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run speed up ink res fix
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751a94a150
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@ -1221,7 +1221,7 @@ export default function useAbilityEffects(build: Partial<Build>) {
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},
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{
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title: "Run speed in enemy ink",
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effect: `${parseFloat(
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/*effect: `${parseFloat(
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(effectVel[0] * 100).toFixed(2)
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)}% of normal speed`,
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effectFromMax: effectVel[1],
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@ -1229,7 +1229,14 @@ export default function useAbilityEffects(build: Partial<Build>) {
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ap: amount,
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effectFromMaxActual: parseFloat((effectVel[0] * 100).toFixed(2)),
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getEffect: (ap: number) =>
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parseFloat((getEffect(highMidLowVel, ap)[0] * 100).toFixed(2)),
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parseFloat((getEffect(highMidLowVel, ap)[0] * 100).toFixed(2)),*/
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effect: `${parseFloat(effectVel[0].toFixed(2))} distance units / frame`,
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effectFromMax: effectVel[1],
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effectFromMaxActual: (effectVel[0] / 2.4) * 100,
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ability: "RES" as Ability,
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ap: amount,
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getEffect: (ap: number) =>
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parseFloat(getEffect(highMidLowLimit, ap)[0].toFixed(4)),
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},
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]
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}
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