run speed up ink res fix

This commit is contained in:
Sendou 2020-05-25 10:05:24 +03:00
parent 751a94a150
commit 3187e8361b

View File

@ -1221,7 +1221,7 @@ export default function useAbilityEffects(build: Partial<Build>) {
},
{
title: "Run speed in enemy ink",
effect: `${parseFloat(
/*effect: `${parseFloat(
(effectVel[0] * 100).toFixed(2)
)}% of normal speed`,
effectFromMax: effectVel[1],
@ -1229,7 +1229,14 @@ export default function useAbilityEffects(build: Partial<Build>) {
ap: amount,
effectFromMaxActual: parseFloat((effectVel[0] * 100).toFixed(2)),
getEffect: (ap: number) =>
parseFloat((getEffect(highMidLowVel, ap)[0] * 100).toFixed(2)),
parseFloat((getEffect(highMidLowVel, ap)[0] * 100).toFixed(2)),*/
effect: `${parseFloat(effectVel[0].toFixed(2))} distance units / frame`,
effectFromMax: effectVel[1],
effectFromMaxActual: (effectVel[0] / 2.4) * 100,
ability: "RES" as Ability,
ap: amount,
getEffect: (ap: number) =>
parseFloat(getEffect(highMidLowLimit, ap)[0].toFixed(4)),
},
]
}