mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-09-30 15:17:43 -05:00
Weapon report form show weapon icon + IGN
This commit is contained in:
@@ -142,9 +142,13 @@
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gap: var(--s-4);
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}
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.q-match__weapon-grid-item {
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width: 32px;
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height: 32px;
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.q-match__report__user-name-container {
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display: flex;
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gap: var(--s-2);
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width: 175px;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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@media screen and (min-width: 480px) {
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@@ -78,6 +78,7 @@ import { addPlayerResults } from "../queries/addPlayerResults.server";
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import { resolveRoomPass } from "~/features/tournament-bracket/tournament-bracket-utils";
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import { FormWithConfirm } from "~/components/FormWithConfirm";
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import { addDummySkill } from "../queries/addDummySkill.server";
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import { inGameNameWithoutDiscriminator } from "~/utils/strings";
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export const links: LinksFunction = () => {
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return [{ rel: "stylesheet", href: styles }];
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@@ -593,7 +594,7 @@ function AfterMatchActions({
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name="weapons"
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value={JSON.stringify(weaponsUsage)}
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/>
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<div className="stack md w-max mx-auto">
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<div className="stack md mx-auto">
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{playedMaps.map((map, i) => {
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return (
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<div key={map.stageId} className="stack md">
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@@ -623,9 +624,9 @@ function AfterMatchActions({
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{[
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...data.groupAlpha.members,
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...data.groupBravo.members,
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].map((m, j) => {
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].map((member, j) => {
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return (
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<React.Fragment key={m.id}>
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<React.Fragment key={member.id}>
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{j === 0 ? (
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<Divider className="text-sm">Alpha</Divider>
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) : null}
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@@ -633,28 +634,50 @@ function AfterMatchActions({
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<Divider className="text-sm">Bravo</Divider>
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) : null}
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<div
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key={m.id}
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className="stack horizontal sm justify-between items-center"
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key={member.id}
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className="stack horizontal sm justify-between items-center flex-wrap"
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>
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<div className="stack sm horizontal">
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<Avatar user={m} size="xxs" /> {m.discordName}
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<div className="q-match__report__user-name-container">
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<Avatar user={member} size="xxs" />{" "}
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{member.inGameName ? (
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<>
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<span className="text-lighter font-semi-bold">
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IGN:
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</span>{" "}
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{inGameNameWithoutDiscriminator(
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member.inGameName
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)}
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</>
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) : (
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member.discordName
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)}
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</div>
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<WeaponCombobox
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inputName="weapon"
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value={weaponsUsage[i][j]}
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onChange={(weapon) => {
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if (!weapon) return;
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<div className="stack horizontal sm items-center">
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<WeaponImage
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weaponSplId={weaponsUsage[i][j] ?? 0}
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variant="badge"
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width={32}
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className={clsx("ml-auto", {
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invisible: !weaponsUsage[i][j],
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})}
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/>
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<WeaponCombobox
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inputName="weapon"
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value={weaponsUsage[i][j]}
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onChange={(weapon) => {
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if (!weapon) return;
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setWeaponsUsage((val) => {
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const newVal = [...val];
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newVal[i] = [...newVal[i]];
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newVal[i][j] = Number(
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weapon.value
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) as MainWeaponId;
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return newVal;
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});
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}}
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/>
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setWeaponsUsage((val) => {
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const newVal = [...val];
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newVal[i] = [...newVal[i]];
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newVal[i][j] = Number(
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weapon.value
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) as MainWeaponId;
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return newVal;
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});
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}}
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/>
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</div>
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</div>
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</React.Fragment>
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);
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@@ -675,7 +698,7 @@ function AfterMatchActions({
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<div className="stack sm horizontal justify-center items-center">
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{match.map((weapon, j) => {
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return (
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<>
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<React.Fragment key={j}>
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{typeof weapon === "number" ? (
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<WeaponImage
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key={j}
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@@ -692,7 +715,7 @@ function AfterMatchActions({
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</span>
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)}
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{j === 3 ? <div className="w-4" /> : null}
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</>
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</React.Fragment>
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);
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})}
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</div>
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@@ -755,7 +778,7 @@ function MatchGroup({
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{member.inGameName ? (
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<>
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<span className="text-lighter font-semi-bold">IGN:</span>{" "}
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{member.inGameName}
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{inGameNameWithoutDiscriminator(member.inGameName)}
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</>
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) : (
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member.discordName
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