests/fixtures/player-status/, minimap card states under tests/fixtures/minimap/), then run pnpm test:scanner.",
|
||||
);
|
||||
console.log(
|
||||
"Legend: a DEAD span shorter than 3.5s cannot be a real splat (min respawn); single-read spans are one frame's misread away from vanishing; EXTRA counts point at phantom bands, MISSING counts at undetected states or coverage gaps.",
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user